Player Matchup

Tiamat
Tiamat
Bronze III
Aleksurius
Tiamat
Bronze III
Level 63
God Stats
0W - 1L
1,339 SR
Queue Stats
1W - 6L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
DaRRkuss
Bacchus
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Bakasura
Bakasura
Bronze III
GODZlLLA667
Bakasura
Bronze III
Level 76
God Stats
0W - 1L
1,739 SR
Queue Stats
6W - 8L
1,500 MMR
Solo
Surtr
Surtr
Bronze III
RanbowSquirrel
Surtr
Bronze III
Level 68
God Stats
3W - 2L
1,257 SR
Queue Stats
43W - 48L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Xx_GIDEM_xX
Izanami
Bronze III
Level 129
God Stats
1W - 1L
1,610 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,489 SR
1,500 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 145
1,486 SR
1,500 MMR
Agni
Agni
Silver II
 
Agni
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
Ceyxx
Bellona
Bronze III
Level 191
God Stats
7W - 11L
1,500 SR
Queue Stats
117W - 109L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
LoadsCaptain
Ao Kuang
Bronze III
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 62L
1,500 MMR
Solo
Freya
Freya
Bronze III
SckeypoKing
Freya
Bronze III
Level 117
God Stats
1W - 3L
1,320 SR
Queue Stats
61W - 62L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Za-Uit
Sun Wukong
Bronze III
Level 124
God Stats
6W - 7L
1,612 SR
Queue Stats
16W - 15L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Aleksurius
Tiamat
10
0 / 2 / 0
5,128
466
1,409
5,704
2,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
DaRRkuss
Bacchus
7
0 / 1 / 0
4,826
439
3,712
8,871
6,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
GODZlLLA667
Bakasura
11
0 / 2 / 0
5,523
502
2,517
10,382
4,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,331
485
5,587
9,980
5,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Xx_GIDEM_xX
Izanami
8
0 / 0 / 0
5,085
462
2,198
4,673
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Cu ChulainnAwilixMaman BrigitteChiron

VS

Bans
ThothBastetArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
2 / 0 / 2
7,358
669
7,668
5,130
1,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Ceyxx
Bellona
13
2 / 0 / 2
7,454
678
5,836
8,324
9,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Ao Kuang
LoadsCaptain
Ao Kuang
13
4 / 0 / 0
6,721
611
3,767
7,774
3,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
5,285
480
4,697
5,820
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Za-Uit
Sun Wukong
10
0 / 0 / 2
5,987
544
5,157
5,038
3,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
8
8
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
2
3
L
Tiamat
Aleksurius
Tiamat
0
2
0
0
W
Bellona
Ceyxx
Bellona
2
0
2
3
L
Bacchus
DaRRkuss
Bacchus
0
1
0
0
L
Bakasura
GODZlLLA667
Bakasura
0
2
0
0
W
Ao Kuang
LoadsCaptain
Ao Kuang
4
0
0
4
L
0
3
0
0
W
0
0
1
0.5
L
Izanami
Xx_GIDEM_xX
Izanami
0
0
0
0
W
Sun Wukong
Za-Uit
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,423
Damage
27,125
39,610
Taken
32,086
20,414
Mitigated
20,508
11,877
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,668
644
0
1,669
5,130
1,790
530
1,093
3,769
65,488
2,782
L
Tiamat
Aleksurius
Tiamat
1,409
296
0
1,605
5,704
2,536
0
4,277
1,427
30,273
0
W
Bellona
Ceyxx
Bellona
5,836
2,068
0
3,080
8,324
9,060
0
606
7,067
0
56,712
L
Bacchus
DaRRkuss
Bacchus
3,712
552
0
3,597
8,871
6,102
0
3,592
4,912
11,776
0
L
Bakasura
GODZlLLA667
Bakasura
2,517
1,831
0
2,853
10,382
4,604
0
4,113
6,251
0
42,342
W
Ao Kuang
LoadsCaptain
Ao Kuang
3,767
668
0
2,785
7,774
3,567
0
793
6,899
61,697
6,158
L
5,587
2,678
0
3,072
9,980
5,657
0
1,717
7,542
891
32,162
W
4,697
1,292
0
2,813
5,820
2,298
0
1,730
4,090
30,162
0
L
Izanami
Xx_GIDEM_xX
Izanami
2,198
1,665
0
750
4,673
1,515
0
1,737
2,784
0
36,895
W
Sun Wukong
Za-Uit
Sun Wukong
5,157
1,102
0
2,447
5,038
3,793
76
1,217
3,759
0
32,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,893
Gold Earned
32,805
313
Minions Killed
447
0
Camps Cleared
0
1,080,066
Distance Traveled
1,137,326
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,358
669
139
13
0
207,840
4
L
Tiamat
5,128
466
68
6
0
205,508
0
W
Bellona
7,454
678
115
10
0
191,042
0
L
Bacchus
4,826
439
12
1
0
223,090
0
L
Bakasura
5,523
502
92
8
0
258,735
0
W
Ao Kuang
6,721
611
117
11
0
269,494
0
L
Surtr
5,331
485
63
6
0
214,917
2
W
Freya
5,285
480
37
3
0
228,945
0
L
Izanami
5,085
462
78
7
0
177,816
0
W
Sun Wukong
5,987
544
39
4
0
240,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role