Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Lachmann
Fenrir
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
244W - 262L
1,241 Elo+
Solo
Agni
Agni
Mad_Sorrow
Agni
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,432 Elo+
Solo
Horus
Horus
Prolix226
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,297 Elo+
Party 1
Freya
Freya
SyndromSnake
Freya
Level 60
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 69L
1,515 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,397 Elo+

VS

Team Averages
Level 134
1,500 SR
1,507 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
JAWAXDD
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
MuchoVicio
Guan Yu
Level 107
God Stats
1W - 5L
1,500 SR
Queue Stats
426W - 449L
1,593 Elo+
Solo
Lancelot
Lancelot
OGpapiez
Lancelot
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 2
Geb
Geb
TMGammaSlaYeR
Geb
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 1 / 7
6,008
1,202
3,711
3,252
1,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fenrir
Lachmann
Fenrir
11
3 / 0 / 7
6,116
1,223
4,838
5,148
4,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 6
6,515
1,303
6,830
3,264
1,236
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
Prolix226
Horus
9
1 / 1 / 5
5,858
1,172
2,192
4,414
3,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

10
1 / 0 / 7
5,856
1,171
3,974
3,775
1,656
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
9
1 / 4 / 1
5,270
1,054
4,498
5,395
2,175
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
JAWAXDD
Raijin
10
0 / 1 / 1
5,507
1,101
4,284
2,613
886
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
MuchoVicio
Guan Yu
9
1 / 4 / 0
5,188
1,038
2,362
7,849
5,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Lancelot
OGpapiez
Lancelot
10
0 / 3 / 1
4,942
988
3,817
7,596
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

5
0 / 0 / 0
4,288
858
0
0
0

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
12
Kills
2
2
Deaths
12
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
7
6.5
L
Xbalanque
 
Xbalanque
1
4
1
0.38
L
Raijin
JAWAXDD
Raijin
0
1
1
0.5
W
Fenrir
Lachmann
Fenrir
3
0
7
6.5
W
4
0
6
7
L
Guan Yu
MuchoVicio
Guan Yu
1
4
0
0.25
L
Lancelot
OGpapiez
Lancelot
0
3
1
0.17
W
Horus
Prolix226
Horus
1
1
5
3.5
W
1
0
7
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,545
Damage
14,961
19,853
Taken
23,453
12,300
Mitigated
12,968
8,792
Healing
3,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,711
546
0
298
3,252
1,766
0
588
2,664
0
6,169
L
Xbalanque
 
Xbalanque
4,498
1,760
0
103
5,395
2,175
0
1,806
3,589
0
11,086
L
Raijin
JAWAXDD
Raijin
4,284
626
0
442
2,613
886
0
720
1,893
12,612
0
W
Fenrir
Lachmann
Fenrir
4,838
1,281
744
1,266
5,148
4,503
327
1,542
3,606
0
8,657
W
6,830
770
279
1,254
3,264
1,236
297
358
2,906
16,132
0
L
Guan Yu
MuchoVicio
Guan Yu
2,362
351
803
871
7,849
5,264
0
3,593
4,256
0
4,620
L
Lancelot
OGpapiez
Lancelot
3,817
557
55
1,121
7,596
4,643
0
4,155
3,441
0
5,835
W
Horus
Prolix226
Horus
2,192
1,343
996
1,764
4,414
3,139
204
421
3,993
0
3,331
W
3,974
1,379
536
1,655
3,775
1,656
825
1,375
2,400
9,385
961
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,353
Gold Earned
25,195
57
Minions Killed
40
0
Camps Cleared
0
569,028
Distance Traveled
371,455
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,008
1,202
6
1
0
107,434
0
L
Xbalanque
5,270
1,054
8
2
0
91,923
0
L
Raijin
5,507
1,101
22
4
0
86,558
0
W
Fenrir
6,116
1,223
9
2
0
109,418
0
W
Agni
6,515
1,303
17
3
0
130,848
0
L
Guan Yu
5,188
1,038
3
1
0
86,327
0
L
Lancelot
4,942
988
7
1
0
106,647
0
W
Horus
5,858
1,172
3
1
0
121,381
0
W
Freya
5,856
1,171
22
4
0
99,947
0
L
Geb
4,288
858
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role