Player Matchup

Athena
Athena
 
Athena
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Fgonzalez007
Sun Wukong
Level 138
God Stats
4W - 1L
1,715 SR
Queue Stats
9W - 7L
1,302 Elo+
Solo
Hades
Hades
IAmJHam
Hades
Level 62
God Stats
6W - 4L
1,703 SR
Queue Stats
73W - 52L
1,568 Elo+
Solo
Arachne
Arachne
integerLimit
Arachne
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,512 Elo+
Party 1
Neith
Neith
n8 I Ein0x
Neith
Level 64
God Stats
17W - 13L
1,519 SR
Queue Stats
20W - 22L
1,437 Elo+
Party 1
Team Averages
Level 83
1,587 SR
1,464 Elo+

VS

Team Averages
Level 74
1,540 SR
1,659 Elo+
Yemoja
Yemoja
AXtKill
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 223L
1,456 Elo+
Solo
Chang'e
Chang'e
VergedeCiment
Chang'e
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 10L
1,596 Elo+
Party 2
Artemis
Artemis
chc217
Artemis
Level 87
God Stats
12W - 8L
1,285 SR
Queue Stats
233W - 216L
1,812 Elo+
Solo
Loki
Loki
herb1563
Loki
Level 79
God Stats
21W - 11L
1,887 SR
Queue Stats
21W - 13L
1,834 Elo+
Solo
Mercury
Mercury
nuagebrun
Mercury
Level 85
God Stats
1W - 3L
1,527 SR
Queue Stats
12W - 10L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 1 / 3
7,393
493
5,475
12,308
11,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Fgonzalez007
Sun Wukong
15
4 / 2 / 5
9,405
627
11,825
14,043
8,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
IAmJHam
Hades
16
7 / 1 / 7
10,134
676
11,189
10,246
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
integerLimit
Arachne
14
7 / 0 / 5
9,055
604
7,870
9,468
4,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
13
1 / 1 / 1
7,455
497
5,053
8,231
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AXtKill
Yemoja
11
0 / 3 / 1
6,403
427
4,087
13,692
9,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
12
0 / 4 / 1
6,512
434
2,206
9,035
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
chc217
Artemis
13
1 / 2 / 1
7,412
494
9,454
10,869
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
12
1 / 4 / 2
7,490
499
7,785
11,022
4,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mercury
nuagebrun
Mercury
13
3 / 6 / 0
7,310
487
7,073
14,964
6,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
19
Kills
5
5
Deaths
19
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
1
3
1.5
L
Yemoja
AXtKill
Yemoja
0
3
1
0.17
W
Sun Wukong
Fgonzalez007
Sun Wukong
4
2
5
3.25
W
Hades
IAmJHam
Hades
7
1
7
10.5
L
Chang'e
0
4
1
0.13
L
Artemis
chc217
Artemis
1
2
1
0.75
L
Loki
1
4
2
0.5
W
Arachne
integerLimit
Arachne
7
0
5
9.5
W
Neith
1
1
1
1.5
L
Mercury
nuagebrun
Mercury
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,412
Damage
30,605
54,296
Taken
59,582
34,170
Mitigated
28,242
23,691
Healing
16,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
5,475
1,633
259
3,757
12,308
11,131
202
1,276
11,032
24,354
770
L
Yemoja
AXtKill
Yemoja
4,087
1,093
1,858
3,477
13,692
9,417
0
5,174
8,518
22,702
2,572
W
Sun Wukong
Fgonzalez007
Sun Wukong
11,825
2,567
0
5,500
14,043
8,789
0
918
13,125
0
74,298
W
Hades
IAmJHam
Hades
11,189
845
724
6,908
10,246
6,468
242
2,202
8,044
83,848
0
L
Chang'e
2,206
231
120
2,164
9,035
3,216
0
3,277
5,758
37,936
1,279
L
Artemis
chc217
Artemis
9,454
4,441
0
4,055
10,869
4,665
0
4,148
6,721
0
71,037
L
Loki
7,785
2,268
0
2,361
11,022
4,106
0
1,398
9,624
0
53,874
W
Arachne
integerLimit
Arachne
7,870
6,247
0
3,331
9,468
4,278
381
1,253
8,215
0
59,926
W
Neith
5,053
1,541
0
3,212
8,231
3,504
156
957
7,274
0
57,691
L
Mercury
nuagebrun
Mercury
7,073
3,652
0
2,018
14,964
6,838
0
2,629
12,335
0
66,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,442
Gold Earned
35,127
441
Minions Killed
418
0
Camps Cleared
0
1,530,083
Distance Traveled
1,364,705
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,393
493
40
3
0
308,780
0
L
Yemoja
6,403
427
43
3
0
271,421
0
W
Sun Wukong
9,405
627
107
7
0
306,417
1
W
Hades
10,134
676
129
9
0
295,137
0
L
Chang'e
6,512
434
64
4
0
253,534
0
L
Artemis
7,412
494
114
8
0
248,325
0
L
Loki
7,490
499
96
6
0
298,449
6
W
Arachne
9,055
604
79
5
0
337,176
0
W
Neith
7,455
497
86
6
0
282,573
0
L
Mercury
7,310
487
101
7
0
292,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role