Player Matchup

Izanami
Izanami
ChuckDIV
Izanami
Level 226
God Stats
2W - 3L
1,500 SR
Queue Stats
87W - 79L
1,176 Elo+
Solo
Shiva
Shiva
DarkVeteranIV
Shiva
Level 125
God Stats
19W - 9L
1,306 SR
Queue Stats
184W - 183L
1,253 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Mash456
Morgan Le Fay
Level 129
God Stats
7W - 11L
1,380 SR
Queue Stats
256W - 241L
1,253 Elo+
Party 1
Thor
Thor
nobarash
Thor
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,877 Elo+
Solo
Khepri
Khepri
xPestilience
Khepri
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 134
1,437 SR
1,412 Elo+

VS

Team Averages
Level 102
1,547 SR
1,439 Elo+
Morgan Le Fay
Morgan Le Fay
ChickenChick004
Morgan Le Fay
Level 113
God Stats
4W - 7L
1,500 SR
Queue Stats
223W - 222L
1,219 Elo+
Solo
Bake Kujira
Bake Kujira
PaNdAWaNdA7368
Bake Kujira
Level 120
God Stats
8W - 7L
1,495 SR
Queue Stats
212W - 194L
1,324 Elo+
Solo
Erlang Shen
Erlang Shen
Wolfswift3030
Erlang Shen
Level 100
God Stats
11W - 15L
1,429 SR
Queue Stats
266W - 260L
1,581 Elo+
Solo
Janus
Janus
jamslam1111
Janus
Level 110
God Stats
4W - 0L
1,809 SR
Queue Stats
17W - 10L
1,862 Elo+
Solo
Gilgamesh
Gilgamesh
syko500
Gilgamesh
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
26W - 30L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ChuckDIV
Izanami
16
0 / 4 / 4
9,573
532
7,608
10,876
4,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 5 / 1
9,940
552
13,641
22,749
17,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Mash456
Morgan Le Fay
14
0 / 4 / 1
8,497
472
4,519
10,303
4,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
4 / 1 / 2
9,372
521
11,435
17,166
8,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
12
3 / 6 / 1
8,070
448
4,705
15,826
15,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ChickenChick004
Morgan Le Fay
17
3 / 0 / 6
10,327
574
10,481
8,563
3,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bake Kujira
PaNdAWaNdA7368
Bake Kujira
16
5 / 2 / 5
9,824
546
14,834
17,027
17,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Erlang Shen
Wolfswift3030
Erlang Shen
16
6 / 1 / 0
9,459
526
12,055
19,559
19,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 3 / 1
8,826
490
6,551
8,374
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
syko500
Gilgamesh
16
4 / 5 / 2
9,397
522
13,287
19,055
18,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
11
Kills
18
20
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ChickenChick004
Morgan Le Fay
3
0
6
6
L
Izanami
ChuckDIV
Izanami
0
4
4
0.5
L
4
5
1
0.9
L
Morgan Le Fay
Mash456
Morgan Le Fay
0
4
1
0.13
W
Bake Kujira
PaNdAWaNdA7368
Bake Kujira
5
2
5
3.75
W
Erlang Shen
Wolfswift3030
Erlang Shen
6
1
0
6
W
0
3
1
0.17
L
Thor
4
1
2
5
W
Gilgamesh
syko500
Gilgamesh
4
5
2
1
L
Khepri
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,908
Damage
57,208
76,920
Taken
72,578
51,590
Mitigated
61,770
13,603
Healing
15,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ChickenChick004
Morgan Le Fay
10,481
1,655
0
2,012
8,563
3,877
130
3,164
5,193
81,104
3,058
L
Izanami
ChuckDIV
Izanami
7,608
5,673
0
2,938
10,876
4,968
45
3,775
6,739
0
92,460
L
13,641
3,870
0
6,648
22,749
17,970
0
5,438
16,495
0
79,205
L
Morgan Le Fay
Mash456
Morgan Le Fay
4,519
152
0
1,822
10,303
4,838
0
6,058
4,245
62,614
0
W
Bake Kujira
PaNdAWaNdA7368
Bake Kujira
14,834
7,109
0
2,252
17,027
17,009
180
3,577
13,047
73,599
0
W
Erlang Shen
Wolfswift3030
Erlang Shen
12,055
7,553
0
6,937
19,559
19,096
0
1,102
18,359
0
88,661
W
6,551
800
0
750
8,374
3,153
839
735
7,639
65,839
0
L
Thor
11,435
2,436
0
690
17,166
8,712
175
5,076
11,862
0
81,413
W
Gilgamesh
syko500
Gilgamesh
13,287
4,086
0
4,048
19,055
18,635
649
250
17,905
0
54,654
L
Khepri
4,705
1,378
138
1,367
15,826
15,102
107
10,695
4,709
21,050
2,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,452
Gold Earned
47,833
547
Minions Killed
516
0
Camps Cleared
0
1,746,860
Distance Traveled
1,723,070
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,327
574
139
8
0
378,239
2
L
Izanami
9,573
532
158
9
0
341,778
1
L
Shiva
9,940
552
120
7
0
309,347
2
L
Morgan Le Fay
8,497
472
120
7
0
345,515
2
W
Bake Kujira
9,824
546
80
4
0
344,122
3
W
Erlang Shen
9,459
526
117
7
0
350,457
5
W
Janus
8,826
490
111
6
0
329,522
0
L
Thor
9,372
521
112
6
0
401,373
0
W
Gilgamesh
9,397
522
69
4
0
320,730
0
L
Khepri
8,070
448
37
2
0
348,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role