Player Matchup

Merlin
Merlin
BIack_Rabbitz
Merlin
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 158L
1,720 Elo+
Solo
Kali
Kali
BasicKinkz
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,848 Elo+
Solo
Fafnir
Fafnir
NinjaSnake34
Fafnir
Level 128
God Stats
2W - 0L
1,779 SR
Queue Stats
12W - 15L
1,733 Elo+
Solo
Geb
Geb
funkyfart21
Geb
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,381 Elo+
Party 2
Thanatos
Thanatos
sippycupswag15
Thanatos
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
102W - 77L
1,330 Elo+
Party 2
Team Averages
Level 98
1,556 SR
1,602 Elo+

VS

Team Averages
Level 158
1,500 SR
1,576 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Eddyth
Ares
Level 169
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 213L
1,430 Elo+
Party 1
Chernobog
Chernobog
LovelyBunny9152
Chernobog
Level 153
God Stats
3W - 3L
1,500 SR
Queue Stats
87W - 79L
1,606 Elo+
Party 3
Ah Puch
Ah Puch
atownrep89
Ah Puch
Level 196
God Stats
9W - 4L
1,500 SR
Queue Stats
486W - 513L
1,859 Elo+
Solo
Nemesis
Nemesis
marcomoni09
Nemesis
Level 122
God Stats
2W - 9L
1,500 SR
Queue Stats
188W - 177L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 9
10,448
804
12,642
6,782
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 5 / 12
9,713
747
8,420
15,094
7,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
17
2 / 3 / 11
10,198
784
11,054
14,979
12,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 13
9,941
765
9,623
20,687
14,348
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
19
11 / 2 / 4
11,926
917
18,254
12,308
7,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
14
1 / 5 / 9
8,126
625
8,669
26,601
23,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
Eddyth
Ares
14
4 / 3 / 9
9,413
724
7,638
11,702
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
LovelyBunny9152
Chernobog
14
0 / 5 / 13
8,364
643
12,362
14,051
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ah Puch
atownrep89
Ah Puch
19
9 / 1 / 8
10,918
840
22,785
8,802
3,967
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
marcomoni09
Nemesis
14
3 / 2 / 6
8,886
684
6,599
10,191
10,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
62
16
Kills
17
17
Deaths
16
49
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
5
9
1.1
W
1
2
9
2.75
W
2
5
12
1.6
L
Ares
Eddyth
Ares
4
3
9
2.83
L
Chernobog
LovelyBunny9152
Chernobog
0
5
13
1.3
W
Fafnir
2
3
11
2.5
L
Ah Puch
atownrep89
Ah Puch
9
1
8
13
W
0
5
13
1.3
L
Nemesis
marcomoni09
Nemesis
3
2
6
3
W
Thanatos
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,993
Damage
58,053
69,850
Taken
71,347
44,807
Mitigated
57,806
32,044
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
8,669
3,368
350
8,149
26,601
23,691
88
12,689
13,543
0
16,878
W
12,642
442
764
685
6,782
3,042
1,632
3,141
3,548
39,373
813
W
8,420
1,822
2,500
3,186
15,094
7,497
2,578
4,269
10,651
0
21,317
L
Ares
Eddyth
Ares
7,638
366
323
1,601
11,702
14,101
234
6,918
4,650
10,997
0
L
Chernobog
LovelyBunny9152
Chernobog
12,362
4,506
2,269
2,317
14,051
5,997
420
5,376
8,412
0
28,256
W
Fafnir
11,054
3,884
877
4,601
14,979
12,601
1,633
6,918
7,794
24,929
0
L
Ah Puch
atownrep89
Ah Puch
22,785
567
318
1,823
8,802
3,967
390
3,037
5,708
44,822
0
W
9,623
473
2,915
5,644
20,687
14,348
116
10,483
10,068
16,842
0
L
Nemesis
marcomoni09
Nemesis
6,599
831
1,112
2,638
10,191
10,050
31
4,913
5,091
0
11,602
W
Thanatos
18,254
4,142
714
10,158
12,308
7,319
1,991
5,612
6,613
0
29,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
45,707
180
Minions Killed
124
0
Camps Cleared
0
1,293,914
Distance Traveled
1,068,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,126
625
11
1
0
223,982
0
W
Merlin
10,448
804
74
6
0
235,489
0
W
Kali
9,713
747
31
2
0
259,533
0
L
Ares
9,413
724
11
1
0
148,097
0
L
Chernobog
8,364
643
36
3
0
202,180
0
W
Fafnir
10,198
784
27
2
0
243,517
0
L
Ah Puch
10,918
840
50
4
0
271,982
0
W
Geb
9,941
765
15
1
0
266,405
0
L
Nemesis
8,886
684
16
1
0
221,828
0
W
Thanatos
11,926
917
33
3
0
288,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role