Player Matchup

Rama
Rama
Bronze III
AgathaKnüppelkuh
Rama
Bronze III
Level 151
God Stats
1W - 4L
1,311 SR
Queue Stats
217W - 222L
1,523 MMR
Party 2
Shiva
Shiva
Bronze III
Guardian66
Shiva
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,523 MMR
Solo
Kukulkan
Kukulkan
Gold V
ItzNS
Kukulkan
Gold V
Level 105
God Stats
2W - 10L
1,569 SR
Queue Stats
16W - 33L
1,525 MMR
Solo
Bellona
Bellona
Bronze III
Larsator
Bellona
Bronze III
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 156L
1,523 MMR
Party 2
Geb
Geb
Gold III
olexxx
Geb
Gold III
Level 121
God Stats
4W - 2L
1,500 SR
Queue Stats
150W - 156L
1,518 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,476 SR
1,522 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,542 SR
1,517 MMR
Thanatos
Thanatos
Gold V
 
Thanatos
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
Arttekeov
Merlin
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
282W - 264L
1,511 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
DonCarlosss
Sun Wukong
Silver I
Level 155
God Stats
6W - 8L
1,500 SR
Queue Stats
75W - 74L
1,539 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
V0XPL
Kuzenbo
Bronze III
Level 115
God Stats
2W - 4L
1,710 SR
Queue Stats
17W - 20L
1,500 MMR
Party 1
Apollo
Apollo
Silver I
olo2014pl
Apollo
Silver I
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 37L
1,533 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
5,627
512
2,761
6,500
2,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
7
0 / 2 / 1
4,521
411
2,772
8,257
3,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Kukulkan
ItzNS
Kukulkan
10
0 / 1 / 0
5,757
523
1,345
3,822
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Larsator
Bellona
10
0 / 1 / 0
5,294
481
4,243
9,829
11,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
olexxx
Geb
10
0 / 0 / 1
5,738
522
2,956
4,758
3,003
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraAresArachne

VS

Bans
AthenaTyrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 0 / 0
6,741
613
3,749
7,271
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
Arttekeov
Merlin
13
1 / 0 / 0
6,595
600
954
3,871
1,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
DonCarlosss
Sun Wukong
12
1 / 0 / 2
7,060
642
5,839
9,602
9,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
V0XPL
Kuzenbo
9
0 / 0 / 1
5,392
490
2,199
4,757
4,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
olo2014pl
Apollo
10
0 / 2 / 0
5,826
530
4,486
7,315
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
5
5
Deaths
2
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
0
0
3
L
2
1
0
2
W
Merlin
Arttekeov
Merlin
1
0
0
1
W
Sun Wukong
DonCarlosss
Sun Wukong
1
0
2
2
L
Shiva
0
2
1
0.25
L
Kukulkan
ItzNS
Kukulkan
0
1
0
0
L
Bellona
Larsator
Bellona
0
1
0
0
W
Kuzenbo
V0XPL
Kuzenbo
0
0
1
0.5
L
Geb
olexxx
Geb
0
0
1
0.5
W
Apollo
olo2014pl
Apollo
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,077
Damage
17,227
33,166
Taken
32,816
21,383
Mitigated
20,568
7,259
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
3,749
665
0
7,413
7,271
3,264
363
106
7,121
0
57,716
L
2,761
2,358
0
1,942
6,500
2,372
0
508
5,992
0
40,955
W
Merlin
Arttekeov
Merlin
954
112
0
1,200
3,871
1,445
0
1,010
2,861
56,242
561
W
Sun Wukong
DonCarlosss
Sun Wukong
5,839
1,774
0
3,130
9,602
9,358
0
0
9,106
0
51,952
L
Shiva
2,772
594
41
1,161
8,257
3,361
0
731
7,526
0
22,270
L
Kukulkan
ItzNS
Kukulkan
1,345
0
0
555
3,822
1,566
0
1,197
2,625
59,626
0
L
Bellona
Larsator
Bellona
4,243
1,429
0
1,611
9,829
11,081
0
0
9,829
0
39,371
W
Kuzenbo
V0XPL
Kuzenbo
2,199
766
0
1,662
4,757
4,020
40
2,160
2,597
11,907
0
L
Geb
olexxx
Geb
2,956
318
0
1,949
4,758
3,003
0
717
4,041
24,431
0
W
Apollo
olo2014pl
Apollo
4,486
3,535
0
1,985
7,315
2,481
295
1,025
6,290
0
47,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,937
Gold Earned
31,614
324
Minions Killed
403
0
Camps Cleared
0
1,014,396
Distance Traveled
1,138,587
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,741
613
101
9
0
266,716
0
L
Rama
5,627
512
71
6
0
186,497
0
W
Merlin
6,595
600
128
12
0
222,730
1
W
Sun Wukong
7,060
642
82
7
0
208,109
5
L
Shiva
4,521
411
42
4
0
184,404
0
L
Kukulkan
5,757
523
112
10
0
191,386
0
L
Bellona
5,294
481
62
6
0
219,524
0
W
Kuzenbo
5,392
490
7
1
0
241,723
0
L
Geb
5,738
522
37
3
0
232,585
2
W
Apollo
5,826
530
85
8
0
199,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role