Player Matchup

Ix Chel
Ix Chel
CaStLoST
Ix Chel
Level 143
God Stats
34W - 30L
1,447 SR
Queue Stats
155W - 160L
1,416 Elo+
Party 3
Anhur
Anhur
KharanosRossé
Anhur
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 108L
1,531 Elo+
Party 3
Thanatos
Thanatos
ShuraSpain
Thanatos
Level 156
God Stats
6W - 7L
1,500 SR
Queue Stats
270W - 279L
1,406 Elo+
Party 3
Agni
Agni
Vaavereens
Agni
Level 108
God Stats
1W - 1L
1,499 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 1
Yemoja
Yemoja
lvinsh
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,278 Elo+
Party 1
Team Averages
Level 88
1,489 SR
1,382 Elo+

VS

Team Averages
Level 28
1,278 SR
1,179 Elo+
Poseidon
Poseidon
 
Poseidon
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
A1fi38556
Odin
Level 23
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 10L
1,089 Elo+
Party 2
Skadi
Skadi
CurseTheMoon379
Skadi
Level 16
God Stats
0W - 3L
1,281 SR
Queue Stats
0W - 10L
1,089 Elo+
Party 2
Ymir
Ymir
PaRoDiA7266
Ymir
Level 48
God Stats
0W - 6L
1,176 SR
Queue Stats
0W - 10L
1,089 Elo+
Party 2
Thanatos
Thanatos
super zombie 99
Thanatos
Level 14
God Stats
0W - 6L
1,152 SR
Queue Stats
0W - 10L
1,130 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CaStLoST
Ix Chel
17
16 / 0 / 2
10,954
730
18,656
10,153
4,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
2 / 1 / 4
7,463
498
6,481
11,103
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
ShuraSpain
Thanatos
13
4 / 3 / 2
8,191
546
4,681
10,403
4,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 5 / 3
7,801
520
5,636
8,430
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
lvinsh
Yemoja
12
0 / 1 / 4
7,770
518
5,893
8,686
6,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
6 / 4 / 2
9,191
613
7,823
10,161
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Odin
11
1 / 8 / 0
6,422
428
3,558
13,756
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 4 / 2
6,482
432
4,735
8,867
2,753
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 2 / 1
6,311
421
4,641
15,168
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
9
0 / 7 / 3
5,936
396
2,419
11,639
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
25
Kills
9
10
Deaths
25
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
6
4
2
1.75
L
Odin
1
8
0
0.13
W
Ix Chel
CaStLoST
Ix Chel
16
0
2
17
L
1
4
2
0.5
W
2
1
4
4
L
1
2
1
0.75
W
Thanatos
ShuraSpain
Thanatos
4
3
2
1.67
W
3
5
3
0.9
W
Yemoja
lvinsh
Yemoja
0
1
4
2
L
Thanatos
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,347
Damage
23,176
48,775
Taken
59,591
22,739
Mitigated
27,251
20,161
Healing
9,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,823
878
0
2,235
10,161
3,433
299
4,232
5,929
75,466
1,011
L
Odin
3,558
800
0
178
13,756
6,286
0
10,265
3,491
880
27,539
W
Ix Chel
CaStLoST
Ix Chel
18,656
2,535
180
4,829
10,153
4,693
1,025
819
9,334
85,939
2,941
L
4,735
1,463
0
165
8,867
2,753
0
3,656
5,211
0
31,618
W
6,481
3,641
0
2,291
11,103
4,375
447
3,124
7,979
0
50,948
L
4,641
839
0
1,577
15,168
11,422
0
4,981
10,187
27,675
0
W
Thanatos
ShuraSpain
Thanatos
4,681
744
0
8,533
10,403
4,104
761
1,873
8,530
0
47,695
W
5,636
498
0
350
8,430
3,383
1,376
4,801
3,629
33,201
1,458
W
Yemoja
lvinsh
Yemoja
5,893
1,609
2,241
1,737
8,686
6,184
204
1,989
6,697
27,502
2,105
L
Thanatos
2,419
773
0
4,933
11,639
3,357
0
6,264
5,375
0
23,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,179
Gold Earned
34,342
377
Minions Killed
302
0
Camps Cleared
0
1,285,452
Distance Traveled
1,387,344
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,191
613
135
9
0
264,693
1
L
Odin
6,422
428
31
2
0
259,697
0
W
Ix Chel
10,954
730
146
10
0
280,806
0
L
Skadi
6,482
432
64
4
0
272,639
1
W
Anhur
7,463
498
75
5
0
254,107
2
L
Ymir
6,311
421
35
2
0
276,813
5
W
Thanatos
8,191
546
76
5
0
239,772
0
W
Agni
7,801
520
51
3
0
271,255
0
W
Yemoja
7,770
518
29
2
0
239,512
0
L
Thanatos
5,936
396
37
2
0
313,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role