Player Matchup

Awilix
Awilix
 
Awilix
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeathBaker
Chaac
Level 93
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 13L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
DwarfInAJar
Ah Puch
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 6L
1,105 Elo+
Party 1
Sylvanus
Sylvanus
Skotobazina
Sylvanus
Level 115
God Stats
14W - 8L
1,199 SR
Queue Stats
46W - 46L
1,475 Elo+
Solo
Bacchus
Bacchus
pigchale
Bacchus
Level 117
God Stats
11W - 10L
1,441 SR
Queue Stats
14W - 16L
1,399 Elo+
Party 1
Team Averages
Level 106
1,428 SR
1,376 Elo+

VS

Team Averages
Level 144
1,380 SR
1,423 Elo+
Thor
Thor
Ellipsism93
Thor
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 98L
1,294 Elo+
Party 2
Hel
Hel
Jedi-TheDankTank
Hel
Level 228
God Stats
14W - 14L
1,500 SR
Queue Stats
616W - 596L
1,560 Elo+
Solo
Khepri
Khepri
MojaiBros
Khepri
Level 103
God Stats
1W - 2L
1,491 SR
Queue Stats
79W - 85L
1,294 Elo+
Party 2
King Arthur
King Arthur
Zmo_86
King Arthur
Level 158
God Stats
11W - 20L
1,288 SR
Queue Stats
182W - 199L
1,508 Elo+
Solo
Izanami
Izanami
xWeSSx
Izanami
Level 125
God Stats
144W - 137L
1,122 SR
Queue Stats
693W - 666L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 1 / 5
5,929
593
6,892
8,986
3,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
10
2 / 3 / 4
5,688
569
6,972
9,776
10,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
DwarfInAJar
Ah Puch
12
5 / 0 / 2
6,191
619
5,117
6,019
2,227
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
Skotobazina
Sylvanus
11
4 / 0 / 2
6,309
631
4,494
5,360
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
pigchale
Bacchus
10
1 / 0 / 10
6,108
611
5,316
7,318
6,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 3
5,039
504
5,358
10,323
3,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,713
571
3,275
6,329
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
MojaiBros
Khepri
8
0 / 3 / 0
5,095
510
2,223
8,321
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Zmo_86
King Arthur
9
3 / 3 / 0
5,792
579
5,025
11,653
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
xWeSSx
Izanami
9
0 / 4 / 0
4,797
480
2,416
6,905
2,662
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
4
4
Deaths
17
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
5
1
5
7.5
W
Chaac
2
3
4
1.33
W
Ah Puch
DwarfInAJar
Ah Puch
5
0
2
6
L
0
4
3
0.38
L
1
3
0
0.33
L
Khepri
MojaiBros
Khepri
0
3
0
0
W
Sylvanus
Skotobazina
Sylvanus
4
0
2
5
L
King Arthur
Zmo_86
King Arthur
3
3
0
1
W
Bacchus
pigchale
Bacchus
1
0
10
6
L
Izanami
xWeSSx
Izanami
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,791
Damage
18,297
37,459
Taken
43,531
26,426
Mitigated
22,177
10,469
Healing
10,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
6,892
2,845
0
500
8,986
3,819
0
889
8,011
0
54,009
W
Chaac
6,972
1,280
0
3,503
9,776
10,960
4
358
9,390
0
34,279
W
Ah Puch
DwarfInAJar
Ah Puch
5,117
450
0
2,189
6,019
2,227
0
2,100
3,781
44,942
2,183
L
5,358
1,478
0
2,661
10,323
3,715
0
2,116
8,078
0
28,825
L
3,275
490
468
2,505
6,329
3,360
0
3,307
3,022
41,283
734
L
Khepri
MojaiBros
Khepri
2,223
374
0
1,514
8,321
6,099
0
3,772
4,549
15,928
471
W
Sylvanus
Skotobazina
Sylvanus
4,494
2,051
532
2,496
5,360
2,903
570
918
4,442
33,154
13,986
L
King Arthur
Zmo_86
King Arthur
5,025
949
0
2,291
11,653
6,341
0
1,304
9,913
0
38,552
W
Bacchus
pigchale
Bacchus
5,316
936
0
1,249
7,318
6,517
0
898
6,395
16,298
0
L
Izanami
xWeSSx
Izanami
2,416
1,732
0
639
6,905
2,662
0
3,865
3,040
0
36,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
26,436
310
Minions Killed
291
0
Camps Cleared
0
1,063,954
Distance Traveled
957,202
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
5,929
593
79
8
0
256,374
0
W
Chaac
5,688
569
57
6
0
195,482
0
W
Ah Puch
6,191
619
78
8
0
204,839
3
L
Thor
5,039
504
48
5
0
204,537
0
L
Hel
5,713
571
86
9
0
191,318
0
L
Khepri
5,095
510
29
3
0
202,016
0
W
Sylvanus
6,309
631
84
8
0
201,986
4
L
King Arthur
5,792
579
60
6
0
183,809
0
W
Bacchus
6,108
611
12
1
0
205,273
0
L
Izanami
4,797
480
68
7
0
175,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role