Player Matchup

Hera
Hera
Silver II
 
Hera
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Silver II
Burak__033
Agni
Silver II
Level 154
God Stats
22W - 21L
1,814 SR
Queue Stats
89W - 83L
1,524 MMR
Solo
Izanami
Izanami
Bronze III
Firestone23
Izanami
Bronze III
Level 110
God Stats
3W - 5L
1,469 SR
Queue Stats
37W - 37L
1,523 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Voldermolt
Erlang Shen
Silver II
Level 80
God Stats
2W - 4L
1,713 SR
Queue Stats
86W - 83L
1,524 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
kadenplaysFN
Kuzenbo
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,523 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,599 SR
1,519 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 154
1,516 SR
1,512 MMR
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver II
Almightyjdp
Discordia
Silver II
Level 159
God Stats
22W - 6L
1,905 SR
Queue Stats
92W - 80L
1,522 MMR
Solo
Hachiman
Hachiman
Silver I
MarsupiaI
Hachiman
Silver I
Level 161
God Stats
11W - 5L
1,554 SR
Queue Stats
180W - 150L
1,504 MMR
Party 1
Athena
Athena
Bronze III
perfect28storm
Athena
Bronze III
Level 148
God Stats
1W - 0L
1,305 SR
Queue Stats
3W - 5L
1,461 MMR
Party 2
Camazotz
Camazotz
Silver II
tennese
Camazotz
Silver II
Level 155
God Stats
1W - 2L
1,318 SR
Queue Stats
14W - 14L
1,575 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 2 / 0
6,806
486
4,580
6,662
2,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 3 / 1
7,407
529
3,846
9,133
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Firestone23
Izanami
14
0 / 1 / 2
8,103
579
3,790
8,261
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Voldermolt
Erlang Shen
14
5 / 4 / 1
7,922
566
12,934
18,551
13,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
kadenplaysFN
Kuzenbo
11
0 / 2 / 4
6,787
485
6,114
13,613
16,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ThanatosBake Kujira

VS

Bans
Nu WaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
1 / 1 / 3
7,849
561
4,687
13,300
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Almightyjdp
Discordia
14
2 / 0 / 3
8,575
613
9,649
4,355
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
MarsupiaI
Hachiman
15
2 / 1 / 3
8,867
633
10,874
6,971
2,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
1 / 3 / 5
7,356
525
6,314
14,319
11,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
tennese
Camazotz
15
6 / 2 / 1
8,074
577
7,673
17,128
8,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
27
7
Kills
12
12
Deaths
7
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
2
0
0.5
W
Sun Wukong
 
Sun Wukong
1
1
3
2.5
W
Discordia
Almightyjdp
Discordia
2
0
3
3.5
L
1
3
1
0.5
L
Izanami
Firestone23
Izanami
0
1
2
1
W
Hachiman
MarsupiaI
Hachiman
2
1
3
3.5
L
Erlang Shen
Voldermolt
Erlang Shen
5
4
1
1.38
L
Kuzenbo
kadenplaysFN
Kuzenbo
0
2
4
1
W
1
3
5
1.17
W
Camazotz
tennese
Camazotz
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,264
Damage
39,197
56,220
Taken
56,073
38,304
Mitigated
37,544
12,736
Healing
17,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,580
1,632
0
2,198
6,662
2,509
0
0
6,232
38,890
638
W
Sun Wukong
 
Sun Wukong
4,687
829
0
4,379
13,300
13,342
0
4,432
8,264
0
51,820
W
Discordia
Almightyjdp
Discordia
9,649
762
0
500
4,355
1,792
0
1,989
2,366
76,018
0
L
3,846
383
0
1,125
9,133
3,108
0
5,243
3,890
65,591
0
L
Izanami
Firestone23
Izanami
3,790
3,138
0
1,722
8,261
3,145
1,807
552
7,709
0
78,354
W
Hachiman
MarsupiaI
Hachiman
10,874
8,149
0
3,681
6,971
2,848
668
1,093
5,878
0
91,860
L
Erlang Shen
Voldermolt
Erlang Shen
12,934
7,641
0
5,414
18,551
13,190
0
4,446
13,853
0
64,178
L
Kuzenbo
kadenplaysFN
Kuzenbo
6,114
2,609
0
2,277
13,613
16,352
56
5,722
7,851
21,910
835
W
6,314
1,771
0
3,172
14,319
11,468
58
3,933
10,386
20,429
0
W
Camazotz
tennese
Camazotz
7,673
2,693
0
5,321
17,128
8,094
186
2,084
14,967
0
58,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,025
Gold Earned
40,721
476
Minions Killed
484
0
Camps Cleared
0
1,335,301
Distance Traveled
1,497,165
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,806
486
66
5
0
162,785
1
W
Sun Wukong
7,849
561
95
7
0
260,086
0
W
Discordia
8,575
613
133
10
0
306,982
0
L
Agni
7,407
529
122
9
0
294,688
0
L
Izanami
8,103
579
160
11
0
269,660
4
W
Hachiman
8,867
633
150
11
0
277,177
5
L
Erlang Shen
7,922
566
102
7
0
311,095
0
L
Kuzenbo
6,787
485
26
2
0
297,073
0
W
Athena
7,356
525
22
2
0
319,879
2
W
Camazotz
8,074
577
84
6
0
333,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role