Player Matchup

Awilix
Awilix
 
Awilix
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lil Rerock
Bakasura
Level 100
God Stats
222W - 189L
1,775 SR
Queue Stats
222W - 190L
1,744 Elo+
Solo
Ishtar
Ishtar
LilAnt3198
Ishtar
Level 108
God Stats
0W - 1L
1,087 SR
Queue Stats
7W - 7L
1,425 Elo+
Party 1
Charon
Charon
P3DJDK
Charon
Level 129
God Stats
1W - 3L
1,186 SR
Queue Stats
24W - 22L
1,473 Elo+
Party 1
Janus
Janus
Shadow_Thief5
Janus
Level 139
God Stats
4W - 3L
1,628 SR
Queue Stats
14W - 14L
1,467 Elo+
Party 1
Team Averages
Level 118
1,435 SR
1,522 Elo+

VS

Team Averages
Level 142
1,484 SR
1,408 Elo+
Scylla
Scylla
 
Scylla
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BeamyDock53
Achilles
Level 141
God Stats
1W - 2L
1,306 SR
Queue Stats
32W - 36L
1,223 Elo+
Solo
Ao Kuang
Ao Kuang
GHosT20730
Ao Kuang
Level 126
God Stats
13W - 13L
1,500 SR
Queue Stats
979W - 932L
1,513 Elo+
Solo
Vulcan
Vulcan
GOLDFRANCISCO
Vulcan
Level 140
God Stats
16W - 22L
1,423 SR
Queue Stats
69W - 92L
1,286 Elo+
Solo
Pele
Pele
ImStiingy
Pele
Level 145
God Stats
4W - 2L
1,689 SR
Queue Stats
74W - 54L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
5 / 0 / 1
7,636
545
9,219
9,855
4,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bakasura
Lil Rerock
Bakasura
12
0 / 3 / 1
6,922
494
7,580
14,391
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ishtar
LilAnt3198
Ishtar
10
0 / 3 / 3
5,297
378
3,966
10,631
3,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
P3DJDK
Charon
10
0 / 1 / 4
5,486
392
5,198
8,341
4,305
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

10
1 / 3 / 1
6,617
473
4,972
6,868
2,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 1 / 2
7,178
513
1,208
5,424
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
BeamyDock53
Achilles
13
3 / 1 / 0
7,576
541
11,481
14,793
8,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
GHosT20730
Ao Kuang
12
3 / 1 / 3
7,634
545
6,389
12,486
8,788
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 2 / 3
6,651
475
6,455
5,887
2,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
14
4 / 1 / 1
7,229
516
9,453
11,275
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
10
10
Deaths
6
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
0
1
5.5
W
Scylla
 
Scylla
0
1
2
1
W
Achilles
BeamyDock53
Achilles
3
1
0
3
W
Ao Kuang
GHosT20730
Ao Kuang
3
1
3
4.5
W
0
2
3
0.75
W
Pele
4
1
1
4.5
L
Bakasura
Lil Rerock
Bakasura
0
3
1
0.17
L
Ishtar
LilAnt3198
Ishtar
0
3
3
0.5
L
Charon
P3DJDK
Charon
0
1
4
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,935
Damage
34,986
50,086
Taken
49,865
24,575
Mitigated
26,224
16,848
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,219
3,919
0
2,591
9,855
4,606
0
1,976
7,785
0
57,889
W
Scylla
 
Scylla
1,208
164
0
1,002
5,424
1,745
360
1,294
4,037
55,650
1,691
W
Achilles
BeamyDock53
Achilles
11,481
2,983
0
5,414
14,793
8,671
0
564
11,953
0
68,334
W
Ao Kuang
GHosT20730
Ao Kuang
6,389
1,715
0
3,872
12,486
8,788
348
3,141
8,977
29,756
3,174
W
6,455
1,821
61
1,620
5,887
2,307
310
1,624
4,233
43,529
1,820
W
Pele
9,453
2,605
0
4,393
11,275
4,713
0
3,022
8,179
0
70,399
L
Bakasura
Lil Rerock
Bakasura
7,580
4,641
0
7,208
14,391
9,330
0
2,027
11,481
0
34,086
L
Ishtar
LilAnt3198
Ishtar
3,966
2,256
68
4,453
10,631
3,976
0
5,933
4,601
0
28,215
L
Charon
P3DJDK
Charon
5,198
437
0
1,000
8,341
4,305
0
2,442
5,899
30,475
0
L
4,972
383
0
1,528
6,868
2,358
0
1,427
5,441
37,723
1,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,958
Gold Earned
36,268
322
Minions Killed
413
0
Camps Cleared
0
1,336,857
Distance Traveled
1,423,120
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,636
545
73
5
0
342,437
2
W
Scylla
7,178
513
102
7
0
297,207
0
W
Achilles
7,576
541
108
8
0
277,567
6
W
Ao Kuang
7,634
545
50
4
0
291,320
0
W
Vulcan
6,651
475
55
4
0
262,868
0
W
Pele
7,229
516
98
7
0
294,158
2
L
Bakasura
6,922
494
90
6
0
264,643
2
L
Ishtar
5,297
378
47
3
0
217,445
0
L
Charon
5,486
392
34
2
0
240,839
4
L
Janus
6,617
473
78
6
0
271,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role