Player Matchup

Arachne
Arachne
Silver II
Larch-Dance
Arachne
Silver II
Level 158
God Stats
36W - 30L
1,699 SR
Queue Stats
197W - 237L
1,548 MMR
Solo
Mulan
Mulan
Silver I
StarslayerMx
Mulan
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,550 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Taimario
Aphrodite
Silver I
Level 145
God Stats
1W - 1L
1,715 SR
Queue Stats
6W - 7L
1,550 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,638 SR
1,549 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 120
1,660 SR
1,544 MMR
Kuzenbo
Kuzenbo
Bronze III
bopitmaster
Kuzenbo
Bronze III
Level 157
God Stats
96W - 99L
1,565 SR
Queue Stats
330W - 361L
1,556 MMR
Party 1
Kukulkan
Kukulkan
Gold V
daguylee
Kukulkan
Gold V
Level 49
God Stats
17W - 26L
1,637 SR
Queue Stats
199W - 229L
1,520 MMR
Solo
Bastet
Bastet
Bronze III
ii JAIVIeS
Bastet
Bronze III
Level 154
God Stats
2W - 4L
1,778 SR
Queue Stats
306W - 310L
1,556 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Larch-Dance
Arachne
14
1 / 5 / 2
9,160
654
9,981
22,153
14,090
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 3 / 1
9,892
707
13,919
16,466
10,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Taimario
Aphrodite
14
0 / 4 / 3
9,063
647
9,215
16,253
7,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesThothNe ZhaCharonVulcan

VS

Bans
AresBaron SamediBacchusMorgan Le FayFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
bopitmaster
Kuzenbo
17
2 / 0 / 10
10,274
734
12,336
17,915
29,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
daguylee
Kukulkan
17
5 / 2 / 4
11,067
791
12,795
8,671
4,855
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
ii JAIVIeS
Bastet
17
5 / 1 / 7
10,775
770
19,185
15,502
10,286
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
3
Kills
12
12
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
Larch-Dance
Arachne
1
5
2
0.4
L
2
3
1
0.83
L
Aphrodite
Taimario
Aphrodite
0
4
3
0.38
W
Kuzenbo
bopitmaster
Kuzenbo
2
0
10
7
W
Kukulkan
daguylee
Kukulkan
5
2
4
3.5
W
Bastet
ii JAIVIeS
Bastet
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,115
Damage
44,316
54,872
Taken
42,088
32,345
Mitigated
44,619
24,486
Healing
10,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Larch-Dance
Arachne
9,981
4,771
0
7,022
22,153
14,090
1,009
10,182
11,264
0
38,794
L
13,919
1,784
0
3,001
16,466
10,357
154
4,955
11,069
0
44,054
L
Aphrodite
Taimario
Aphrodite
9,215
1,013
6,227
8,236
16,253
7,898
531
7,505
8,283
42,613
0
W
Kuzenbo
bopitmaster
Kuzenbo
12,336
3,315
0
4,268
17,915
29,478
463
3,389
14,489
31,730
2,484
W
Kukulkan
daguylee
Kukulkan
12,795
977
0
286
8,671
4,855
1,044
1,836
6,806
63,655
1,251
W
Bastet
ii JAIVIeS
Bastet
19,185
5,106
0
5,784
15,502
10,286
656
4,062
11,388
0
48,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,115
Gold Earned
32,116
210
Minions Killed
225
0
Camps Cleared
0
711,113
Distance Traveled
811,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,160
654
54
4
0
233,000
0
L
Mulan
9,892
707
64
5
0
253,668
0
L
Aphrodite
9,063
647
92
7
0
224,445
0
W
Kuzenbo
10,274
734
44
3
0
278,508
0
W
Kukulkan
11,067
791
122
9
0
232,226
1
W
Bastet
10,775
770
59
4
0
300,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role