Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
 
Apollo
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Xing Tian
Xing Tian
Epiczookeeper
Xing Tian
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 72L
1,157 Elo+
Solo
Charybdis
Charybdis
Saenka
Charybdis
Level 125
God Stats
1W - 2L
1,285 SR
Queue Stats
102W - 101L
1,481 Elo+
Party 4
Sobek
Sobek
ZreGabyriel
Sobek
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,472 Elo+
Party 1
Team Averages
Level 117
1,457 SR
1,422 Elo+

VS

Team Averages
Level 112
1,500 SR
1,378 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Davirs21
Sun Wukong
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,385 Elo+
Party 2
Ah Puch
Ah Puch
Inkantacja
Ah Puch
Level 134
God Stats
4W - 3L
1,500 SR
Queue Stats
105W - 118L
1,389 Elo+
Party 3
Chaac
Chaac
Peachillia
Chaac
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 118L
1,389 Elo+
Party 3
Kumbhakarna
Kumbhakarna
maznuexista
Kumbhakarna
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
3 / 2 / 5
8,061
733
13,332
9,572
11,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
 
Apollo
13
3 / 5 / 6
7,732
703
7,497
11,249
5,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Epiczookeeper
Xing Tian
16
2 / 1 / 7
8,758
796
8,597
13,080
14,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Saenka
Charybdis
13
1 / 3 / 7
7,715
701
10,125
8,787
4,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 3
7,737
703
5,831
10,394
10,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
16
4 / 2 / 6
8,826
802
13,108
9,261
5,471
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Davirs21
Sun Wukong
15
2 / 1 / 7
8,139
740
7,154
9,105
9,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Puch
Inkantacja
Ah Puch
13
2 / 3 / 5
7,430
675
9,740
7,460
3,772
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
15
5 / 0 / 8
8,595
781
13,269
13,001
12,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kumbhakarna
maznuexista
Kumbhakarna
12
0 / 4 / 12
7,766
706
3,877
11,356
10,721
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
51
10
Kills
13
14
Deaths
10
28
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
2
5
2.75
L
Apollo
 
Apollo
3
5
6
1.2
W
Ne Zha
 
Ne Zha
4
2
6
3.5
W
Sun Wukong
Davirs21
Sun Wukong
2
1
7
5.5
L
Xing Tian
Epiczookeeper
Xing Tian
2
1
7
5.5
W
Ah Puch
Inkantacja
Ah Puch
2
3
5
1.5
W
Chaac
5
0
8
9
L
Charybdis
Saenka
Charybdis
1
3
7
1.5
L
1
3
3
0.83
W
Kumbhakarna
maznuexista
Kumbhakarna
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,382
Damage
47,148
53,082
Taken
50,183
46,761
Mitigated
41,167
17,233
Healing
17,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,332
1,741
1,218
3,002
9,572
11,276
0
2,843
6,729
24,943
0
L
Apollo
 
Apollo
7,497
3,705
1,813
1,293
11,249
5,858
0
2,252
8,997
0
19,677
W
Ne Zha
 
Ne Zha
13,108
612
1,218
2,869
9,261
5,471
0
4,502
4,759
0
35,550
W
Sun Wukong
Davirs21
Sun Wukong
7,154
585
837
898
9,105
9,148
0
4,968
4,137
0
16,376
L
Xing Tian
Epiczookeeper
Xing Tian
8,597
400
2,322
2,238
13,080
14,944
0
3,742
9,338
16,362
1,650
W
Ah Puch
Inkantacja
Ah Puch
9,740
713
674
1,576
7,460
3,772
0
4,510
2,950
17,276
0
W
Chaac
13,269
906
493
5,733
13,001
12,055
0
7,176
5,825
0
22,334
L
Charybdis
Saenka
Charybdis
10,125
3,970
1,282
1,815
8,787
4,184
0
1,819
6,968
0
22,891
L
5,831
84
764
1,486
10,394
10,499
0
2,961
7,433
7,919
0
W
Kumbhakarna
maznuexista
Kumbhakarna
3,877
315
1,955
1,161
11,356
10,721
0
5,296
6,060
4,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,003
Gold Earned
40,756
135
Minions Killed
111
0
Camps Cleared
0
1,023,190
Distance Traveled
1,078,748
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,061
733
43
4
0
203,581
0
L
Apollo
7,732
703
23
2
0
185,826
0
W
Ne Zha
8,826
802
44
4
0
237,108
0
W
Sun Wukong
8,139
740
22
2
0
227,863
0
L
Xing Tian
8,758
796
10
1
0
237,018
0
W
Ah Puch
7,430
675
26
2
0
166,671
0
W
Chaac
8,595
781
17
2
0
239,147
1
L
Charybdis
7,715
701
50
5
0
180,895
0
L
Sobek
7,737
703
9
1
0
215,870
0
W
Kumbhakarna
7,766
706
2
0
0
207,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role