Player Matchup

Chernobog
Chernobog
Bronze I
 
Chernobog
Bronze I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
IHateOW2
Kumbhakarna
Bronze III
Level 56
God Stats
41W - 31L
1,189 SR
Queue Stats
148W - 137L
1,367 MMR
Party 2
Nike
Nike
Silver V
Jytari
Nike
Silver V
Level 126
God Stats
14W - 14L
1,603 SR
Queue Stats
262W - 264L
1,097 MMR
Solo
Cthulhu
Cthulhu
Bronze III
hubadubdub
Cthulhu
Bronze III
Level 156
God Stats
91W - 62L
1,636 SR
Queue Stats
213W - 192L
1,412 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 126
1,486 SR
1,375 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 157
1,358 SR
1,298 MMR
Fenrir
Fenrir
Silver IV
Destroyer0555
Fenrir
Silver IV
Level 180
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 49L
1,363 MMR
Party 1
Artio
Artio
Bronze IV
PINSTRIPESAX
Artio
Bronze IV
Level 152
God Stats
6W - 10L
1,087 SR
Queue Stats
103W - 136L
1,038 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
PraiseCorvus
Baron Samedi
Bronze III
Level 141
God Stats
4W - 3L
1,103 SR
Queue Stats
81W - 79L
1,362 MMR
Solo
Hachiman
Hachiman
Silver IV
Uhtred Crow
Hachiman
Silver IV
Level 149
God Stats
2W - 0L
1,598 SR
Queue Stats
4W - 6L
1,363 MMR
Party 1
Sun Wukong
Sun Wukong
Silver IV
Young Nitwit
Sun Wukong
Silver IV
Level 164
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 100L
1,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
3 / 5 / 6
9,887
549
13,393
18,002
8,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
 
Tiamat
13
0 / 2 / 0
7,663
426
2,481
7,332
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
IHateOW2
Kumbhakarna
12
2 / 2 / 7
8,852
492
5,460
20,076
20,265
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Jytari
Nike
15
4 / 6 / 1
9,492
527
11,826
16,235
10,473
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
hubadubdub
Cthulhu
16
4 / 3 / 3
9,270
515
18,805
17,685
14,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
TyrRatatoskrAh Muzen CabKukulkanThanatos

VS

Bans
AresAo KuangBake KujiraGebArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 3 / 6
10,068
559
11,620
22,463
11,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
0 / 2 / 4
7,958
442
4,657
21,641
19,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
PraiseCorvus
Baron Samedi
14
3 / 4 / 3
9,112
506
6,606
14,784
6,200
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Hachiman
Uhtred Crow
Hachiman
16
3 / 3 / 3
9,693
539
12,692
14,075
4,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
Young Nitwit
Sun Wukong
18
5 / 1 / 6
11,290
627
13,230
20,105
20,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
40
13
Kills
18
18
Deaths
13
17
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
5
6
1.2
L
Tiamat
 
Tiamat
0
2
0
0
W
7
3
6
3.33
L
Kumbhakarna
IHateOW2
Kumbhakarna
2
2
7
2.75
L
Nike
Jytari
Nike
4
6
1
0.75
W
0
2
4
1
W
Baron Samedi
PraiseCorvus
Baron Samedi
3
4
3
1.13
W
Hachiman
Uhtred Crow
Hachiman
3
3
3
1.5
W
Sun Wukong
Young Nitwit
Sun Wukong
5
1
6
8
L
Cthulhu
hubadubdub
Cthulhu
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,965
Damage
48,805
79,330
Taken
93,068
58,236
Mitigated
63,204
15,625
Healing
27,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
13,393
7,734
0
6,835
18,002
8,233
344
2,641
15,361
0
85,134
L
Tiamat
 
Tiamat
2,481
296
0
2,275
7,332
4,313
6
1,764
5,568
53,718
0
W
11,620
6,171
0
6,940
22,463
11,596
66
5,784
16,679
0
86,199
L
Kumbhakarna
IHateOW2
Kumbhakarna
5,460
650
2,059
2,874
20,076
20,265
0
3,521
16,555
19,756
2,150
L
Nike
Jytari
Nike
11,826
1,217
0
690
16,235
10,473
0
1,468
14,767
0
71,928
W
4,657
267
652
3,755
21,641
19,818
280
6,205
15,436
35,563
2,592
W
Baron Samedi
PraiseCorvus
Baron Samedi
6,606
794
518
4,292
14,784
6,200
330
6,364
8,420
55,457
1,767
W
Hachiman
Uhtred Crow
Hachiman
12,692
7,491
0
6,304
14,075
4,793
684
5,117
8,958
0
80,174
W
Sun Wukong
Young Nitwit
Sun Wukong
13,230
1,743
0
4,935
20,105
20,797
51
3,226
16,879
0
93,236
L
Cthulhu
hubadubdub
Cthulhu
18,805
1,290
377
515
17,685
14,952
0
2,219
15,466
83,771
3,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,164
Gold Earned
48,121
459
Minions Killed
517
0
Camps Cleared
0
1,662,384
Distance Traveled
1,755,990
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,887
549
108
6
0
350,852
4
L
Tiamat
7,663
426
89
5
0
244,187
0
W
Fenrir
10,068
559
108
6
0
408,064
0
L
Kumbhakarna
8,852
492
27
2
0
374,945
3
L
Nike
9,492
527
116
6
0
287,274
1
W
Artio
7,958
442
42
2
0
351,029
0
W
Baron Samedi
9,112
506
92
5
0
353,629
3
W
Hachiman
9,693
539
118
7
0
321,792
3
W
Sun Wukong
11,290
627
157
9
0
321,476
0
L
Cthulhu
9,270
515
119
7
0
405,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role