Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
God_Dydy
Baron Samedi
Level 51
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 66L
1,488 Elo+
Party 1
Chaac
Chaac
MaxSun
Chaac
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 34L
1,236 Elo+
Solo
Lancelot
Lancelot
Sixtus
Lancelot
Level 106
God Stats
2W - 4L
1,368 SR
Queue Stats
9W - 12L
1,378 Elo+
Solo
Artemis
Artemis
Skylove02
Artemis
Level 110
God Stats
3W - 3L
1,500 SR
Queue Stats
275W - 268L
1,409 Elo+
Party 1
Team Averages
Level 102
1,474 SR
1,402 Elo+

VS

Team Averages
Level 95
1,436 SR
1,448 Elo+
Anubis
Anubis
Blackpanda_123
Anubis
Level 28
God Stats
8W - 3L
1,540 SR
Queue Stats
14W - 9L
1,562 Elo+
Party 2
Yu Huang
Yu Huang
HexenKoenick
Yu Huang
Level 49
God Stats
1W - 2L
1,177 SR
Queue Stats
70W - 86L
1,447 Elo+
Party 2
Amaterasu
Amaterasu
JuNNco
Amaterasu
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 35L
1,477 Elo+
Solo
Janus
Janus
OTOLOZ
Janus
Level 146
God Stats
140W - 159L
1,463 SR
Queue Stats
1,777W - 1,900L
1,436 Elo+
Solo
Hun Batz
Hun Batz
gerrit179
Hun Batz
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
130W - 17L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
0 / 1 / 0
8,726
873
1,013
1,722
438
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
God_Dydy
Baron Samedi
16
3 / 3 / 9
11,000
1,100
8,422
12,310
5,987
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
MaxSun
Chaac
17
5 / 6 / 9
11,448
1,145
15,576
20,594
26,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Sixtus
Lancelot
16
3 / 8 / 8
10,658
1,066
8,451
19,209
7,250
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Skylove02
Artemis
16
5 / 7 / 6
11,396
1,140
22,573
17,644
7,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

176

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 12
10,713
1,071
6,213
9,649
5,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yu Huang
HexenKoenick
Yu Huang
18
3 / 3 / 15
11,278
1,128
9,271
8,877
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Amaterasu
JuNNco
Amaterasu
18
3 / 6 / 16
11,574
1,157
17,416
20,656
21,960
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
OTOLOZ
Janus
15
1 / 1 / 8
9,575
958
7,548
4,815
2,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Hun Batz
gerrit179
Hun Batz
18
16 / 2 / 3
14,737
1,474
27,235
14,491
9,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
79
16
Kills
25
25
Deaths
16
32
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
1
0
0
W
2
4
12
2
L
Baron Samedi
God_Dydy
Baron Samedi
3
3
9
2.5
W
Yu Huang
HexenKoenick
Yu Huang
3
3
15
3.5
W
Amaterasu
JuNNco
Amaterasu
3
6
16
1.83
L
Chaac
MaxSun
Chaac
5
6
9
1.58
W
Janus
OTOLOZ
Janus
1
1
8
5
L
Lancelot
Sixtus
Lancelot
3
8
8
0.88
L
Artemis
Skylove02
Artemis
5
7
6
1.14
W
Hun Batz
gerrit179
Hun Batz
16
2
3
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,035
Damage
67,683
71,479
Taken
58,488
47,789
Mitigated
43,071
6,335
Healing
4,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
1,013
0
0
0
1,722
438
0
871
851
6,067
0
W
6,213
277
0
656
9,649
5,413
0
533
9,024
18,349
0
L
Baron Samedi
God_Dydy
Baron Samedi
8,422
908
1,291
805
12,310
5,987
0
4,305
8,005
26,524
0
W
Yu Huang
HexenKoenick
Yu Huang
9,271
546
0
220
8,877
4,310
0
2,215
6,567
24,448
207
W
Amaterasu
JuNNco
Amaterasu
17,416
7,153
0
2,202
20,656
21,960
0
4,005
16,198
2,356
25,415
L
Chaac
MaxSun
Chaac
15,576
2,933
0
2,341
20,594
26,784
0
7,021
13,573
0
37,638
W
Janus
OTOLOZ
Janus
7,548
657
0
1,218
4,815
2,122
0
1,145
3,622
15,744
0
L
Lancelot
Sixtus
Lancelot
8,451
2,405
0
1,408
19,209
7,250
0
7,499
11,710
0
15,998
L
Artemis
Skylove02
Artemis
22,573
14,049
0
490
17,644
7,330
0
5,216
12,428
0
34,293
W
Hun Batz
gerrit179
Hun Batz
27,235
10,197
0
0
14,491
9,266
0
1,537
12,636
0
51,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,228
Gold Earned
57,877
155
Minions Killed
166
5
Camps Cleared
9
786,194
Distance Traveled
920,295
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,726
873
13
1
0
36,053
0
W
Anubis
10,713
1,071
36
4
2
164,609
0
L
Baron Samedi
11,000
1,100
50
5
1
189,023
0
W
Yu Huang
11,278
1,128
27
3
0
181,894
0
W
Amaterasu
11,574
1,157
14
1
1
190,522
0
L
Chaac
11,448
1,145
50
5
2
200,516
0
W
Janus
9,575
958
28
3
1
149,306
0
L
Lancelot
10,658
1,066
23
2
0
204,469
0
L
Artemis
11,396
1,140
19
2
2
156,133
0
W
Hun Batz
14,737
1,474
61
6
5
233,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role