Player Matchup

Baron Samedi
Baron Samedi
Vixsinationz
Baron Samedi
Level 157
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ymir
Ymir
XxZahhxX
Ymir
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,500 Elo+
Party 1
Ishtar
Ishtar
YungKillaX
Ishtar
Level 138
God Stats
2W - 3L
1,178 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Team Averages
Level 154
1,393 SR
1,515 Elo+

VS

Team Averages
Level 129
1,430 SR
1,480 Elo+
Hel
Hel
SpagetiSuprt
Hel
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 29L
1,513 Elo+
Party 2
King Arthur
King Arthur
k1ng0fu
King Arthur
Level 163
God Stats
1W - 5L
1,500 SR
Queue Stats
45W - 45L
1,633 Elo+
Party 2
Lancelot
Lancelot
lil_shtt323
Lancelot
Level 109
God Stats
33W - 39L
1,291 SR
Queue Stats
135W - 146L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Vixsinationz
Baron Samedi
18
3 / 1 / 7
11,805
694
13,663
12,857
7,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
17
3 / 3 / 7
11,526
678
9,845
23,007
28,452
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
YungKillaX
Ishtar
17
5 / 3 / 5
12,227
719
15,709
15,795
7,988
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,424
672
8,694
13,496
10,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
k1ng0fu
King Arthur
18
4 / 4 / 2
11,860
698
20,448
25,325
27,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Lancelot
lil_shtt323
Lancelot
11
2 / 4 / 0
9,836
579
7,909
10,190
6,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
11
Kills
7
7
Deaths
11
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Baron Samedi
Vixsinationz
Baron Samedi
3
1
7
6.5
W
Ymir
3
3
7
2.17
W
Ishtar
YungKillaX
Ishtar
5
3
5
2.5
L
King Arthur
k1ng0fu
King Arthur
4
4
2
1.25
L
Lancelot
lil_shtt323
Lancelot
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,217
Damage
37,051
51,659
Taken
49,011
44,199
Mitigated
45,530
14,916
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,694
631
4,126
4,826
13,496
10,811
127
8,161
5,272
39,359
659
W
Baron Samedi
Vixsinationz
Baron Samedi
13,663
1,931
3,389
4,459
12,857
7,759
1,039
1,787
10,743
56,369
0
W
Ymir
9,845
1,804
119
2,468
23,007
28,452
0
4,993
17,073
19,837
870
W
Ishtar
YungKillaX
Ishtar
15,709
6,937
0
4,481
15,795
7,988
1,990
2,682
12,749
0
73,016
L
King Arthur
k1ng0fu
King Arthur
20,448
1,011
0
3,144
25,325
27,957
280
10,329
14,935
1,104
46,995
L
Lancelot
lil_shtt323
Lancelot
7,909
579
0
0
10,190
6,762
0
4,462
5,728
0
31,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,558
Gold Earned
33,120
196
Minions Killed
181
0
Camps Cleared
0
768,175
Distance Traveled
745,240
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,424
672
73
4
0
255,393
0
W
Baron Samedi
11,805
694
79
5
0
271,977
3
W
Ymir
11,526
678
21
1
0
247,879
1
W
Ishtar
12,227
719
96
6
0
248,319
0
L
King Arthur
11,860
698
60
4
0
284,128
1
L
Lancelot
9,836
579
48
3
0
205,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role