Player Matchup

Ne Zha
Ne Zha
Gold V
Cichoc
Ne Zha
Gold V
Level 159
God Stats
8W - 3L
1,822 SR
Queue Stats
24W - 8L
1,642 MMR
Party 2
Raijin
Raijin
Gold V
Regivo
Raijin
Gold V
Level 185
God Stats
5W - 1L
1,835 SR
Queue Stats
81W - 23L
1,742 MMR
Party 2
Hou Yi
Hou Yi
Gold V
RonαldinhoGαúcho
Hou Yi
Gold V
Level 159
God Stats
19W - 4L
1,993 SR
Queue Stats
64W - 16L
1,742 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 168
1,884 SR
1,708 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 149
1,561 SR
1,661 MMR
Guan Yu
Guan Yu
Gold V
Nammis
Guan Yu
Gold V
Level 209
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,661 MMR
Party 1
Vamana
Vamana
Gold V
Rinsi
Vamana
Gold V
Level 84
God Stats
3W - 1L
1,682 SR
Queue Stats
7W - 3L
1,661 MMR
Party 1
Scylla
Scylla
Gold V
bІack
Scylla
Gold V
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,661 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cichoc
Ne Zha
17
2 / 0 / 15
10,452
804
12,364
16,258
16,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Raijin
Regivo
Raijin
16
5 / 1 / 7
10,578
814
15,276
11,110
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

18
11 / 0 / 3
11,559
889
18,480
13,557
6,600
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AchillesThothKuzenboBaron SamediAres

VS

Bans
PersephoneOsirisKukulkanSobekRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Nammis
Guan Yu
14
1 / 4 / 0
8,389
645
7,503
19,370
21,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Rinsi
Vamana
12
0 / 8 / 1
7,655
589
11,827
18,783
18,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
bІack
Scylla
13
0 / 6 / 1
8,286
637
8,326
11,447
4,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
3
18
Kills
1
1
Deaths
18
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Cichoc
Ne Zha
2
0
15
9.5
L
Guan Yu
Nammis
Guan Yu
1
4
0
0.25
W
Raijin
Regivo
Raijin
5
1
7
8.5
L
Vamana
Rinsi
Vamana
0
8
1
0.06
W
11
0
3
12.5
L
Scylla
bІack
Scylla
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,120
Damage
27,656
40,925
Taken
49,600
29,261
Mitigated
44,794
19,748
Healing
7,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Cichoc
Ne Zha
12,364
3,077
0
8,114
16,258
16,570
240
3,137
12,863
0
42,856
L
Guan Yu
Nammis
Guan Yu
7,503
801
1,258
3,847
19,370
21,638
0
5,917
12,331
819
26,572
W
Raijin
Regivo
Raijin
15,276
2,540
0
5,780
11,110
6,091
339
2,958
7,853
56,644
0
L
Vamana
Rinsi
Vamana
11,827
6,548
0
1,629
18,783
18,906
0
6,168
11,520
0
22,677
W
18,480
10,341
0
5,854
13,557
6,600
2,435
2,835
10,310
0
67,127
L
Scylla
bІack
Scylla
8,326
682
0
436
11,447
4,250
0
1,953
8,716
43,215
674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,589
Gold Earned
24,330
209
Minions Killed
155
0
Camps Cleared
0
726,229
Distance Traveled
701,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,452
804
54
4
0
279,945
0
L
Guan Yu
8,389
645
53
4
0
257,596
0
W
Raijin
10,578
814
76
6
0
219,096
0
L
Vamana
7,655
589
27
2
0
226,198
0
W
Hou Yi
11,559
889
79
6
0
227,188
0
L
Scylla
8,286
637
75
6
0
217,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role