Player Matchup

Vamana
Vamana
HateFuels
Vamana
Level 156
God Stats
4W - 4L
1,500 SR
Queue Stats
109W - 59L
1,750 Elo+
Solo
Artemis
Artemis
MrPan565
Artemis
Level 154
God Stats
13W - 13L
1,269 SR
Queue Stats
39W - 34L
1,612 Elo+
Solo
Nox
Nox
Perpendiqular
Nox
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,373 Elo+
Solo
Ymir
Ymir
R2Tactics
Ymir
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,618 Elo+
Solo
Ratatoskr
Ratatoskr
SparEsmart
Ratatoskr
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
88W - 87L
1,530 Elo+
Solo
Team Averages
Level 149
1,454 SR
1,577 Elo+

VS

Team Averages
Level 158
1,482 SR
1,570 Elo+
Sol
Sol
BlondeHades
Sol
Level 163
God Stats
1W - 3L
1,500 SR
Queue Stats
143W - 129L
1,464 Elo+
Party 1
Horus
Horus
FidyFive
Horus
Level 157
God Stats
11W - 5L
1,500 SR
Queue Stats
132W - 118L
1,626 Elo+
Solo
Shiva
Shiva
HiddenFangsoc
Shiva
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 77L
1,788 Elo+
Solo
Arachne
Arachne
JamalofJaCrispy
Arachne
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
153W - 146L
1,461 Elo+
Party 1
Kukulkan
Kukulkan
ShatteredGreed
Kukulkan
Level 155
God Stats
33W - 28L
1,409 SR
Queue Stats
141W - 136L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
HateFuels
Vamana
11
2 / 0 / 0
6,504
650
6,117
7,512
6,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Artemis
MrPan565
Artemis
9
0 / 1 / 0
5,116
512
1,847
4,420
1,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

9
0 / 2 / 0
5,053
505
1,951
4,362
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ymir
9
0 / 1 / 0
4,952
495
1,508
8,511
4,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Ratatoskr
SparEsmart
Ratatoskr
11
0 / 1 / 1
5,443
544
3,097
8,732
3,727
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,929
693
5,457
4,682
1,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Horus
FidyFive
Horus
9
0 / 0 / 3
5,999
600
2,272
5,578
3,783
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

11
0 / 2 / 0
6,010
601
5,465
8,302
4,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 0 / 0
5,252
525
2,310
7,236
3,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Kukulkan
11
0 / 0 / 0
6,043
604
4,736
3,862
1,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Horus
FidyFive
Horus
0
0
3
1.5
L
Vamana
HateFuels
Vamana
2
0
0
2
W
0
2
0
0
W
1
0
0
1
L
Artemis
MrPan565
Artemis
0
1
0
0
L
0
2
0
0
L
Ymir
0
1
0
0
W
Kukulkan
0
0
0
0
L
Ratatoskr
SparEsmart
Ratatoskr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,520
Damage
20,240
33,537
Taken
29,660
18,053
Mitigated
13,935
5,442
Healing
12,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,457
2,947
0
2,844
4,682
1,376
811
865
3,817
51,642
7,996
W
Horus
FidyFive
Horus
2,272
978
598
2,612
5,578
3,783
0
1,448
3,998
0
12,854
L
Vamana
HateFuels
Vamana
6,117
2,465
0
1,850
7,512
6,499
0
0
6,734
0
50,211
W
5,465
1,015
0
2,778
8,302
4,223
0
0
7,729
0
46,548
W
2,310
1,676
0
2,744
7,236
3,073
0
567
6,627
0
37,884
L
Artemis
MrPan565
Artemis
1,847
902
0
280
4,420
1,502
0
1,786
2,634
0
35,609
L
1,951
375
0
625
4,362
1,738
0
2,240
2,122
31,665
0
L
Ymir
1,508
223
0
1,687
8,511
4,587
0
4,101
4,366
15,330
2,472
W
Kukulkan
4,736
518
0
605
3,862
1,480
0
555
3,307
56,432
1,928
L
Ratatoskr
SparEsmart
Ratatoskr
3,097
750
0
1,000
8,732
3,727
0
1,748
6,984
0
45,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,068
Gold Earned
30,233
337
Minions Killed
368
0
Camps Cleared
0
1,068,848
Distance Traveled
1,083,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,929
693
96
10
0
186,971
0
W
Horus
5,999
600
19
2
0
222,828
0
L
Vamana
6,504
650
97
10
0
214,455
0
W
Shiva
6,010
601
89
9
0
202,559
0
W
Arachne
5,252
525
69
7
0
234,265
0
L
Artemis
5,116
512
65
7
0
202,684
0
L
Nox
5,053
505
68
7
0
200,617
0
L
Ymir
4,952
495
29
3
0
211,381
1
W
Kukulkan
6,043
604
95
10
0
236,956
2
L
Ratatoskr
5,443
544
78
8
0
239,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role