Player Matchup

Fenrir
Fenrir
Gold V
BIGGFOOOT
Fenrir
Gold V
Level 164
God Stats
7W - 13L
1,700 SR
Queue Stats
361W - 404L
1,472 MMR
Solo
Apollo
Apollo
Bronze III
Dice428
Apollo
Bronze III
Level 94
God Stats
0W - 1L
1,285 SR
Queue Stats
14W - 13L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MrTwixster
Cu Chulainn
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,467 MMR
Solo
Ravana
Ravana
Bronze III
she-call-me-pa-
Ravana
Bronze III
Level 153
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 20L
1,455 MMR
Solo
Thoth
Thoth
Bronze III
xxJEWKES06xx
Thoth
Bronze III
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 21L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,544 SR
1,479 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 138
1,500 SR
1,481 MMR
Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
StarksWinter
Ao Kuang
Bronze III
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 MMR
Party 1
Ishtar
Ishtar
Bronze III
TarmaLinkII
Ishtar
Bronze III
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
24W - 27L
1,455 MMR
Solo
Kukulkan
Kukulkan
Silver III
boomerzan
Kukulkan
Silver III
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,451 MMR
Party 1
Chaac
Chaac
Bronze III
meftw111
Chaac
Bronze III
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGGFOOOT
Fenrir
11
0 / 2 / 0
7,245
453
2,969
12,443
8,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
Dice428
Apollo
12
1 / 4 / 0
7,367
460
2,285
10,175
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cu Chulainn
MrTwixster
Cu Chulainn
14
2 / 5 / 1
8,728
546
14,046
18,592
15,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
0 / 1 / 0
7,565
473
2,909
5,455
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
0 / 1 / 0
9,101
569
2,563
4,786
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
HachimanAnhurAthenaThanatos

VS

Bans
AgniMaman BrigitteChernobogBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 2 / 7
8,204
513
3,124
12,365
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
StarksWinter
Ao Kuang
16
3 / 0 / 3
8,807
550
6,912
11,032
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
15
5 / 0 / 4
9,544
597
9,953
11,050
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
boomerzan
Kukulkan
17
2 / 0 / 3
9,703
606
6,530
6,503
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
meftw111
Chaac
14
3 / 2 / 3
8,531
533
7,895
13,671
10,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
13
13
Deaths
4
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
7
1.75
L
Fenrir
BIGGFOOOT
Fenrir
0
2
0
0
L
Apollo
Dice428
Apollo
1
4
0
0.25
L
Cu Chulainn
MrTwixster
Cu Chulainn
2
5
1
0.5
W
Ao Kuang
StarksWinter
Ao Kuang
3
0
3
4.5
W
Ishtar
5
0
4
7
W
Kukulkan
boomerzan
Kukulkan
2
0
3
3.5
W
Chaac
meftw111
Chaac
3
2
3
2.25
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
34,414
51,451
Taken
54,621
31,684
Mitigated
37,542
8,852
Healing
15,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,124
680
0
1,933
12,365
12,889
924
2,299
10,060
15,537
875
L
Fenrir
BIGGFOOOT
Fenrir
2,969
109
0
3,853
12,443
8,080
0
4,527
7,828
0
15,869
L
Apollo
Dice428
Apollo
2,285
1,584
0
1,536
10,175
3,660
560
2,179
7,953
0
53,142
L
Cu Chulainn
MrTwixster
Cu Chulainn
14,046
2,211
0
1,881
18,592
15,535
0
5,234
12,661
7,184
68,637
W
Ao Kuang
StarksWinter
Ao Kuang
6,912
1,981
0
3,013
11,032
5,376
0
736
10,296
66,806
7,634
W
Ishtar
9,953
6,780
0
6,943
11,050
5,209
1,295
251
10,799
0
86,514
W
Kukulkan
boomerzan
Kukulkan
6,530
784
0
580
6,503
3,437
152
1,326
5,171
98,178
1,260
W
Chaac
meftw111
Chaac
7,895
1,697
0
2,849
13,671
10,631
61
719
12,952
0
49,844
L
2,909
264
0
1,311
5,455
2,754
0
2,944
2,471
0
68,655
L
2,563
39
0
271
4,786
1,655
0
1,313
3,473
90,979
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
44,789
511
Minions Killed
500
0
Camps Cleared
0
1,549,003
Distance Traveled
1,585,108
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,204
513
2
0
0
300,246
9
L
Fenrir
7,245
453
21
1
0
337,592
8
L
Apollo
7,367
460
97
6
0
312,581
2
L
Cu Chulainn
8,728
546
104
7
0
259,819
0
W
Ao Kuang
8,807
550
118
7
0
361,866
5
W
Ishtar
9,544
597
131
8
0
320,263
0
W
Kukulkan
9,703
606
172
11
0
335,049
2
W
Chaac
8,531
533
77
5
0
267,684
1
L
Ravana
7,565
473
107
7
0
320,056
0
L
Thoth
9,101
569
182
11
0
318,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role