Player Matchup

Gilgamesh
Gilgamesh
Silver I
Ctack
Gilgamesh
Silver I
Level 178
God Stats
2W - 1L
1,948 SR
Queue Stats
32W - 29L
1,638 MMR
Party 3
Morgan Le Fay
Morgan Le Fay
Silver I
DarthGanondorf
Morgan Le Fay
Silver I
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 44L
1,592 MMR
Party 3
Serqet
Serqet
Gold II
MenjaXddd
Serqet
Gold II
Level 107
God Stats
10W - 7L
1,940 SR
Queue Stats
40W - 40L
1,615 MMR
Party 2
Rama
Rama
Gold V
ReeeeeBug
Rama
Gold V
Level 100
God Stats
46W - 45L
1,863 SR
Queue Stats
238W - 222L
1,614 MMR
Party 2
Chaac
Chaac
Silver I
cybermon285
Chaac
Silver I
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,593 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,750 SR
1,610 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 147
1,528 SR
1,609 MMR
Anhur
Anhur
Silver II
C R 0 N I C ACE
Anhur
Silver II
Level 157
God Stats
2W - 1L
1,696 SR
Queue Stats
144W - 118L
1,593 MMR
Solo
Nox
Nox
Gold IV
IEkK0zSI
Nox
Gold IV
Level 78
God Stats
0W - 2L
1,307 SR
Queue Stats
42W - 48L
1,595 MMR
Party 1
Scylla
Scylla
Gold III
Rýan
Scylla
Gold III
Level 185
God Stats
9W - 7L
1,542 SR
Queue Stats
122W - 116L
1,628 MMR
Party 1
Awilix
Awilix
Silver II
Wedscro
Awilix
Silver II
Level 155
God Stats
91W - 65L
1,594 SR
Queue Stats
199W - 179L
1,615 MMR
Party 4
Osiris
Osiris
Gold V
multidark
Osiris
Gold V
Level 158
God Stats
6W - 8L
1,500 SR
Queue Stats
200W - 179L
1,615 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ctack
Gilgamesh
19
2 / 0 / 6
11,661
555
9,834
20,093
16,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Morgan Le Fay
DarthGanondorf
Morgan Le Fay
19
2 / 0 / 5
12,624
601
14,428
9,136
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
MenjaXddd
Serqet
14
4 / 6 / 5
10,531
501
6,875
19,716
17,275
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
20
8 / 0 / 7
13,706
653
21,459
15,864
6,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 5 / 6
10,415
496
7,154
27,113
20,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
PeleThanatosBake KujiraThoth

VS

Bans
Maman BrigitteAthenaLokiAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 3
10,490
500
9,778
18,101
6,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 0 / 1
6,115
291
558
4,325
1,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Scylla
Rýan
Scylla
4
0 / 1 / 0
6,105
291
0
1,615
146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
Wedscro
Awilix
16
3 / 5 / 2
9,240
440
10,344
25,060
11,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Osiris
multidark
Osiris
16
4 / 5 / 1
10,482
499
17,333
28,091
37,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
18
Kills
10
11
Deaths
18
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Gilgamesh
Ctack
Gilgamesh
2
0
6
5
W
Morgan Le Fay
DarthGanondorf
Morgan Le Fay
2
0
5
4.5
L
0
0
1
0.5
W
Serqet
MenjaXddd
Serqet
4
6
5
1.08
W
Rama
8
0
7
11.5
L
Scylla
Rýan
Scylla
0
1
0
0
L
Awilix
Wedscro
Awilix
3
5
2
0.8
W
2
5
6
1
L
Osiris
multidark
Osiris
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,750
Damage
38,013
91,922
Taken
77,192
66,045
Mitigated
57,153
30,845
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,778
5,324
0
2,491
18,101
6,072
0
2,184
15,613
0
82,730
W
Gilgamesh
Ctack
Gilgamesh
9,834
2,468
0
3,977
20,093
16,356
683
1,381
18,423
138
125,374
W
Morgan Le Fay
DarthGanondorf
Morgan Le Fay
14,428
796
595
2,816
9,136
4,774
2,748
574
8,517
107,426
3,634
L
558
164
0
1,038
4,325
1,859
0
0
4,325
4,772
0
W
Serqet
MenjaXddd
Serqet
6,875
1,283
0
3,693
19,716
17,275
429
318
19,296
7,644
22,635
W
Rama
21,459
17,786
0
9,024
15,864
6,807
10,929
397
15,364
0
149,424
L
Scylla
Rýan
Scylla
0
0
0
250
1,615
146
0
116
1,499
7,781
0
L
Awilix
Wedscro
Awilix
10,344
2,705
0
1,049
25,060
11,287
0
6,472
18,162
0
86,934
W
7,154
2,179
0
10,740
27,113
20,833
1,435
694
25,259
0
46,038
L
Osiris
multidark
Osiris
17,333
5,503
0
3,826
28,091
37,789
83
6,483
21,252
0
78,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,937
Gold Earned
42,432
616
Minions Killed
420
0
Camps Cleared
0
2,075,887
Distance Traveled
1,295,178
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,490
500
160
8
0
364,729
0
W
Gilgamesh
11,661
555
163
8
0
472,179
0
W
Morgan Le Fay
12,624
601
168
8
0
430,142
0
L
Nox
6,115
291
6
0
0
59,493
0
W
Serqet
10,531
501
45
2
0
381,947
4
W
Rama
13,706
653
175
8
0
400,136
0
L
Scylla
6,105
291
18
1
0
46,189
0
L
Awilix
9,240
440
120
6
0
473,743
2
W
Chaac
10,415
496
65
3
0
391,483
5
L
Osiris
10,482
499
116
6
0
351,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role