Player Matchup

Apollo
Apollo
 
Apollo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
D1RTYB1RD69
Awilix
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,500 Elo+
Solo
Surtr
Surtr
Lock ON88
Surtr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 1
Bacchus
Bacchus
SPAWN OF REAPER
Bacchus
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 26L
1,505 Elo+
Party 1
Team Averages
Level 129
1,500 SR
1,501 Elo+

VS

Team Averages
Level 85
1,634 SR
1,534 Elo+
Charybdis
Charybdis
ThaGlizzygod24
Charybdis
Level 103
God Stats
8W - 5L
1,805 SR
Queue Stats
69W - 66L
1,527 Elo+
Solo
Surtr
Surtr
XtremeMindset
Surtr
Level 61
God Stats
13W - 7L
1,865 SR
Queue Stats
17W - 12L
1,585 Elo+
Party 2
Sobek
Sobek
XxDBOOxX_559
Sobek
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 73L
1,748 Elo+
Solo
Nu Wa
Nu Wa
YinDijin
Nu Wa
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Awilix
Awilix
chrisibarra23
Awilix
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 69L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 2 / 1
5,801
527
5,183
7,034
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
 
Nu Wa
10
0 / 2 / 0
5,537
503
3,119
4,460
972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
9
0 / 4 / 1
5,069
461
4,107
11,047
4,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Lock ON88
Surtr
10
0 / 2 / 0
5,766
524
6,464
11,131
9,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
1 / 1 / 0
5,442
495
3,903
8,401
8,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ThaGlizzygod24
Charybdis
11
2 / 1 / 1
5,953
541
4,159
8,938
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 0 / 0
5,488
499
5,423
8,189
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 4
6,026
548
4,146
9,055
7,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
YinDijin
Nu Wa
11
3 / 0 / 4
6,413
583
5,464
3,707
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
4 / 0 / 3
6,358
578
6,966
8,073
3,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
11
11
Deaths
1
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
L
Nu Wa
 
Nu Wa
0
2
0
0
L
Awilix
0
4
1
0.13
L
Surtr
Lock ON88
Surtr
0
2
0
0
L
1
1
0
1
W
Charybdis
ThaGlizzygod24
Charybdis
2
1
1
2.5
W
1
0
0
1
W
1
0
4
3
W
Nu Wa
YinDijin
Nu Wa
3
0
4
5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,776
Damage
26,158
42,073
Taken
37,962
25,845
Mitigated
19,222
9,841
Healing
13,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,183
3,354
0
2,235
7,034
2,704
0
1,649
5,345
0
49,408
L
Nu Wa
 
Nu Wa
3,119
982
0
452
4,460
972
0
3,127
1,115
38,360
0
L
Awilix
4,107
1,958
0
1,207
11,047
4,307
0
1,308
9,708
0
40,775
L
Surtr
Lock ON88
Surtr
6,464
2,733
0
3,507
11,131
9,827
0
1,355
9,239
588
43,811
L
3,903
648
0
2,440
8,401
8,035
0
1,948
6,328
24,550
1,737
W
Charybdis
ThaGlizzygod24
Charybdis
4,159
2,202
0
4,651
8,938
2,980
1,121
1,777
7,161
0
45,633
W
5,423
2,650
0
2,063
8,189
4,159
246
738
7,063
1,269
33,610
W
4,146
317
288
4,951
9,055
7,443
0
2,023
6,944
23,698
0
W
Nu Wa
YinDijin
Nu Wa
5,464
2,058
0
0
3,707
1,214
246
1,506
2,201
37,121
1,701
W
6,966
3,143
162
1,298
8,073
3,426
0
1,090
6,761
0
44,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,615
Gold Earned
30,238
330
Minions Killed
307
0
Camps Cleared
0
1,057,322
Distance Traveled
1,063,284
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,801
527
79
7
0
195,540
2
L
Nu Wa
5,537
503
66
6
0
202,162
2
L
Awilix
5,069
461
60
5
0
240,111
0
L
Surtr
5,766
524
87
8
0
199,355
0
L
Bacchus
5,442
495
38
3
0
220,154
2
W
Charybdis
5,953
541
67
6
0
191,437
4
W
Surtr
5,488
499
81
7
0
207,767
0
W
Sobek
6,026
548
32
3
0
206,233
2
W
Nu Wa
6,413
583
56
5
0
207,843
0
W
Awilix
6,358
578
71
6
0
250,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role