Player Matchup

Cerberus
Cerberus
MagentaGem63003
Cerberus
Level 66
God Stats
1W - 1L
1,607 SR
Queue Stats
7W - 5L
1,530 Elo+
Solo
Kukulkan
Kukulkan
nicre16
Kukulkan
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,286 Elo+
Party 2
Cernunnos
Cernunnos
sauft_und_zockt
Cernunnos
Level 78
God Stats
3W - 9L
1,500 SR
Queue Stats
19W - 29L
1,487 Elo+
Party 2
Team Averages
Level 57
1,536 SR
1,434 Elo+

VS

Team Averages
Level 59
1,500 SR
1,259 Elo+
Janus
Janus
ChorizoXBear
Janus
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
7W - 13L
1,158 Elo+
Party 1
Bacchus
Bacchus
NVanityX
Bacchus
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,158 Elo+
Party 1
Kali
Kali
itsDuhBanana
Kali
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
402W - 410L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
1 / 4 / 1
10,282
605
7,240
15,416
7,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
nicre16
Kukulkan
15
0 / 3 / 2
10,101
594
2,588
8,158
3,308
Cernunnos
sauft_und_zockt
Cernunnos
17
2 / 4 / 0
11,485
676
10,588
12,411
5,867
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,978
705
8,262
6,022
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
NVanityX
Bacchus
16
1 / 1 / 7
11,399
671
7,289
16,136
23,073
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
6 / 2 / 4
13,042
767
14,359
15,300
8,178
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
11
11
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
Cerberus
1
4
1
0.38
W
Bacchus
NVanityX
Bacchus
1
1
7
4.5
W
6
2
4
4
L
Kukulkan
nicre16
Kukulkan
0
3
2
0.33
L
Cernunnos
sauft_und_zockt
Cernunnos
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,416
Damage
29,910
35,985
Taken
37,458
16,242
Mitigated
34,021
5,432
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,262
791
0
883
6,022
2,770
1,006
1,500
4,446
65,673
820
L
Cerberus
7,240
270
134
4,095
15,416
7,067
0
5,259
9,978
34,696
1,169
W
Bacchus
NVanityX
Bacchus
7,289
748
0
2,613
16,136
23,073
182
4,214
11,661
24,669
1,313
W
14,359
7,634
0
6,684
15,300
8,178
1,629
3,457
11,560
0
53,142
L
Kukulkan
nicre16
Kukulkan
2,588
535
0
0
8,158
3,308
0
4,724
3,302
25,580
0
L
Cernunnos
sauft_und_zockt
Cernunnos
10,588
5,645
0
1,203
12,411
5,867
0
5,048
7,212
0
47,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,868
Gold Earned
36,419
188
Minions Killed
187
0
Camps Cleared
0
756,971
Distance Traveled
956,565
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,978
705
104
6
0
336,785
0
L
Cerberus
10,282
605
77
5
0
231,180
0
W
Bacchus
11,399
671
27
2
0
313,866
0
W
Kali
13,042
767
56
3
0
305,914
0
L
Kukulkan
10,101
594
32
2
0
283,073
0
L
Cernunnos
11,485
676
79
5
0
242,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role