Player Matchup

Fafnir
Fafnir
ASG N3n1nh0
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artio
Artio
Javi234
Artio
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 47L
1,469 Elo+
Solo
Bake Kujira
Bake Kujira
MeLLoknIght_83
Bake Kujira
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,159 Elo+
Solo
Apollo
Apollo
Scramerut
Apollo
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,500 Elo+
Solo
Yu Huang
Yu Huang
jco26
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,500 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,425 Elo+

VS

Team Averages
Level 48
1,522 SR
1,507 Elo+
Cerberus
Cerberus
Jslime8306
Cerberus
Level 69
God Stats
15W - 8L
1,824 SR
Queue Stats
207W - 194L
1,558 Elo+
Party 1
Hercules
Hercules
SourBeeziel
Hercules
Level 104
God Stats
6W - 4L
1,285 SR
Queue Stats
368W - 364L
1,523 Elo+
Party 1
Chaac
Chaac
ThisIsCain1
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,500 Elo+
Party 1
Tyr
Tyr
USAPOL
Tyr
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,326 Elo+
Solo
Cupid
Cupid
ikldnapchldren
Cupid
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
211W - 219L
1,625 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
13
0 / 4 / 2
7,376
671
3,091
13,494
20,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Artio
Javi234
Artio
16
3 / 1 / 0
9,180
835
3,814
11,392
10,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Bake Kujira
MeLLoknIght_83
Bake Kujira
12
0 / 5 / 2
7,147
650
6,137
11,231
13,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
Scramerut
Apollo
12
1 / 8 / 3
7,169
652
5,556
13,142
5,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
jco26
Yu Huang
14
1 / 6 / 1
7,558
687
9,014
11,681
5,913
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Jslime8306
Cerberus
17
10 / 2 / 13
10,529
957
18,967
16,419
16,762
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
SourBeeziel
Hercules
16
4 / 1 / 16
9,200
836
11,196
19,159
14,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 1 / 15
9,075
825
7,944
8,336
5,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyr
USAPOL
Tyr
5
0 / 0 / 0
6,276
571
0
0
0
18
7 / 1 / 14
10,186
926
17,241
10,339
4,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
5
Kills
24
24
Deaths
5
8
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
4
2
0.25
L
Artio
Javi234
Artio
3
1
0
3
W
Cerberus
Jslime8306
Cerberus
10
2
13
8.25
L
Bake Kujira
MeLLoknIght_83
Bake Kujira
0
5
2
0.2
L
Apollo
Scramerut
Apollo
1
8
3
0.31
W
Hercules
SourBeeziel
Hercules
4
1
16
12
W
3
1
15
10.5
W
Tyr
USAPOL
Tyr
0
0
0
0
W
7
1
14
14
L
Yu Huang
jco26
Yu Huang
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,612
Damage
55,348
60,940
Taken
54,253
55,683
Mitigated
41,620
8,605
Healing
30,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
3,091
1,076
936
1,751
13,494
20,473
0
1,685
11,809
6,727
0
L
Artio
Javi234
Artio
3,814
404
1,869
2,373
11,392
10,668
0
2,548
8,844
8,022
0
W
Cerberus
Jslime8306
Cerberus
18,967
691
1,904
7,256
16,419
16,762
143
6,226
9,681
26,083
2,834
L
Bake Kujira
MeLLoknIght_83
Bake Kujira
6,137
3,640
160
767
11,231
13,208
0
2,531
8,700
12,509
0
L
Apollo
Scramerut
Apollo
5,556
1,452
223
286
13,142
5,421
0
5,793
7,349
0
11,253
W
Hercules
SourBeeziel
Hercules
11,196
3,005
753
9,325
19,159
14,098
2,049
7,032
11,808
0
15,630
W
7,944
438
0
1,482
8,336
5,974
213
4,719
3,304
0
18,052
W
Tyr
USAPOL
Tyr
0
0
0
0
0
0
0
0
0
0
0
W
17,241
10,166
4,276
5,692
10,339
4,786
2,745
2,897
7,404
0
40,148
L
Yu Huang
jco26
Yu Huang
9,014
589
0
240
11,681
5,913
0
4,028
7,653
20,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,430
Gold Earned
45,266
64
Minions Killed
116
0
Camps Cleared
0
827,344
Distance Traveled
808,074
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,376
671
9
1
0
166,041
4
L
Artio
9,180
835
4
0
0
196,379
0
W
Cerberus
10,529
957
34
3
0
207,152
0
L
Bake Kujira
7,147
650
16
1
0
142,771
0
L
Apollo
7,169
652
10
1
0
138,250
0
W
Hercules
9,200
836
11
1
0
209,737
0
W
Chaac
9,075
825
29
3
0
205,416
0
W
Tyr
6,276
571
0
0
0
0
0
W
Cupid
10,186
926
42
4
0
185,769
0
L
Yu Huang
7,558
687
25
2
0
183,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role