Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Afro__Boy
Sun Wukong
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 116L
1,501 Elo+
Solo
Nu Wa
Nu Wa
AnDyOpPoLlUs
Nu Wa
Level 124
God Stats
43W - 40L
1,567 SR
Queue Stats
218W - 214L
1,554 Elo+
Solo
Poseidon
Poseidon
GabrielW20
Poseidon
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 59L
2,001 Elo+
Solo
Anhur
Anhur
ZaeMoney414
Anhur
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 122L
1,464 Elo+
Solo
Team Averages
Level 82
1,513 SR
1,604 Elo+

VS

Team Averages
Level 95
1,529 SR
1,376 Elo+
Sol
Sol
BBABU
Sol
Level 84
God Stats
4W - 4L
1,728 SR
Queue Stats
48W - 53L
1,571 Elo+
Solo
Ishtar
Ishtar
Blurgus
Ishtar
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,212 Elo+
Solo
Cu Chulainn
Cu Chulainn
H0megrown Jones
Cu Chulainn
Level 131
God Stats
18W - 23L
1,512 SR
Queue Stats
153W - 162L
1,449 Elo+
Solo
Anubis
Anubis
TTVJacob8203
Anubis
Level 53
God Stats
1W - 0L
1,734 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
rmboo
Kukulkan
Level 52
God Stats
12W - 14L
1,170 SR
Queue Stats
55W - 72L
1,148 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
15
1 / 0 / 6
8,564
779
5,194
5,126
5,256
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Afro__Boy
Sun Wukong
14
2 / 3 / 4
8,276
752
8,419
13,199
10,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
2 / 3 / 2
8,862
806
11,446
8,538
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Poseidon
GabrielW20
Poseidon
14
3 / 1 / 2
8,541
776
6,161
4,400
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

16
1 / 0 / 2
8,952
814
2,887
7,212
2,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
BBABU
Sol
15
0 / 1 / 3
8,342
758
6,989
10,534
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Blurgus
Ishtar
16
1 / 0 / 4
9,487
862
5,678
6,036
2,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
H0megrown Jones
Cu Chulainn
16
5 / 2 / 1
9,172
834
7,337
15,906
11,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
15
1 / 3 / 3
8,646
786
5,703
9,429
3,604
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
rmboo
Kukulkan
14
0 / 3 / 2
8,028
730
3,302
7,022
2,174
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
9
Kills
7
7
Deaths
9
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
0
6
4
L
Sun Wukong
Afro__Boy
Sun Wukong
2
3
4
1.33
L
2
3
2
1
W
Sol
BBABU
Sol
0
1
3
1.5
W
Ishtar
Blurgus
Ishtar
1
0
4
3
L
Poseidon
GabrielW20
Poseidon
3
1
2
4
W
Cu Chulainn
H0megrown Jones
Cu Chulainn
5
2
1
2.75
W
Anubis
1
3
3
0.83
L
1
0
2
2
W
Kukulkan
rmboo
Kukulkan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,107
Damage
29,009
38,475
Taken
48,927
23,347
Mitigated
22,997
4,863
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,194
947
1,129
0
5,126
5,256
87
1,896
3,230
21,705
0
L
Sun Wukong
Afro__Boy
Sun Wukong
8,419
1,565
0
2,315
13,199
10,356
0
5,741
7,458
0
18,208
L
11,446
5,833
0
1,208
8,538
3,327
427
4,071
4,467
34,893
224
W
Sol
BBABU
Sol
6,989
1,477
0
5,178
10,534
3,304
1,348
4,774
5,760
38,221
650
W
Ishtar
Blurgus
Ishtar
5,678
4,093
0
500
6,036
2,555
2,425
3,102
2,934
0
35,261
L
Poseidon
GabrielW20
Poseidon
6,161
834
0
86
4,400
1,450
621
1,287
3,113
14,098
283
W
Cu Chulainn
H0megrown Jones
Cu Chulainn
7,337
579
0
5,952
15,906
11,360
268
5,766
10,140
2,678
24,041
W
Anubis
5,703
418
245
1,578
9,429
3,604
0
4,755
4,674
30,589
792
L
2,887
1,259
0
125
7,212
2,958
1,785
3,381
3,831
0
29,278
W
Kukulkan
rmboo
Kukulkan
3,302
348
0
221
7,022
2,174
951
4,116
2,906
19,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,195
Gold Earned
43,675
184
Minions Killed
261
0
Camps Cleared
0
969,251
Distance Traveled
1,114,018
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,564
779
36
3
0
214,844
1
L
Sun Wukong
8,276
752
26
2
0
199,741
0
L
Nu Wa
8,862
806
47
4
0
206,312
0
W
Sol
8,342
758
60
5
0
260,553
0
W
Ishtar
9,487
862
70
6
0
220,907
0
L
Poseidon
8,541
776
21
2
0
140,922
0
W
Cu Chulainn
9,172
834
42
4
0
238,249
0
W
Anubis
8,646
786
55
5
0
200,479
0
L
Anhur
8,952
814
54
5
0
207,432
5
W
Kukulkan
8,028
730
34
3
0
193,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role