Player Matchup

Fenrir
Fenrir
Athéna16
Fenrir
Level 119
God Stats
4W - 5L
1,500 SR
Queue Stats
258W - 221L
1,500 Elo+
Solo
Ra
Ra
OBLONGIVER
Ra
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
116W - 89L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
PwinUltra
Cthulhu
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 41L
1,321 Elo+
Solo
Chernobog
Chernobog
Techorias
Chernobog
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 89L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tanz0r
Tsukuyomi
Level 81
God Stats
25W - 19L
1,463 SR
Queue Stats
40W - 39L
1,327 Elo+
Solo
Team Averages
Level 123
1,493 SR
1,430 Elo+

VS

Team Averages
Level 144
1,500 SR
1,508 Elo+
Athena
Athena
 
Athena
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Stresssful
Poseidon
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
42W - 36L
1,544 Elo+
Solo
Susano
Susano
Thatsmybanana
Susano
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 192L
1,494 Elo+
Solo
Anubis
Anubis
Verräter
Anubis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Athéna16
Fenrir
10
7 / 1 / 0
6,242
624
7,400
13,114
4,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 0 / 2
6,562
656
4,337
4,665
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
PwinUltra
Cthulhu
9
0 / 1 / 1
5,453
545
2,192
7,780
3,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Techorias
Chernobog
11
1 / 0 / 4
5,633
563
5,099
4,483
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Tsukuyomi
tanz0r
Tsukuyomi
10
2 / 0 / 3
5,471
547
2,953
4,746
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 1 / 2
5,140
514
2,851
7,329
5,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
 
Apollo
9
1 / 2 / 0
5,131
513
2,364
6,251
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Poseidon
Stresssful
Poseidon
9
0 / 4 / 0
5,003
500
2,739
5,321
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,606
461
2,354
6,060
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Verräter
Anubis
9
1 / 5 / 0
5,144
514
4,239
7,916
3,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
14
Kills
2
2
Deaths
14
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
1
2
1
L
Apollo
 
Apollo
1
2
0
0.5
W
Fenrir
Athéna16
Fenrir
7
1
0
7
W
4
0
2
5
W
Cthulhu
PwinUltra
Cthulhu
0
1
1
0.5
L
Poseidon
Stresssful
Poseidon
0
4
0
0
W
Chernobog
Techorias
Chernobog
1
0
4
3
L
0
2
0
0
L
Anubis
Verräter
Anubis
1
5
0
0.2
W
Tsukuyomi
tanz0r
Tsukuyomi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
14,547
34,788
Taken
32,877
13,226
Mitigated
15,272
16,472
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
2,851
637
0
2,672
7,329
5,771
0
1,331
5,998
14,648
0
L
Apollo
 
Apollo
2,364
1,730
0
1,828
6,251
2,463
0
647
5,604
0
35,053
W
Fenrir
Athéna16
Fenrir
7,400
2,447
0
5,684
13,114
4,434
0
4,912
8,132
0
31,421
W
4,337
712
252
1,932
4,665
1,734
0
1,844
2,715
48,082
1,472
W
Cthulhu
PwinUltra
Cthulhu
2,192
299
1,324
1,898
7,780
3,695
0
1,992
5,738
24,423
1,862
L
Poseidon
Stresssful
Poseidon
2,739
557
0
548
5,321
1,804
0
2,878
2,443
34,075
0
W
Chernobog
Techorias
Chernobog
5,099
2,867
0
2,199
4,483
1,713
0
627
3,856
0
41,065
L
2,354
407
0
2,716
6,060
2,107
0
648
5,412
0
29,249
L
Anubis
Verräter
Anubis
4,239
446
2
1,810
7,916
3,127
0
805
7,111
24,468
0
W
Tsukuyomi
tanz0r
Tsukuyomi
2,953
441
0
3,183
4,746
1,650
11
228
4,518
0
36,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,361
Gold Earned
25,024
324
Minions Killed
254
0
Camps Cleared
0
1,076,129
Distance Traveled
942,668
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,140
514
26
3
0
241,912
3
L
Apollo
5,131
513
54
5
0
173,363
1
W
Fenrir
6,242
624
56
6
0
213,723
0
W
Ra
6,562
656
90
9
0
204,160
1
W
Cthulhu
5,453
545
31
3
0
197,695
0
L
Poseidon
5,003
500
71
7
0
187,217
0
W
Chernobog
5,633
563
79
8
0
215,304
2
L
Susano
4,606
461
61
6
0
221,186
0
L
Anubis
5,144
514
42
4
0
118,990
0
W
Tsukuyomi
5,471
547
68
7
0
245,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role