Player Matchup

Nemesis
Nemesis
FatherXylophone
Nemesis
Level 120
God Stats
2W - 2L
1,729 SR
Queue Stats
216W - 214L
1,627 Elo+
Party 1
Baba Yaga
Baba Yaga
Malthous5
Baba Yaga
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 41L
1,812 Elo+
Party 1
Maui
Maui
Mintpastelsky
Maui
Level 80
God Stats
4W - 1L
1,902 SR
Queue Stats
6W - 2L
1,818 Elo+
Party 1
Anhur
Anhur
apollyomi
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 1
Sun Wukong
Sun Wukong
isleeee
Sun Wukong
Level 35
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,753 Elo+
Party 1
Team Averages
Level 67
1,626 SR
1,746 Elo+

VS

Team Averages
Level 109
1,469 SR
1,669 Elo+
Yemoja
Yemoja
Cloudy Set 4
Yemoja
Level 136
God Stats
3W - 7L
1,359 SR
Queue Stats
244W - 217L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
Deathstat12
Cu Chulainn
Level 52
God Stats
9W - 9L
1,500 SR
Queue Stats
331W - 324L
1,655 Elo+
Solo
Ymir
Ymir
Dmentia
Ymir
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 13L
1,825 Elo+
Party 2
Ra
Ra
FadedChunk
Ra
Level 155
God Stats
5W - 3L
1,500 SR
Queue Stats
98W - 68L
1,843 Elo+
Party 2
Artemis
Artemis
allywaaa
Artemis
Level 156
God Stats
12W - 9L
1,488 SR
Queue Stats
151W - 152L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
5,416
542
3,143
8,898
3,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Malthous5
Baba Yaga
11
0 / 0 / 3
5,966
597
3,155
4,068
1,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 0 / 2
5,273
527
2,211
6,345
3,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
apollyomi
Anhur
9
1 / 2 / 2
5,053
505
3,815
7,061
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Sun Wukong
isleeee
Sun Wukong
9
0 / 3 / 0
4,663
466
4,644
9,439
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
2 / 0 / 0
5,529
553
3,147
6,468
3,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Deathstat12
Cu Chulainn
12
2 / 0 / 1
7,252
725
5,899
9,447
6,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Dmentia
Ymir
11
2 / 1 / 2
5,898
590
3,752
5,651
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
1 / 1 / 1
5,956
596
3,311
4,416
1,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
allywaaa
Artemis
10
0 / 2 / 1
5,282
528
6,049
6,933
2,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
12
4
Kills
7
7
Deaths
4
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
0
0
2
W
Cu Chulainn
Deathstat12
Cu Chulainn
2
0
1
2.5
W
Ymir
Dmentia
Ymir
2
1
2
3
W
1
1
1
1.5
L
2
2
1
1.25
L
Baba Yaga
Malthous5
Baba Yaga
0
0
3
1.5
L
1
0
2
2
W
Artemis
allywaaa
Artemis
0
2
1
0.25
L
Anhur
apollyomi
Anhur
1
2
2
1
L
Sun Wukong
isleeee
Sun Wukong
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
22,158
35,811
Taken
32,915
17,938
Mitigated
16,480
8,930
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
3,147
777
2,513
1,181
6,468
3,218
0
1,687
4,781
19,232
0
W
Cu Chulainn
Deathstat12
Cu Chulainn
5,899
945
0
1,999
9,447
6,406
0
0
8,842
58
49,751
W
Ymir
Dmentia
Ymir
3,752
1,136
0
3,205
5,651
2,723
0
405
5,210
43,510
679
W
3,311
460
519
1,121
4,416
1,740
0
1,773
2,643
48,107
1,016
L
3,143
1,373
0
1,031
8,898
3,663
0
3,868
5,030
0
35,435
L
Baba Yaga
Malthous5
Baba Yaga
3,155
249
0
1,258
4,068
1,652
0
1,473
2,548
52,096
2,441
L
2,211
541
109
1,205
6,345
3,992
0
2,049
4,296
11,180
0
W
Artemis
allywaaa
Artemis
6,049
2,292
0
936
6,933
2,393
0
2,158
4,775
0
42,173
L
Anhur
apollyomi
Anhur
3,815
1,663
0
1,627
7,061
2,413
175
1,907
5,154
0
37,412
L
Sun Wukong
isleeee
Sun Wukong
4,644
1,264
0
3,700
9,439
6,218
0
691
8,748
0
27,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,371
Gold Earned
29,917
265
Minions Killed
358
0
Camps Cleared
0
1,009,194
Distance Traveled
991,087
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,529
553
31
3
0
189,221
5
W
Cu Chulainn
7,252
725
95
10
0
198,631
0
W
Ymir
5,898
590
75
8
0
221,748
1
W
Ra
5,956
596
90
9
0
211,751
1
L
Nemesis
5,416
542
51
5
0
241,821
0
L
Baba Yaga
5,966
597
103
10
0
214,387
0
L
Maui
5,273
527
6
1
0
201,297
4
W
Artemis
5,282
528
67
7
0
169,736
1
L
Anhur
5,053
505
68
7
0
175,738
2
L
Sun Wukong
4,663
466
37
4
0
175,951
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role