Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Peppdocht
Mercury
Level 39
God Stats
8W - 9L
1,500 SR
Queue Stats
175W - 170L
1,500 Elo+
Solo
Maui
Maui
javi12241
Maui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 7L
1,619 Elo+
Solo
Danzaburou
Danzaburou
xBloodcollector
Danzaburou
Level 212
God Stats
35W - 31L
1,158 SR
Queue Stats
399W - 417L
1,399 Elo+
Party 1
Nu Wa
Nu Wa
z3z4s2
Nu Wa
Level 56
God Stats
6W - 6L
1,188 SR
Queue Stats
57W - 66L
1,435 Elo+
Solo
Team Averages
Level 113
1,369 SR
1,491 Elo+

VS

Team Averages
Level 104
1,492 SR
1,539 Elo+
Rama
Rama
ALittleSausage
Rama
Level 81
God Stats
0W - 6L
1,500 SR
Queue Stats
288W - 251L
1,619 Elo+
Solo
Thor
Thor
GlawDarZPC
Thor
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
JadeStorm05
Baron Samedi
Level 124
God Stats
5W - 3L
1,461 SR
Queue Stats
166W - 152L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
ShamblesSam
Gilgamesh
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 63L
1,500 Elo+
Solo
Anubis
Anubis
VLAD845
Anubis
Level 111
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 44L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
3 / 0 / 1
7,692
641
9,729
14,542
17,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
Peppdocht
Mercury
12
5 / 0 / 4
7,003
584
5,642
7,995
3,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Maui
10
3 / 0 / 6
7,140
595
4,808
9,294
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
xBloodcollector
Danzaburou
12
1 / 0 / 4
7,218
602
6,280
7,618
2,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
z3z4s2
Nu Wa
9
0 / 4 / 7
5,601
467
6,061
5,654
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
5,872
489
1,846
6,836
2,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 0
5,235
436
3,029
9,381
4,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
JadeStorm05
Baron Samedi
9
0 / 3 / 1
5,516
460
5,503
10,040
8,140
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
ShamblesSam
Gilgamesh
11
0 / 2 / 0
6,234
520
8,658
15,460
9,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
VLAD845
Anubis
12
3 / 3 / 0
7,027
586
7,520
10,206
5,275
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
12
Kills
4
4
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
0
1
3.5
L
1
1
0
1
L
0
3
0
0
L
Baron Samedi
JadeStorm05
Baron Samedi
0
3
1
0.17
W
Mercury
Peppdocht
Mercury
5
0
4
7
L
Gilgamesh
ShamblesSam
Gilgamesh
0
2
0
0
L
Anubis
VLAD845
Anubis
3
3
0
1
W
Maui
3
0
6
6
W
Danzaburou
xBloodcollector
Danzaburou
1
0
4
3
W
Nu Wa
z3z4s2
Nu Wa
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,520
Damage
26,556
45,103
Taken
51,923
32,079
Mitigated
29,304
11,608
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,729
2,530
0
3,648
14,542
17,631
120
1,138
13,404
0
58,885
L
1,846
1,516
0
1,787
6,836
2,492
0
1,471
5,365
0
41,138
L
3,029
1,062
0
719
9,381
4,219
0
1,433
7,901
0
34,883
L
Baron Samedi
JadeStorm05
Baron Samedi
5,503
1,170
1,016
3,774
10,040
8,140
90
2,978
7,062
18,246
0
W
Mercury
Peppdocht
Mercury
5,642
3,138
0
1,370
7,995
3,192
556
1,481
6,514
0
51,051
L
Gilgamesh
ShamblesSam
Gilgamesh
8,658
3,676
0
2,670
15,460
9,178
0
854
13,723
0
50,991
L
Anubis
VLAD845
Anubis
7,520
312
0
4,833
10,206
5,275
504
4,133
6,073
60,510
3,945
W
Maui
4,808
892
0
2,997
9,294
6,950
0
3,369
5,925
15,430
0
W
Danzaburou
xBloodcollector
Danzaburou
6,280
3,360
0
3,353
7,618
2,835
871
2,681
4,937
0
61,633
W
Nu Wa
z3z4s2
Nu Wa
6,061
2,330
0
240
5,654
1,471
0
4,214
1,440
26,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
29,884
333
Minions Killed
335
0
Camps Cleared
0
1,205,792
Distance Traveled
1,137,469
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,692
641
106
9
0
218,978
0
L
Rama
5,872
489
81
7
0
233,593
1
L
Thor
5,235
436
57
5
0
249,306
2
L
Baron Samedi
5,516
460
26
2
0
222,278
4
W
Mercury
7,003
584
80
7
0
304,941
0
L
Gilgamesh
6,234
520
73
6
0
222,602
1
L
Anubis
7,027
586
98
8
0
209,690
0
W
Maui
7,140
595
24
2
0
262,924
3
W
Danzaburou
7,218
602
96
8
0
238,935
0
W
Nu Wa
5,601
467
27
2
0
180,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role