Player Matchup

Ishtar
Ishtar
Leanmasterkill
Ishtar
Level 150
God Stats
15W - 7L
1,877 SR
Queue Stats
68W - 42L
1,744 Elo+
Solo
Ah Puch
Ah Puch
PoP a P1LL
Ah Puch
Level 128
God Stats
19W - 15L
1,500 SR
Queue Stats
234W - 246L
1,688 Elo+
Solo
Pele
Pele
Ric313ardo
Pele
Level 165
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 70L
1,442 Elo+
Solo
Ares
Ares
jaybleez02
Ares
Level 99
God Stats
6W - 5L
1,318 SR
Queue Stats
118W - 111L
1,577 Elo+
Solo
Hun Batz
Hun Batz
lezardboi
Hun Batz
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,380 Elo+
Solo
Team Averages
Level 136
1,539 SR
1,566 Elo+

VS

Team Averages
Level 114
1,523 SR
1,632 Elo+
Chang'e
Chang'e
BeardedSpace
Chang'e
Level 99
God Stats
16W - 10L
1,687 SR
Queue Stats
193W - 169L
1,708 Elo+
Solo
King Arthur
King Arthur
EvoG Busch
King Arthur
Level 84
God Stats
34W - 24L
1,760 SR
Queue Stats
65W - 59L
1,555 Elo+
Solo
Mercury
Mercury
MezFer
Mercury
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 98L
1,887 Elo+
Solo
Cthulhu
Cthulhu
Mëwtwo
Cthulhu
Level 146
God Stats
2W - 5L
1,167 SR
Queue Stats
258W - 236L
1,508 Elo+
Solo
Danzaburou
Danzaburou
XVolcomX5968
Danzaburou
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 35L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,162
512
6,822
11,908
4,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
PoP a P1LL
Ah Puch
13
0 / 0 / 0
7,343
525
4,935
6,115
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
1 / 6 / 1
6,931
495
3,717
16,348
5,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 3 / 2
6,544
467
5,710
14,174
12,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
lezardboi
Hun Batz
10
2 / 4 / 0
6,459
461
4,947
10,647
4,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeardedSpace
Chang'e
15
1 / 0 / 1
8,902
636
5,656
8,191
3,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
EvoG Busch
King Arthur
13
1 / 1 / 5
7,182
513
7,610
13,793
7,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
MezFer
Mercury
15
7 / 1 / 1
8,726
623
6,694
10,942
4,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Mëwtwo
Cthulhu
14
2 / 1 / 3
8,787
628
6,065
9,026
6,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
XVolcomX5968
Danzaburou
14
6 / 0 / 4
8,151
582
10,363
9,293
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
17
17
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BeardedSpace
Chang'e
1
0
1
1.5
W
King Arthur
EvoG Busch
King Arthur
1
1
5
3.5
L
0
4
1
0.13
W
Mercury
MezFer
Mercury
7
1
1
7.5
W
Cthulhu
Mëwtwo
Cthulhu
2
1
3
3.5
L
Ah Puch
PoP a P1LL
Ah Puch
0
0
0
0
L
1
6
1
0.25
W
Danzaburou
XVolcomX5968
Danzaburou
6
0
4
8
L
0
3
2
0.33
L
Hun Batz
lezardboi
Hun Batz
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,131
Damage
36,388
59,192
Taken
51,245
30,529
Mitigated
26,406
12,768
Healing
12,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BeardedSpace
Chang'e
5,656
267
1,501
4,727
8,191
3,041
602
2,997
4,920
74,224
1,200
W
King Arthur
EvoG Busch
King Arthur
7,610
635
0
1,500
13,793
7,631
0
4,044
9,664
65
51,874
L
6,822
4,553
0
3,079
11,908
4,966
0
1,101
10,759
0
67,709
W
Mercury
MezFer
Mercury
6,694
4,610
0
472
10,942
4,832
0
1,268
9,594
0
72,910
W
Cthulhu
Mëwtwo
Cthulhu
6,065
576
222
1,498
9,026
6,913
318
413
8,613
55,703
2,899
L
Ah Puch
PoP a P1LL
Ah Puch
4,935
263
0
2,207
6,115
2,219
0
2,932
3,183
61,679
0
L
3,717
874
0
3,740
16,348
5,759
0
4,657
11,135
0
53,044
W
Danzaburou
XVolcomX5968
Danzaburou
10,363
5,476
0
3,039
9,293
3,989
360
1,897
7,396
0
50,013
L
5,710
246
0
2,706
14,174
12,966
0
463
13,711
30,538
0
L
Hun Batz
lezardboi
Hun Batz
4,947
1,540
0
1,036
10,647
4,619
0
1,808
8,797
0
45,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
41,748
419
Minions Killed
497
0
Camps Cleared
0
1,321,828
Distance Traveled
1,514,198
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,902
636
149
11
0
294,790
2
W
King Arthur
7,182
513
67
5
0
301,704
0
L
Ishtar
7,162
512
129
9
0
262,107
0
W
Mercury
8,726
623
97
7
0
343,999
3
W
Cthulhu
8,787
628
113
8
0
274,448
4
L
Ah Puch
7,343
525
116
8
0
250,688
1
L
Pele
6,931
495
73
5
0
275,482
0
W
Danzaburou
8,151
582
71
5
0
299,257
5
L
Ares
6,544
467
31
2
0
281,325
0
L
Hun Batz
6,459
461
70
5
0
252,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role