Player Matchup

Bellona
Bellona
Anubis83mc
Bellona
Level 235
God Stats
1W - 3L
1,307 SR
Queue Stats
194W - 168L
1,509 Elo+
Solo
Thor
Thor
GreenEcko
Thor
Level 81
God Stats
5W - 1L
1,805 SR
Queue Stats
11W - 13L
1,467 Elo+
Party 1
Apollo
Apollo
QuickTrikster
Apollo
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 95L
1,268 Elo+
Solo
Charon
Charon
ThugBox1759
Charon
Level 122
God Stats
3W - 1L
1,949 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 1
Hera
Hera
xcupcakexlo
Hera
Level 147
God Stats
2W - 1L
1,785 SR
Queue Stats
9W - 9L
1,558 Elo+
Party 1
Team Averages
Level 139
1,669 SR
1,485 Elo+

VS

Team Averages
Level 122
1,543 SR
1,707 Elo+
Jormungandr
Jormungandr
Ancinius
Jormungandr
Level 106
God Stats
2W - 0L
1,687 SR
Queue Stats
26W - 15L
1,650 Elo+
Solo
Apollo
Apollo
BigSnacc
Apollo
Level 104
God Stats
11W - 2L
1,500 SR
Queue Stats
69W - 54L
1,684 Elo+
Solo
Thanatos
Thanatos
Corehounds
Thanatos
Level 121
God Stats
6W - 1L
1,526 SR
Queue Stats
79W - 39L
1,909 Elo+
Solo
Ra
Ra
Skullberg
Ra
Level 146
God Stats
16W - 14L
1,500 SR
Queue Stats
250W - 227L
1,645 Elo+
Party 2
Osiris
Osiris
gatopacheco
Osiris
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 80L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Anubis83mc
Bellona
13
0 / 3 / 3
7,554
472
5,545
14,121
9,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Thor
13
3 / 6 / 1
8,261
516
12,122
20,084
13,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 2 / 1
8,328
521
5,094
9,504
3,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charon
13
3 / 4 / 1
7,783
486
10,932
14,893
11,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 8 / 1
7,338
459
10,680
10,313
3,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ancinius
Jormungandr
15
4 / 2 / 10
8,430
527
11,454
15,722
10,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
BigSnacc
Apollo
16
2 / 2 / 7
9,424
589
8,489
10,649
4,964
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Corehounds
Thanatos
16
10 / 2 / 4
9,939
621
12,861
19,180
9,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 8
9,358
585
8,039
8,873
3,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
16
2 / 1 / 5
9,336
584
9,064
17,751
20,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
8
Kills
22
23
Deaths
8
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ancinius
Jormungandr
4
2
10
4.5
L
Bellona
Anubis83mc
Bellona
0
3
3
0.5
W
Apollo
BigSnacc
Apollo
2
2
7
2.75
W
Thanatos
Corehounds
Thanatos
10
2
4
6
L
Thor
3
6
1
0.58
L
2
2
1
1.25
W
4
1
8
8
L
Charon
3
4
1
0.88
W
Osiris
2
1
5
4.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,373
Damage
49,907
68,915
Taken
72,175
41,635
Mitigated
49,502
10,754
Healing
34,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ancinius
Jormungandr
11,454
2,503
313
4,988
15,722
10,282
398
5,780
9,285
49,648
0
L
Bellona
Anubis83mc
Bellona
5,545
1,669
0
2,039
14,121
9,280
0
3,791
10,085
0
66,110
W
Apollo
BigSnacc
Apollo
8,489
5,029
0
3,365
10,649
4,964
2,889
3,565
6,620
0
82,577
W
Thanatos
Corehounds
Thanatos
12,861
3,046
0
14,052
19,180
9,870
0
6,666
12,196
0
87,820
L
Thor
12,122
3,451
0
4,286
20,084
13,487
0
2,837
17,108
389
49,919
L
5,094
3,185
0
1,971
9,504
3,685
630
2,859
6,645
0
68,359
W
8,039
369
2,065
3,177
8,873
3,901
627
4,646
4,045
68,031
0
L
Charon
10,932
1,505
0
2,083
14,893
11,403
0
4,887
9,890
29,218
3,992
W
Osiris
9,064
4,535
0
6,727
17,751
20,485
535
653
16,002
0
64,864
L
10,680
2,757
0
375
10,313
3,780
0
4,371
5,694
58,780
1,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,264
Gold Earned
46,487
435
Minions Killed
496
0
Camps Cleared
0
1,502,560
Distance Traveled
1,635,507
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,430
527
52
3
0
298,388
2
L
Bellona
7,554
472
96
6
0
347,516
4
W
Apollo
9,424
589
143
9
0
321,012
0
W
Thanatos
9,939
621
109
7
0
351,197
0
L
Thor
8,261
516
76
5
0
264,135
1
L
Apollo
8,328
521
127
8
0
305,606
2
W
Ra
9,358
585
111
7
0
344,047
0
L
Charon
7,783
486
30
2
0
295,969
6
W
Osiris
9,336
584
81
5
0
320,863
0
L
Hera
7,338
459
106
7
0
289,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role