Player Matchup

Medusa
Medusa
Bendtsen17
Medusa
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Tyr
Tyr
gitikee
Tyr
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Janus
Janus
martin7321
Janus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 53
1,500 SR
1,500 Elo+

VS

Team Averages
Level 66
1,762 SR
1,622 Elo+
Danzaburou
Danzaburou
Pulsarsturm
Danzaburou
Level 87
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 22L
1,500 Elo+
Solo
Ymir
Ymir
Siden69
Ymir
Level 69
God Stats
7W - 1L
1,869 SR
Queue Stats
67W - 68L
1,726 Elo+
Solo
Ah Puch
Ah Puch
bronyrovanyy
Ah Puch
Level 41
God Stats
2W - 1L
1,917 SR
Queue Stats
11W - 16L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bendtsen17
Medusa
12
1 / 4 / 1
6,449
645
3,529
8,431
3,478
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tyr
12
1 / 1 / 1
6,644
664
5,476
8,616
7,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
9
0 / 4 / 2
6,256
626
4,909
7,624
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Pulsarsturm
Danzaburou
13
3 / 0 / 5
8,266
827
5,681
6,566
2,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
Siden69
Ymir
14
6 / 0 / 1
8,745
875
8,077
7,059
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Puch
bronyrovanyy
Ah Puch
11
0 / 2 / 4
7,037
704
7,160
6,555
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
9
9
Deaths
2
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
Bendtsen17
Medusa
1
4
1
0.38
W
Danzaburou
Pulsarsturm
Danzaburou
3
0
5
5.5
W
Ymir
Siden69
Ymir
6
0
1
6.5
W
Ah Puch
bronyrovanyy
Ah Puch
0
2
4
1
L
Tyr
1
1
1
1.5
L
Janus
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,914
Damage
20,918
24,671
Taken
20,180
13,425
Mitigated
11,481
2,206
Healing
2,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Bendtsen17
Medusa
3,529
1,663
120
703
8,431
3,478
0
5,793
2,424
0
13,111
W
Danzaburou
Pulsarsturm
Danzaburou
5,681
2,316
0
1,039
6,566
2,720
430
2,226
4,340
0
29,283
W
Ymir
Siden69
Ymir
8,077
1,951
0
1,240
7,059
6,315
58
1,249
5,778
26,206
4,504
W
Ah Puch
bronyrovanyy
Ah Puch
7,160
400
0
251
6,555
2,446
26
1,432
5,123
19,920
206
L
Tyr
5,476
215
86
1,107
8,616
7,130
0
4,098
4,232
0
18,236
L
Janus
4,909
504
0
190
7,624
2,817
0
3,978
3,426
17,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,349
Gold Earned
24,048
115
Minions Killed
131
0
Camps Cleared
0
519,036
Distance Traveled
592,846
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,449
645
41
4
0
172,045
0
W
Danzaburou
8,266
827
53
5
0
204,287
0
W
Ymir
8,745
875
47
5
0
201,065
0
W
Ah Puch
7,037
704
31
3
0
187,494
5
L
Tyr
6,644
664
31
3
0
197,260
0
L
Janus
6,256
626
43
4
0
149,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role