Player Matchup

Chang'e
Chang'e
GORDOKLK
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Party 1
Chaac
Chaac
WarriorCadiz
Chaac
Level 105
God Stats
1W - 3L
1,715 SR
Queue Stats
3W - 11L
1,283 Elo+
Party 1
Apollo
Apollo
Yorgi03
Apollo
Level 46
God Stats
30W - 27L
1,842 SR
Queue Stats
79W - 79L
1,593 Elo+
Solo
Team Averages
Level 52
1,686 SR
1,386 Elo+

VS

Team Averages
Level 53
1,565 SR
1,554 Elo+
Sol
Sol
HanginDangle388
Sol
Level 46
God Stats
19W - 19L
1,479 SR
Queue Stats
385W - 385L
1,510 Elo+
Solo
Shiva
Shiva
badboys241
Shiva
Level 8
God Stats
3W - 2L
1,715 SR
Queue Stats
96W - 98L
1,584 Elo+
Party 2
Hou Yi
Hou Yi
gamingwithmelon
Hou Yi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 238L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GORDOKLK
Chang'e
12
1 / 4 / 2
7,623
635
7,687
13,875
5,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
0 / 2 / 3
8,068
672
10,220
19,049
24,781
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Yorgi03
Apollo
12
5 / 1 / 1
8,616
718
8,822
7,982
3,586
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
9,222
769
9,472
9,385
3,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Shiva
14
3 / 2 / 4
9,028
752
14,145
17,078
17,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 1 / 7
8,733
728
9,912
8,360
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
6
Kills
7
7
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
GORDOKLK
Chang'e
1
4
2
0.5
W
4
3
3
1.83
L
0
2
3
0.75
L
Apollo
Yorgi03
Apollo
5
1
1
5.5
W
Shiva
3
2
4
2.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
33,529
40,906
Taken
34,823
34,313
Mitigated
25,312
11,945
Healing
9,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
GORDOKLK
Chang'e
7,687
75
2,472
3,203
13,875
5,946
0
2,724
11,119
23,417
0
W
9,472
2,788
0
2,737
9,385
3,785
844
1,868
7,511
35,347
2,076
L
10,220
1,832
361
3,928
19,049
24,781
0
4,240
14,747
1,989
30,746
L
Apollo
Yorgi03
Apollo
8,822
4,741
0
1,981
7,982
3,586
0
2,146
5,836
0
22,387
W
Shiva
14,145
2,252
580
3,655
17,078
17,546
54
5,129
11,941
0
36,589
W
9,912
4,589
0
2,243
8,360
3,981
322
1,564
6,786
0
33,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,307
Gold Earned
26,983
119
Minions Killed
142
0
Camps Cleared
0
649,149
Distance Traveled
682,995
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,623
635
43
4
0
216,059
0
W
Sol
9,222
769
52
4
0
215,168
0
L
Chaac
8,068
672
35
3
0
255,792
0
L
Apollo
8,616
718
41
3
0
177,298
0
W
Shiva
9,028
752
44
4
0
237,266
0
W
Hou Yi
8,733
728
46
4
0
230,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role