Player Matchup

Charybdis
Charybdis
Awdjd
Charybdis
Level 103
God Stats
0W - 4L
1,500 SR
Queue Stats
69W - 68L
1,143 Elo+
Party 2
Nox
Nox
GrimeyAfroNinja
Nox
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,752 Elo+
Solo
Thoth
Thoth
TheDoXoLoGY24
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,242 Elo+
Party 3
Anubis
Anubis
ThicBoyRoy 2
Anubis
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,347 Elo+
Party 3
Chang'e
Chang'e
iFuhny
Chang'e
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 214L
1,143 Elo+
Party 2
Team Averages
Level 122
1,500 SR
1,325 Elo+

VS

Team Averages
Level 113
1,500 SR
1,613 Elo+
Ne Zha
Ne Zha
ChiefGuap
Ne Zha
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 102L
1,714 Elo+
Solo
Hun Batz
Hun Batz
Galanova
Hun Batz
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,715 Elo+
Party 1
Terra
Terra
J0K3R524
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,634 Elo+
Party 1
Achilles
Achilles
Wolf Corleon
Achilles
Level 100
God Stats
10W - 9L
1,500 SR
Queue Stats
595W - 613L
1,469 Elo+
Solo
Shiva
Shiva
zay-gaymer
Shiva
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 32L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Awdjd
Charybdis
13
0 / 4 / 7
7,282
728
9,690
9,989
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
7,411
741
5,492
8,248
3,707
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 5
7,575
758
7,173
8,375
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
14
4 / 7 / 2
8,233
823
8,247
11,262
5,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
iFuhny
Chang'e
12
2 / 4 / 1
7,195
720
6,088
10,689
3,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ChiefGuap
Ne Zha
16
4 / 1 / 13
9,221
922
9,919
10,694
7,522
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hun Batz
Galanova
Hun Batz
16
7 / 2 / 6
9,884
988
12,825
13,640
7,709
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
J0K3R524
Terra
14
1 / 1 / 13
8,855
886
2,170
6,805
5,809
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Achilles
Wolf Corleon
Achilles
15
2 / 1 / 10
8,659
866
8,328
20,098
18,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
15
7 / 3 / 7
9,181
918
13,050
16,929
14,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
70
8
Kills
21
21
Deaths
8
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Awdjd
Charybdis
0
4
7
0.88
W
Ne Zha
ChiefGuap
Ne Zha
4
1
13
10.5
W
Hun Batz
Galanova
Hun Batz
7
2
6
5
L
1
3
3
0.83
W
Terra
J0K3R524
Terra
1
1
13
7.5
L
1
3
5
1.17
L
Anubis
4
7
2
0.71
W
Achilles
Wolf Corleon
Achilles
2
1
10
7
L
Chang'e
iFuhny
Chang'e
2
4
1
0.63
W
Shiva
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
46,292
48,563
Taken
68,166
18,452
Mitigated
54,611
16,198
Healing
33,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Awdjd
Charybdis
9,690
4,348
0
584
9,989
3,579
0
462
9,081
0
14,833
W
Ne Zha
ChiefGuap
Ne Zha
9,919
836
619
1,650
10,694
7,522
891
4,755
5,939
0
18,110
W
Hun Batz
Galanova
Hun Batz
12,825
1,925
564
1,021
13,640
7,709
1,661
7,246
6,394
0
29,581
L
5,492
109
669
1,561
8,248
3,707
0
641
7,104
14,155
0
W
Terra
J0K3R524
Terra
2,170
428
7,969
1,636
6,805
5,809
1,414
2,564
4,241
6,174
0
L
7,173
299
314
1,630
8,375
2,716
0
60
7,854
22,118
0
L
Anubis
8,247
148
559
1,367
11,262
5,029
0
587
10,173
16,061
0
W
Achilles
Wolf Corleon
Achilles
8,328
961
1,951
7,941
20,098
18,817
246
6,854
13,244
0
19,184
L
Chang'e
iFuhny
Chang'e
6,088
433
5,561
3,953
10,689
3,421
62
420
9,956
11,117
0
W
Shiva
13,050
908
6,121
4,380
16,929
14,754
68
5,581
11,348
0
20,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,696
Gold Earned
45,800
97
Minions Killed
110
0
Camps Cleared
0
850,433
Distance Traveled
986,535
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,282
728
12
1
0
167,158
0
W
Ne Zha
9,221
922
14
1
0
203,179
0
W
Hun Batz
9,884
988
41
4
0
195,868
0
L
Nox
7,411
741
21
2
0
176,752
0
W
Terra
8,855
886
1
0
0
190,096
0
L
Thoth
7,575
758
33
3
0
175,102
0
L
Anubis
8,233
823
20
2
0
145,995
0
W
Achilles
8,659
866
29
3
0
194,336
0
L
Chang'e
7,195
720
11
1
0
185,426
0
W
Shiva
9,181
918
25
3
0
203,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role