Player Matchup

Thoth
Thoth
Silver I
ExhaleChaos
Thoth
Silver I
Level 185
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 26L
1,592 MMR
Party 1
Martichoras
Martichoras
Silver I
GUIBRCONAN
Martichoras
Silver I
Level 144
God Stats
3W - 1L
1,314 SR
Queue Stats
55W - 62L
1,638 MMR
Solo
Bellona
Bellona
Silver I
Shokera
Bellona
Silver I
Level 211
God Stats
13W - 5L
1,628 SR
Queue Stats
22W - 13L
1,636 MMR
Party 1
Geb
Geb
Gold III
Symir
Geb
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 212L
1,623 MMR
Solo
Fenrir
Fenrir
Silver I
WhitePanther3
Fenrir
Silver I
Level 158
God Stats
7W - 2L
1,700 SR
Queue Stats
51W - 34L
1,638 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 165
1,529 SR
1,625 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,559 SR
1,626 MMR
Ne Zha
Ne Zha
Gold II
BFGDeadly
Ne Zha
Gold II
Level 163
God Stats
1W - 4L
1,500 SR
Queue Stats
286W - 263L
1,603 MMR
Solo
Xing Tian
Xing Tian
Gold III
NuWaOnlyFans
Xing Tian
Gold III
Level 105
God Stats
4W - 1L
1,733 SR
Queue Stats
180W - 154L
1,622 MMR
Solo
Raijin
Raijin
Silver I
chief_sperry
Raijin
Silver I
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,638 MMR
Solo
Osiris
Osiris
Gold V
renzo666
Osiris
Gold V
Level 157
God Stats
23W - 17L
1,564 SR
Queue Stats
100W - 85L
1,636 MMR
Solo
Izanami
Izanami
Silver I
saadolf
Izanami
Silver I
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
153W - 150L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,430
619
5,586
6,180
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Martichoras
GUIBRCONAN
Martichoras
11
0 / 2 / 1
6,324
527
5,329
8,168
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Shokera
Bellona
13
0 / 1 / 1
7,318
610
7,374
12,083
14,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
Symir
Geb
10
0 / 1 / 1
6,036
503
3,695
8,891
7,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 1 / 0
7,477
623
9,112
12,904
5,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
LokiKukulkanIshtarAgni

VS

Bans
Bake KujiraThorAthenaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BFGDeadly
Ne Zha
13
3 / 1 / 5
6,975
581
8,811
12,847
5,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
NuWaOnlyFans
Xing Tian
12
4 / 1 / 3
7,512
626
6,174
11,489
10,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Raijin
9
0 / 4 / 1
5,371
448
1,367
5,692
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
renzo666
Osiris
13
1 / 1 / 0
7,508
626
7,412
13,237
14,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
saadolf
Izanami
13
0 / 2 / 3
6,553
546
5,068
8,398
3,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
8
8
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BFGDeadly
Ne Zha
3
1
5
5.5
W
3
3
2
1.33
W
Martichoras
GUIBRCONAN
Martichoras
0
2
1
0.25
L
Xing Tian
NuWaOnlyFans
Xing Tian
4
1
3
5.5
W
Bellona
Shokera
Bellona
0
1
1
0.5
W
Geb
Symir
Geb
0
1
1
0.5
W
6
1
0
6
L
Raijin
0
4
1
0.13
L
Osiris
renzo666
Osiris
1
1
0
1
L
Izanami
saadolf
Izanami
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,096
Damage
28,832
48,226
Taken
51,663
32,844
Mitigated
35,844
17,996
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BFGDeadly
Ne Zha
8,811
3,621
0
5,370
12,847
5,700
0
731
12,116
0
62,164
W
5,586
226
0
625
6,180
2,103
0
2,365
3,645
64,213
253
W
Martichoras
GUIBRCONAN
Martichoras
5,329
2,068
0
3,712
8,168
3,657
196
1,967
6,201
0
55,396
L
Xing Tian
NuWaOnlyFans
Xing Tian
6,174
1,346
0
1,650
11,489
10,406
0
2,076
9,413
19,174
1,559
W
Bellona
Shokera
Bellona
7,374
3,154
0
6,136
12,083
14,673
0
0
12,083
0
64,448
W
Geb
Symir
Geb
3,695
500
0
1,772
8,891
7,217
0
707
8,184
14,435
2,937
W
9,112
3,504
0
5,751
12,904
5,194
0
1,681
11,151
0
56,055
L
Raijin
1,367
156
0
630
5,692
1,845
0
3,888
1,804
26,512
0
L
Osiris
renzo666
Osiris
7,412
2,552
0
6,789
13,237
14,338
0
140
13,097
0
67,628
L
Izanami
saadolf
Izanami
5,068
3,624
0
740
8,398
3,555
0
2,222
6,176
0
62,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
33,919
427
Minions Killed
417
0
Camps Cleared
0
1,255,062
Distance Traveled
1,178,066
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,975
581
90
8
0
286,070
0
W
Thoth
7,430
619
112
9
0
241,550
0
W
Martichoras
6,324
527
105
9
0
207,737
0
L
Xing Tian
7,512
626
31
3
0
260,999
1
W
Bellona
7,318
610
103
9
0
233,412
3
W
Geb
6,036
503
20
2
0
269,030
4
W
Fenrir
7,477
623
87
7
0
303,333
0
L
Raijin
5,371
448
65
5
0
176,343
2
L
Osiris
7,508
626
122
10
0
227,153
4
L
Izanami
6,553
546
109
9
0
227,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role