Player Matchup

Surtr
Surtr
Dark Nyno
Surtr
Level 127
God Stats
4W - 4L
1,537 SR
Queue Stats
72W - 65L
1,324 Elo+
Solo
Achilles
Achilles
Decimus55
Achilles
Level 58
God Stats
5W - 8L
1,674 SR
Queue Stats
18W - 16L
1,478 Elo+
Party 1
Ratatoskr
Ratatoskr
FRÅM
Ratatoskr
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 161L
1,503 Elo+
Solo
Olorun
Olorun
LostxTdamage
Olorun
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,470 Elo+
Party 1
Merlin
Merlin
Stetix7817
Merlin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,405 Elo+
Party 1
Team Averages
Level 112
1,542 SR
1,436 Elo+

VS

Team Averages
Level 141
1,584 SR
1,562 Elo+
Athena
Athena
 
Athena
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FearedYakuza
Thanatos
Level 147
God Stats
6W - 9L
1,485 SR
Queue Stats
61W - 60L
1,538 Elo+
Party 2
Bellona
Bellona
PapaBear3240
Bellona
Level 158
God Stats
4W - 0L
1,715 SR
Queue Stats
29W - 22L
1,814 Elo+
Party 2
Anhur
Anhur
Thomas_mrm
Anhur
Level 155
God Stats
2W - 0L
1,718 SR
Queue Stats
115W - 114L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Dark Nyno
Surtr
10
1 / 2 / 2
6,575
506
6,356
10,005
5,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Decimus55
Achilles
11
2 / 0 / 1
7,070
544
4,028
9,371
8,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
FRÅM
Ratatoskr
13
2 / 1 / 3
6,945
534
4,789
11,245
5,046
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
14
5 / 3 / 4
8,314
640
12,973
9,842
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Merlin
Stetix7817
Merlin
13
1 / 1 / 1
7,059
543
4,139
6,561
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
2 / 1 / 4
7,235
557
6,558
13,090
10,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
 
Scylla
12
1 / 1 / 0
6,867
528
6,017
4,734
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
FearedYakuza
Thanatos
14
3 / 2 / 1
7,825
602
3,983
8,848
3,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
PapaBear3240
Bellona
11
1 / 3 / 0
6,600
508
4,922
11,823
10,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
12
0 / 4 / 5
6,373
490
4,838
11,733
4,761
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
17
11
Kills
7
7
Deaths
11
11
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
1
4
4
W
Scylla
 
Scylla
1
1
0
1
L
Surtr
Dark Nyno
Surtr
1
2
2
1
L
Achilles
Decimus55
Achilles
2
0
1
2.5
L
Ratatoskr
FRÅM
Ratatoskr
2
1
3
3.5
W
Thanatos
FearedYakuza
Thanatos
3
2
1
1.75
L
Olorun
5
3
4
2.33
W
Bellona
PapaBear3240
Bellona
1
3
0
0.33
L
Merlin
Stetix7817
Merlin
1
1
1
1.5
W
Anhur
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,285
Damage
26,318
47,024
Taken
50,228
24,692
Mitigated
31,644
11,816
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,558
2,091
1,559
1,941
13,090
10,657
0
6,527
6,563
36,111
0
W
Scylla
 
Scylla
6,017
1,146
0
957
4,734
1,789
160
1,772
2,962
52,259
0
L
Surtr
Dark Nyno
Surtr
6,356
2,009
0
3,874
10,005
5,406
19
302
9,703
488
35,163
L
Achilles
Decimus55
Achilles
4,028
592
0
3,467
9,371
8,436
0
2,885
6,378
0
26,513
L
Ratatoskr
FRÅM
Ratatoskr
4,789
1,137
0
478
11,245
5,046
0
2,486
8,665
0
69,563
W
Thanatos
FearedYakuza
Thanatos
3,983
736
0
7,336
8,848
3,984
0
1,305
7,421
0
62,465
L
Olorun
12,973
7,630
120
3,377
9,842
3,224
0
2,280
7,562
61,442
2,100
W
Bellona
PapaBear3240
Bellona
4,922
1,880
0
2,922
11,823
10,453
0
2,420
8,796
0
44,329
L
Merlin
Stetix7817
Merlin
4,139
410
0
500
6,561
2,580
0
4,224
2,141
54,804
775
W
Anhur
4,838
3,586
0
3,327
11,733
4,761
0
5,246
6,442
0
46,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,963
Gold Earned
34,900
419
Minions Killed
406
0
Camps Cleared
0
1,295,239
Distance Traveled
1,308,957
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,235
557
51
4
0
277,034
2
W
Scylla
6,867
528
99
8
0
235,931
0
L
Surtr
6,575
506
67
5
0
176,843
2
L
Achilles
7,070
544
37
3
0
296,245
0
L
Ratatoskr
6,945
534
100
8
0
340,460
1
W
Thanatos
7,825
602
105
8
0
295,025
0
L
Olorun
8,314
640
104
8
0
229,588
0
W
Bellona
6,600
508
82
6
0
269,286
2
L
Merlin
7,059
543
111
9
0
252,103
0
W
Anhur
6,373
490
69
5
0
231,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role