Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
PurezolaBatata
Chronos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,439 Elo+
Party 1
Athena
Athena
Spuletadordexota
Athena
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 26L
1,318 Elo+
Party 1
Pele
Pele
hdoufhliuHOUWW
Pele
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,201 Elo+
Party 1
Ymir
Ymir
mack031006
Ymir
Level 98
God Stats
2W - 2L
1,385 SR
Queue Stats
12W - 11L
1,451 Elo+
Solo
Team Averages
Level 72
1,477 SR
1,382 Elo+

VS

Team Averages
Level 124
1,500 SR
1,393 Elo+
Medusa
Medusa
ALEDRAKO
Medusa
Level 184
God Stats
5W - 3L
1,500 SR
Queue Stats
82W - 90L
1,404 Elo+
Solo
Fenrir
Fenrir
CooTyxD
Fenrir
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
111W - 102L
1,389 Elo+
Solo
Aphrodite
Aphrodite
ExtermineitorBR
Aphrodite
Level 102
God Stats
10W - 9L
1,500 SR
Queue Stats
72W - 59L
1,471 Elo+
Party 2
Odin
Odin
Gorgonoyd
Odin
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,314 Elo+
Party 2
Ix Chel
Ix Chel
xXRypXx
Ix Chel
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 120L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 3 / 0
6,628
442
5,198
5,771
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 0
6,700
447
4,826
12,052
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 0 / 1
6,511
434
4,579
11,382
10,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 0
6,500
433
6,962
14,336
6,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 4 / 0
7,322
488
9,216
12,655
12,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ALEDRAKO
Medusa
15
3 / 0 / 6
9,003
600
14,826
9,807
4,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
CooTyxD
Fenrir
14
5 / 0 / 8
8,110
541
7,023
13,061
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
ExtermineitorBR
Aphrodite
12
1 / 0 / 8
7,749
517
3,806
11,424
8,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Odin
13
1 / 1 / 4
7,926
528
5,749
13,442
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
xXRypXx
Ix Chel
15
6 / 0 / 3
8,820
588
7,548
5,905
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
3
0
0
W
Medusa
ALEDRAKO
Medusa
3
0
6
6
W
Fenrir
CooTyxD
Fenrir
5
0
8
9
W
Aphrodite
ExtermineitorBR
Aphrodite
1
0
8
5
W
Odin
1
1
4
3
L
0
4
0
0
L
0
0
1
0.5
L
0
5
0
0
L
1
4
0
0.25
W
Ix Chel
xXRypXx
Ix Chel
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
38,952
56,196
Taken
53,639
36,333
Mitigated
32,036
6,447
Healing
25,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
5,198
218
0
179
5,771
2,335
0
1,402
4,369
48,878
0
W
Medusa
ALEDRAKO
Medusa
14,826
6,929
0
1,736
9,807
4,401
39
5,640
4,127
0
86,645
W
Fenrir
CooTyxD
Fenrir
7,023
1,278
0
1,719
13,061
6,485
0
4,143
8,826
0
60,177
W
Aphrodite
ExtermineitorBR
Aphrodite
3,806
1,269
5,314
5,875
11,424
8,456
0
4,530
6,828
31,934
2,516
W
Odin
5,749
1,546
0
2,871
13,442
9,981
0
7,318
5,683
0
45,416
L
4,826
1,659
0
1,648
12,052
4,480
0
1,724
10,328
47,695
9,292
L
4,579
1,338
0
2,028
11,382
10,599
0
3,094
8,241
23,711
0
L
6,962
934
0
1,607
14,336
6,560
0
3,483
10,815
0
59,621
L
9,216
2,045
0
985
12,655
12,359
0
1,584
10,416
44,565
0
W
Ix Chel
xXRypXx
Ix Chel
7,548
1,121
3,690
3,839
5,905
2,713
0
1,686
4,167
69,440
3,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,661
Gold Earned
41,608
382
Minions Killed
448
0
Camps Cleared
0
1,421,148
Distance Traveled
1,441,292
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,628
442
87
6
0
273,542
6
W
Medusa
9,003
600
120
8
0
273,347
4
W
Fenrir
8,110
541
82
5
0
355,101
0
W
Aphrodite
7,749
517
55
4
0
271,665
5
W
Odin
7,926
528
76
5
0
242,587
0
L
Chronos
6,700
447
95
6
0
292,739
0
L
Athena
6,511
434
29
2
0
314,965
2
L
Pele
6,500
433
93
6
0
303,605
0
L
Ymir
7,322
488
78
5
0
236,297
3
W
Ix Chel
8,820
588
115
8
0
298,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role