Player Matchup

Odin
Odin
ArcZid
Odin
Level 135
God Stats
2W - 2L
1,140 SR
Queue Stats
440W - 397L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
DEWEY1128
Kuzenbo
Level 88
God Stats
12W - 6L
1,783 SR
Queue Stats
23W - 18L
1,777 Elo+
Party 1
Anhur
Anhur
FatedPHX
Anhur
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,664 Elo+
Party 1
Fenrir
Fenrir
MeSoWhornii
Fenrir
Level 52
God Stats
1W - 1L
1,197 SR
Queue Stats
44W - 46L
1,584 Elo+
Party 3
Kukulkan
Kukulkan
SLUMPEDFrogg
Kukulkan
Level 60
God Stats
9W - 1L
1,803 SR
Queue Stats
21W - 13L
1,777 Elo+
Party 3
Team Averages
Level 87
1,485 SR
1,659 Elo+

VS

Team Averages
Level 47
1,460 SR
1,412 Elo+
Ah Muzen Cab
Ah Muzen Cab
HockOnFire1
Ah Muzen Cab
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 52L
1,499 Elo+
Solo
Thoth
Thoth
Kr0w-024
Thoth
Level 47
God Stats
0W - 3L
1,304 SR
Queue Stats
6W - 12L
1,408 Elo+
Party 2
Arachne
Arachne
LucyGOTDiamond5
Arachne
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Odin
Odin
Shockwave8758
Odin
Level 67
God Stats
14W - 18L
1,500 SR
Queue Stats
530W - 525L
1,241 Elo+
Solo
Sobek
Sobek
smekiah21
Sobek
Level 15
God Stats
4W - 4L
1,497 SR
Queue Stats
21W - 23L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
ArcZid
Odin
10
1 / 0 / 4
5,711
571
3,253
5,420
4,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
DEWEY1128
Kuzenbo
8
1 / 0 / 2
5,534
553
1,875
5,844
4,752
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
FatedPHX
Anhur
11
5 / 0 / 1
6,155
616
4,357
4,909
1,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
6 / 0 / 4
6,429
643
5,145
7,424
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
SLUMPEDFrogg
Kukulkan
10
1 / 3 / 4
5,931
593
1,938
3,825
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HockOnFire1
Ah Muzen Cab
10
0 / 2 / 0
5,040
504
2,920
5,958
1,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Thoth
Kr0w-024
Thoth
10
2 / 4 / 0
5,436
544
1,725
5,102
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 5 / 0
3,726
373
99
9,241
2,317
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

10
0 / 2 / 0
5,482
548
2,500
7,061
2,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sobek
smekiah21
Sobek
8
0 / 2 / 0
5,125
513
1,081
7,139
5,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
14
Kills
2
3
Deaths
15
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Odin
ArcZid
Odin
1
0
4
3
W
Kuzenbo
DEWEY1128
Kuzenbo
1
0
2
2
W
Anhur
FatedPHX
Anhur
5
0
1
5.5
L
Ah Muzen Cab
HockOnFire1
Ah Muzen Cab
0
2
0
0
L
Thoth
Kr0w-024
Thoth
2
4
0
0.5
L
0
5
0
0
W
Fenrir
6
0
4
8
W
Kukulkan
SLUMPEDFrogg
Kukulkan
1
3
4
1
L
0
2
0
0
L
Sobek
smekiah21
Sobek
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,568
Damage
8,325
27,422
Taken
34,501
16,470
Mitigated
14,121
6,314
Healing
5,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
ArcZid
Odin
3,253
787
0
1,206
5,420
4,839
0
214
5,206
0
31,217
W
Kuzenbo
DEWEY1128
Kuzenbo
1,875
683
0
1,331
5,844
4,752
29
293
5,551
19,891
630
W
Anhur
FatedPHX
Anhur
4,357
2,399
0
1,903
4,909
1,768
260
286
4,623
0
48,285
L
Ah Muzen Cab
HockOnFire1
Ah Muzen Cab
2,920
1,403
0
810
5,958
1,957
0
688
5,226
0
43,502
L
Thoth
Kr0w-024
Thoth
1,725
0
0
455
5,102
1,598
0
1,280
3,822
36,314
0
L
99
99
0
234
9,241
2,317
0
620
8,586
0
5,243
W
Fenrir
5,145
828
0
1,874
7,424
3,628
0
625
6,799
0
39,554
W
Kukulkan
SLUMPEDFrogg
Kukulkan
1,938
148
0
0
3,825
1,483
432
1,388
2,437
38,263
0
L
2,500
926
0
1,000
7,061
2,882
0
0
6,761
0
34,570
L
Sobek
smekiah21
Sobek
1,081
0
31
2,554
7,139
5,367
0
1,155
5,984
16,066
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
24,809
301
Minions Killed
231
0
Camps Cleared
0
998,867
Distance Traveled
1,014,820
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,711
571
57
6
0
182,240
0
W
Kuzenbo
5,534
553
28
3
0
195,868
0
W
Anhur
6,155
616
80
8
0
190,685
3
L
Ah Muzen Cab
5,040
504
80
8
0
182,359
0
L
Thoth
5,436
544
66
7
0
194,218
1
L
Arachne
3,726
373
8
1
0
198,737
0
W
Fenrir
6,429
643
64
6
0
242,439
0
W
Kukulkan
5,931
593
72
7
0
187,635
0
L
Odin
5,482
548
59
6
0
220,983
1
L
Sobek
5,125
513
18
2
0
218,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role