Player Matchup

Hun Batz
Hun Batz
DURUMAN22
Hun Batz
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 19L
1,500 Elo+
Party 1
Chiron
Chiron
Lukevi
Chiron
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
MikyTAM23
Osiris
Level 143
God Stats
4W - 3L
1,881 SR
Queue Stats
21W - 36L
1,490 Elo+
Party 1
Nu Wa
Nu Wa
OsgoNNM
Nu Wa
Level 69
God Stats
28W - 18L
1,533 SR
Queue Stats
117W - 107L
1,516 Elo+
Solo
Athena
Athena
Victom10
Athena
Level 168
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 52L
1,503 Elo+
Party 1
Team Averages
Level 116
1,583 SR
1,502 Elo+

VS

Team Averages
Level 133
1,452 SR
1,428 Elo+
Morgan Le Fay
Morgan Le Fay
Crismada
Morgan Le Fay
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
127W - 123L
1,436 Elo+
Solo
Ratatoskr
Ratatoskr
buschtiger
Ratatoskr
Level 130
God Stats
2W - 3L
1,508 SR
Queue Stats
114W - 104L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
javicete10
Tsukuyomi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,199 Elo+
Solo
Yemoja
Yemoja
pasapi
Yemoja
Level 142
God Stats
0W - 2L
1,252 SR
Queue Stats
6W - 5L
1,215 Elo+
Solo
Anhur
Anhur
paumy
Anhur
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 148L
1,867 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DURUMAN22
Hun Batz
14
6 / 1 / 1
7,998
615
6,444
11,748
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mace

Mace

+10
Physical Power

Chiron
Lukevi
Chiron
12
2 / 0 / 2
7,210
555
6,413
4,198
1,307
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
MikyTAM23
Osiris
14
4 / 0 / 4
8,996
692
9,182
11,812
14,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
OsgoNNM
Nu Wa
11
0 / 2 / 3
6,340
488
4,563
6,315
1,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Victom10
Athena
11
2 / 0 / 3
6,823
525
4,774
10,025
7,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Crismada
Morgan Le Fay
11
2 / 2 / 0
6,461
497
7,190
7,011
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
buschtiger
Ratatoskr
11
1 / 3 / 1
6,200
477
3,442
11,416
4,499
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
javicete10
Tsukuyomi
10
0 / 6 / 0
6,071
467
4,995
12,813
5,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
pasapi
Yemoja
10
0 / 0 / 1
6,181
475
2,598
7,281
4,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anhur
paumy
Anhur
12
0 / 3 / 0
6,277
483
3,987
9,532
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
14
Kills
3
3
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Crismada
Morgan Le Fay
2
2
0
1
W
Hun Batz
DURUMAN22
Hun Batz
6
1
1
6.5
W
Chiron
Lukevi
Chiron
2
0
2
3
W
Osiris
MikyTAM23
Osiris
4
0
4
6
W
Nu Wa
OsgoNNM
Nu Wa
0
2
3
0.75
W
Athena
Victom10
Athena
2
0
3
3.5
L
Ratatoskr
buschtiger
Ratatoskr
1
3
1
0.5
L
Tsukuyomi
javicete10
Tsukuyomi
0
6
0
0
L
Yemoja
pasapi
Yemoja
0
0
1
0.5
L
Anhur
paumy
Anhur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,376
Damage
22,212
44,098
Taken
48,053
30,628
Mitigated
21,438
14,222
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Crismada
Morgan Le Fay
7,190
996
0
1,419
7,011
2,745
0
2,850
4,161
46,417
1,153
W
Hun Batz
DURUMAN22
Hun Batz
6,444
1,261
0
1,694
11,748
5,566
413
2,579
9,169
0
67,939
W
Chiron
Lukevi
Chiron
6,413
2,343
313
1,589
4,198
1,307
958
536
3,662
0
55,645
W
Osiris
MikyTAM23
Osiris
9,182
3,394
0
5,624
11,812
14,479
163
85
11,727
0
65,288
W
Nu Wa
OsgoNNM
Nu Wa
4,563
878
0
1,652
6,315
1,990
84
4,220
2,095
41,560
2,175
W
Athena
Victom10
Athena
4,774
1,480
1,347
2,003
10,025
7,286
0
2,269
7,756
21,630
0
L
Ratatoskr
buschtiger
Ratatoskr
3,442
2,051
0
5,697
11,416
4,499
0
1,665
9,751
0
47,928
L
Tsukuyomi
javicete10
Tsukuyomi
4,995
968
0
1,718
12,813
5,769
0
1,752
11,061
0
42,943
L
Yemoja
pasapi
Yemoja
2,598
795
2,560
2,669
7,281
4,391
0
1,607
5,674
20,288
0
L
Anhur
paumy
Anhur
3,987
2,348
0
2,007
9,532
4,034
0
1,463
8,069
0
54,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,367
Gold Earned
31,190
377
Minions Killed
370
0
Camps Cleared
0
1,357,272
Distance Traveled
1,239,567
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,461
497
79
6
0
241,103
2
W
Hun Batz
7,998
615
108
8
0
300,653
0
W
Chiron
7,210
555
82
6
0
257,729
0
W
Osiris
8,996
692
99
8
0
242,343
0
W
Nu Wa
6,340
488
64
5
0
255,960
2
W
Athena
6,823
525
24
2
0
300,587
0
L
Ratatoskr
6,200
477
88
7
0
282,988
0
L
Tsukuyomi
6,071
467
79
6
0
235,731
0
L
Yemoja
6,181
475
30
2
0
253,103
3
L
Anhur
6,277
483
94
7
0
226,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role