Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
DuckyMitch
Aphrodite
Level 28
God Stats
30W - 18L
1,842 SR
Queue Stats
43W - 38L
1,445 Elo+
Party 1
Nu Wa
Nu Wa
LordLugs
Nu Wa
Level 68
God Stats
21W - 13L
1,591 SR
Queue Stats
566W - 552L
1,345 Elo+
Solo
Fenrir
Fenrir
Myerzinho
Fenrir
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 29L
1,445 Elo+
Party 1
Jing Wei
Jing Wei
samskeyti22
Jing Wei
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 40L
1,718 Elo+
Solo
Team Averages
Level 101
1,587 SR
1,491 Elo+

VS

Team Averages
Level 53
1,459 SR
1,510 Elo+
Cernunnos
Cernunnos
DutchMaster_Dell
Cernunnos
Level 63
God Stats
0W - 2L
1,206 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Thor
Thor
Pabloescabar186
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
302W - 273L
1,572 Elo+
Solo
Ishtar
Ishtar
SenpaiMurda
Ishtar
Level 66
God Stats
20W - 25L
1,143 SR
Queue Stats
39W - 53L
1,212 Elo+
Solo
Sylvanus
Sylvanus
kiwik1k1
Sylvanus
Level 46
God Stats
45W - 44L
1,795 SR
Queue Stats
52W - 55L
1,788 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
shinobuxox
Morgan Le Fay
Level 27
God Stats
2W - 3L
1,650 SR
Queue Stats
43W - 50L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 2
8,244
687
5,548
8,404
2,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Aphrodite
DuckyMitch
Aphrodite
10
0 / 0 / 2
6,559
547
4,429
9,241
3,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
LordLugs
Nu Wa
13
1 / 1 / 7
7,265
605
5,053
4,236
1,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
Myerzinho
Fenrir
12
6 / 2 / 1
7,201
600
5,107
9,610
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jing Wei
samskeyti22
Jing Wei
11
2 / 2 / 1
6,573
548
3,725
8,718
2,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
8
0 / 6 / 0
5,171
431
2,593
8,869
3,160
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 2 / 2
5,768
481
5,004
9,874
3,773
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
9
1 / 1 / 1
5,093
424
1,940
5,495
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sylvanus
kiwik1k1
Sylvanus
10
2 / 0 / 1
6,188
516
5,765
9,366
8,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
shinobuxox
Morgan Le Fay
10
1 / 5 / 0
6,072
506
3,637
8,308
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
14
Kills
5
6
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
W
Aphrodite
DuckyMitch
Aphrodite
0
0
2
1
L
Cernunnos
0
6
0
0
W
Nu Wa
LordLugs
Nu Wa
1
1
7
4.5
W
Fenrir
Myerzinho
Fenrir
6
2
1
3.25
L
1
2
2
1
L
Ishtar
1
1
1
1.5
L
Sylvanus
kiwik1k1
Sylvanus
2
0
1
2.5
W
Jing Wei
samskeyti22
Jing Wei
2
2
1
1.25
L
Morgan Le Fay
shinobuxox
Morgan Le Fay
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
18,939
40,209
Taken
41,912
13,501
Mitigated
19,814
16,119
Healing
6,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,548
2,518
0
3,399
8,404
2,600
2,737
310
8,094
42,873
14,756
W
Aphrodite
DuckyMitch
Aphrodite
4,429
1,167
3,679
4,818
9,241
3,236
60
2,329
6,912
24,785
0
L
Cernunnos
2,593
1,097
0
553
8,869
3,160
0
4,421
4,448
0
25,767
W
Nu Wa
LordLugs
Nu Wa
5,053
699
79
422
4,236
1,417
332
1,736
2,500
52,156
728
W
Fenrir
Myerzinho
Fenrir
5,107
1,826
0
3,722
9,610
3,493
1,062
2,917
6,693
0
36,095
L
5,004
1,457
0
1,412
9,874
3,773
0
2,896
6,978
0
30,881
L
Ishtar
1,940
1,113
0
518
5,495
1,993
0
1,932
3,563
0
23,299
L
Sylvanus
kiwik1k1
Sylvanus
5,765
2,192
578
3,361
9,366
8,000
0
2,260
7,106
24,683
0
W
Jing Wei
samskeyti22
Jing Wei
3,725
2,780
0
0
8,718
2,755
188
1,965
6,753
0
43,340
L
Morgan Le Fay
shinobuxox
Morgan Le Fay
3,637
425
0
514
8,308
2,888
0
3,074
5,234
38,088
441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,842
Gold Earned
28,292
362
Minions Killed
219
0
Camps Cleared
0
1,090,873
Distance Traveled
1,030,953
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,244
687
101
8
0
205,545
6
W
Aphrodite
6,559
547
40
3
0
219,247
0
L
Cernunnos
5,171
431
33
3
0
214,057
0
W
Nu Wa
7,265
605
81
7
0
189,133
5
W
Fenrir
7,201
600
61
5
0
241,031
0
L
Thor
5,768
481
39
3
0
227,652
0
L
Ishtar
5,093
424
41
3
0
194,474
0
L
Sylvanus
6,188
516
30
3
0
201,469
3
W
Jing Wei
6,573
548
79
7
0
235,917
3
L
Morgan Le Fay
6,072
506
76
6
0
193,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role