Player Matchup

Ishtar
Ishtar
EliasSaiyajin
Ishtar
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 128L
1,745 Elo+
Party 1
Sylvanus
Sylvanus
Power_Maschine08
Sylvanus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,580 Elo+
Party 1
Thoth
Thoth
XDragonsWrath96x
Thoth
Level 142
God Stats
2W - 9L
1,110 SR
Queue Stats
90W - 91L
1,375 Elo+
Party 2
Artio
Artio
krassoline2_0
Artio
Level 124
God Stats
1W - 1L
1,726 SR
Queue Stats
56W - 56L
1,496 Elo+
Party 1
Lancelot
Lancelot
xAMIRx
Lancelot
Level 126
God Stats
3W - 4L
1,759 SR
Queue Stats
27W - 42L
1,372 Elo+
Party 2
Team Averages
Level 137
1,519 SR
1,514 Elo+

VS

Team Averages
Level 125
1,460 SR
1,508 Elo+
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Atherwyrm
Tsukuyomi
Level 156
God Stats
6W - 2L
1,500 SR
Queue Stats
292W - 276L
1,567 Elo+
Solo
Maui
Maui
Mohammed8134
Maui
Level 25
God Stats
2W - 4L
1,298 SR
Queue Stats
59W - 67L
1,144 Elo+
Party 3
Mercury
Mercury
RySeKii
Mercury
Level 156
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 16L
1,410 Elo+
Party 3
Ah Puch
Ah Puch
dddoom0
Ah Puch
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 96L
1,918 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,023
502
2,252
6,733
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 1
5,861
586
3,486
11,344
7,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 4 / 0
5,483
548
3,171
8,530
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,742
474
2,425
10,896
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lancelot
xAMIRx
Lancelot
10
1 / 2 / 1
5,350
535
2,409
8,706
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
11
3 / 1 / 0
5,656
566
9,024
5,362
2,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Tsukuyomi
Atherwyrm
Tsukuyomi
13
5 / 0 / 0
8,246
825
6,893
7,181
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 1 / 3
5,987
599
2,430
6,287
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
RySeKii
Mercury
11
3 / 0 / 4
6,360
636
5,117
7,845
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
dddoom0
Ah Puch
12
3 / 1 / 3
6,681
668
6,433
6,611
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
14
14
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
1
0
3
W
Tsukuyomi
Atherwyrm
Tsukuyomi
5
0
0
5
L
0
1
1
0.5
W
0
1
3
1.5
L
1
2
1
0.75
W
Mercury
RySeKii
Mercury
3
0
4
5
L
1
4
0
0.25
W
Ah Puch
dddoom0
Ah Puch
3
1
3
4.5
L
0
5
0
0
L
Lancelot
xAMIRx
Lancelot
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,743
Damage
29,897
46,209
Taken
33,286
22,165
Mitigated
14,639
10,742
Healing
16,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
9,024
5,420
0
1,806
5,362
2,023
649
1,811
3,551
0
53,745
W
Tsukuyomi
Atherwyrm
Tsukuyomi
6,893
2,580
0
3,944
7,181
3,391
183
2,031
4,756
0
66,220
L
2,252
1,655
0
1,441
6,733
2,612
336
806
5,927
0
33,583
W
2,430
463
0
1,842
6,287
4,628
0
1,675
4,612
14,194
0
L
3,486
1,264
905
3,704
11,344
7,854
108
1,624
9,720
29,455
0
W
Mercury
RySeKii
Mercury
5,117
2,159
0
4,983
7,845
2,495
0
869
6,976
0
45,825
L
3,171
242
0
1,716
8,530
2,777
0
3,928
4,602
33,598
0
W
Ah Puch
dddoom0
Ah Puch
6,433
341
0
3,439
6,611
2,102
0
2,302
4,309
44,682
1,620
L
2,425
211
0
2,310
10,896
5,179
0
0
10,237
25,379
0
L
Lancelot
xAMIRx
Lancelot
2,409
130
0
666
8,706
3,743
0
2,333
6,373
0
38,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
32,930
281
Minions Killed
373
0
Camps Cleared
0
1,027,350
Distance Traveled
1,093,837
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
5,656
566
71
7
0
190,090
0
W
Tsukuyomi
8,246
825
117
12
0
210,645
2
L
Ishtar
5,023
502
67
7
0
193,571
0
W
Maui
5,987
599
27
3
0
235,097
0
L
Sylvanus
5,861
586
37
4
0
163,282
0
W
Mercury
6,360
636
78
8
0
256,567
0
L
Thoth
5,483
548
70
7
0
224,601
0
W
Ah Puch
6,681
668
80
8
0
201,438
1
L
Artio
4,742
474
46
5
0
197,380
0
L
Lancelot
5,350
535
61
6
0
248,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role