Player Matchup

Scylla
Scylla
CalmPokerAce
Scylla
Level 159
God Stats
2W - 10L
1,500 SR
Queue Stats
187W - 185L
1,210 Elo+
Solo
Baba Yaga
Baba Yaga
GreenBaySteve84
Baba Yaga
Level 176
God Stats
13W - 13L
1,500 SR
Queue Stats
769W - 793L
1,600 Elo+
Solo
Jormungandr
Jormungandr
Kronic_Weezing
Jormungandr
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 37L
1,314 Elo+
Solo
Atlas
Atlas
Tabe0V0
Atlas
Level 149
God Stats
6W - 1L
1,500 SR
Queue Stats
444W - 460L
1,602 Elo+
Solo
Yemoja
Yemoja
xVar1sx
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,264 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,398 Elo+

VS

Team Averages
Level 107
1,500 SR
1,545 Elo+
Fafnir
Fafnir
 
Fafnir
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Crudesoldier21
Hun Batz
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 117L
1,526 Elo+
Solo
Anhur
Anhur
IMitUA
Anhur
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
128W - 146L
1,489 Elo+
Solo
Martichoras
Martichoras
Nandiacsaszar
Martichoras
Level 139
God Stats
13W - 15L
1,500 SR
Queue Stats
517W - 525L
1,534 Elo+
Solo
Aphrodite
Aphrodite
Rixtanador
Aphrodite
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 8L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 4 / 5
11,710
732
15,262
12,224
5,211
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
GreenBaySteve84
Baba Yaga
16
1 / 5 / 6
9,583
599
14,832
12,849
5,853
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
Kronic_Weezing
Jormungandr
17
6 / 2 / 3
10,657
666
16,624
16,250
18,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Atlas
Tabe0V0
Atlas
15
1 / 2 / 7
9,857
616
11,282
24,743
17,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
xVar1sx
Yemoja
17
1 / 4 / 8
10,642
665
12,822
22,151
18,378
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
17
1 / 4 / 6
11,119
695
9,996
22,000
27,326
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
19
9 / 6 / 4
12,556
785
18,216
16,450
9,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Anhur
IMitUA
Anhur
18
4 / 4 / 7
11,049
691
16,353
18,523
8,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Nandiacsaszar
Martichoras
20
3 / 1 / 13
11,930
746
22,814
18,063
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Aphrodite
Rixtanador
Aphrodite
17
0 / 1 / 9
9,823
614
4,020
17,404
10,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
56
13
Kills
17
17
Deaths
16
29
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
4
6
1
L
Scylla
4
4
5
1.63
W
Hun Batz
9
6
4
1.83
L
Baba Yaga
GreenBaySteve84
Baba Yaga
1
5
6
0.8
W
Anhur
IMitUA
Anhur
4
4
7
1.88
L
Jormungandr
Kronic_Weezing
Jormungandr
6
2
3
3.75
W
Martichoras
Nandiacsaszar
Martichoras
3
1
13
9.5
W
Aphrodite
Rixtanador
Aphrodite
0
1
9
4.5
L
Atlas
Tabe0V0
Atlas
1
2
7
2.25
L
Yemoja
xVar1sx
Yemoja
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,822
Damage
71,399
88,217
Taken
92,440
65,481
Mitigated
63,542
30,770
Healing
45,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
9,996
3,244
3,509
6,148
22,000
27,326
281
11,981
9,796
14,012
3,059
L
Scylla
15,262
543
4,772
3,223
12,224
5,211
78
1,891
10,333
47,828
464
W
Hun Batz
18,216
3,738
2,348
1,551
16,450
9,554
971
10,513
5,749
0
30,389
L
Baba Yaga
GreenBaySteve84
Baba Yaga
14,832
1,114
329
1,445
12,849
5,853
113
615
12,234
25,021
128
W
Anhur
IMitUA
Anhur
16,353
8,740
1,412
2,155
18,523
8,068
2,270
15,318
2,642
0
33,711
L
Jormungandr
Kronic_Weezing
Jormungandr
16,624
2,112
1,112
1,892
16,250
18,158
0
2,418
13,832
26,515
1,917
W
Martichoras
Nandiacsaszar
Martichoras
22,814
5,930
949
2,974
18,063
8,207
2,647
15,275
2,461
0
57,746
W
Aphrodite
Rixtanador
Aphrodite
4,020
398
12,588
12,306
17,404
10,387
1,178
13,966
3,055
11,265
0
L
Atlas
Tabe0V0
Atlas
11,282
1,291
2,452
10,259
24,743
17,881
0
4,876
19,867
15,885
263
L
Yemoja
xVar1sx
Yemoja
12,822
1,070
3,322
1,964
22,151
18,378
390
3,119
19,032
24,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,449
Gold Earned
56,477
165
Minions Killed
161
0
Camps Cleared
0
1,293,056
Distance Traveled
1,486,664
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,119
695
13
1
0
297,319
1
L
Scylla
11,710
732
79
5
0
317,599
1
W
Hun Batz
12,556
785
31
2
0
280,994
0
L
Baba Yaga
9,583
599
32
2
0
275,491
0
W
Anhur
11,049
691
32
2
0
265,950
0
L
Jormungandr
10,657
666
23
1
0
236,228
0
W
Martichoras
11,930
746
65
4
0
321,104
0
W
Aphrodite
9,823
614
20
1
0
321,297
0
L
Atlas
9,857
616
5
0
0
227,246
0
L
Yemoja
10,642
665
26
2
0
236,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role