Player Matchup

Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GlideDrexler
Anhur
Level 27
God Stats
6W - 6L
1,722 SR
Queue Stats
162W - 173L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
SonicSlugg5534
Ratatoskr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
191W - 201L
1,500 Elo+
Party 1
Sobek
Sobek
dougtwister
Sobek
Level 129
God Stats
5W - 8L
1,715 SR
Queue Stats
163W - 155L
1,736 Elo+
Solo
Kali
Kali
woernerX
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 168L
1,500 Elo+
Party 1
Team Averages
Level 90
1,588 SR
1,547 Elo+

VS

Team Averages
Level 120
1,500 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Frankieb4205189
Ganesha
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 29L
1,650 Elo+
Party 2
Bacchus
Bacchus
HEAN27
Bacchus
Level 156
God Stats
10W - 11L
1,500 SR
Queue Stats
499W - 488L
1,674 Elo+
Solo
Raijin
Raijin
RaciestPayload
Raijin
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,546 Elo+
Party 2
Guan Yu
Guan Yu
Slatyr
Guan Yu
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 25L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
5 / 3 / 4
7,808
781
4,906
11,772
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
1 / 2 / 7
6,870
687
7,010
9,138
5,010
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
SonicSlugg5534
Ratatoskr
11
0 / 4 / 8
6,335
634
4,339
11,264
6,099
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
4 / 4 / 3
7,710
771
7,496
14,407
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Kali
12
1 / 4 / 5
6,543
654
4,108
7,326
3,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 1 / 10
8,512
851
17,129
6,268
2,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 10
8,029
803
5,468
9,349
9,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
HEAN27
Bacchus
17
7 / 2 / 7
9,362
936
12,126
14,932
18,568
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
8 / 1 / 4
9,083
908
8,795
7,823
3,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Slatyr
Guan Yu
12
0 / 5 / 10
7,254
725
3,205
10,625
9,748
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
11
Kills
17
17
Deaths
11
27
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
5
3
4
2.33
W
Janus
 
Janus
2
1
10
7
W
0
2
10
2.5
L
1
2
7
2.25
W
Bacchus
HEAN27
Bacchus
7
2
7
5.25
W
8
1
4
10
W
Guan Yu
Slatyr
Guan Yu
0
5
10
1
L
Ratatoskr
SonicSlugg5534
Ratatoskr
0
4
8
1
L
4
4
3
1.38
L
Kali
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,859
Damage
46,723
53,907
Taken
48,997
44,337
Mitigated
44,509
20,915
Healing
20,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,906
2,037
3,183
5,179
11,772
12,179
0
8,154
3,084
0
8,663
W
Janus
 
Janus
17,129
1,211
2,290
3,194
6,268
2,746
1,551
1,436
4,832
36,385
877
W
5,468
337
790
1,887
9,349
9,983
362
1,544
7,805
7,264
881
L
7,010
3,687
0
2,907
9,138
5,010
0
7,564
1,210
0
18,665
W
Bacchus
HEAN27
Bacchus
12,126
543
814
6,230
14,932
18,568
491
1,214
13,718
19,288
1,426
W
8,795
1,339
819
1,493
7,823
3,464
1,024
1,599
6,224
20,346
0
W
Guan Yu
Slatyr
Guan Yu
3,205
283
1,680
1,279
10,625
9,748
0
1,204
9,421
0
4,202
L
Ratatoskr
SonicSlugg5534
Ratatoskr
4,339
682
587
3,864
11,264
6,099
0
9,086
1,683
0
7,032
L
7,496
519
808
4,241
14,407
17,437
0
8,814
5,047
17,734
649
L
Kali
4,108
719
0
146
7,326
3,612
0
5,998
853
0
7,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,266
Gold Earned
42,240
56
Minions Killed
113
0
Camps Cleared
0
880,363
Distance Traveled
905,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,808
781
1
0
0
185,040
0
W
Janus
8,512
851
60
6
0
188,452
0
W
Ganesha
8,029
803
0
0
0
144,383
0
L
Anhur
6,870
687
25
3
0
167,234
0
W
Bacchus
9,362
936
19
2
0
192,058
0
W
Raijin
9,083
908
28
3
0
181,126
0
W
Guan Yu
7,254
725
6
1
0
199,073
0
L
Ratatoskr
6,335
634
4
0
0
172,293
0
L
Sobek
7,710
771
16
2
0
180,937
0
L
Kali
6,543
654
10
1
0
174,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role