Player Matchup

Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DiistriictEU
Horus
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
345W - 322L
1,548 Elo+
Party 2
Cabrakan
Cabrakan
LongTrap
Cabrakan
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 320L
1,548 Elo+
Party 2
Ishtar
Ishtar
RioSanity1
Ishtar
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
214W - 203L
1,489 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,517 Elo+

VS

Team Averages
Level 137
1,543 SR
1,510 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
APERTUREXR6
Ne Zha
Level 120
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 17L
1,516 Elo+
Party 1
Ix Chel
Ix Chel
DSlime
Ix Chel
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,498 Elo+
Solo
Sol
Sol
WWE CRAZY 619
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 54L
1,684 Elo+
Solo
Medusa
Medusa
krecikpodziemny
Medusa
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 4 / 5
6,399
800
4,468
15,509
13,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
 
The Morrigan
12
1 / 6 / 3
6,370
796
6,792
7,701
3,924
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

9
0 / 3 / 5
5,574
697
2,707
8,465
5,131
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
LongTrap
Cabrakan
12
2 / 1 / 2
5,944
743
2,707
5,473
5,000
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
RioSanity1
Ishtar
14
3 / 2 / 3
6,664
833
6,818
7,123
3,945
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
4 / 1 / 9
8,152
1,019
6,699
4,817
2,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
11
1 / 3 / 10
7,218
902
7,182
9,040
7,085
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ix Chel
DSlime
Ix Chel
14
4 / 2 / 7
8,166
1,021
6,119
7,782
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 1 / 13
8,104
1,013
9,298
7,060
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
4 / 0 / 11
8,351
1,044
11,554
6,767
2,904
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
7
Kills
16
16
Deaths
7
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
5
0.88
L
The Morrigan
 
The Morrigan
1
6
3
0.42
W
The Morrigan
 
The Morrigan
4
1
9
8.5
W
Ne Zha
1
3
10
2
W
Ix Chel
DSlime
Ix Chel
4
2
7
3.75
L
0
3
5
0.83
L
Cabrakan
LongTrap
Cabrakan
2
1
2
3
L
Ishtar
RioSanity1
Ishtar
3
2
3
2.25
W
3
1
13
9.5
W
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
40,852
44,271
Taken
35,466
31,187
Mitigated
17,865
16,985
Healing
17,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,468
1,055
546
5,505
15,509
13,187
0
6,846
8,445
0
11,047
L
The Morrigan
 
The Morrigan
6,792
923
488
831
7,701
3,924
0
4,882
2,799
11,576
2,911
W
The Morrigan
 
The Morrigan
6,699
1,507
1,315
1,696
4,817
2,040
782
852
3,920
16,375
2,058
W
Ne Zha
7,182
1,254
118
1,011
9,040
7,085
54
2,637
6,403
0
8,762
W
Ix Chel
DSlime
Ix Chel
6,119
625
7,408
2,782
7,782
3,122
1,581
1,606
6,176
16,594
0
L
2,707
1,061
1,748
3,239
8,465
5,131
0
4,001
4,304
0
4,318
L
Cabrakan
LongTrap
Cabrakan
2,707
300
506
1,158
5,473
5,000
0
2,123
3,160
3,764
0
L
Ishtar
RioSanity1
Ishtar
6,818
3,224
1,263
1,701
7,123
3,945
0
3,192
3,887
0
22,206
W
9,298
2,793
220
1,450
7,060
2,714
3,442
911
6,149
26,219
0
W
11,554
5,902
380
1,086
6,767
2,904
2,446
903
5,741
0
24,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
39,991
50
Minions Killed
103
0
Camps Cleared
0
663,049
Distance Traveled
807,806
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,399
800
13
2
0
125,978
0
L
The Morrigan
6,370
796
9
1
0
145,300
0
W
The Morrigan
8,152
1,019
20
3
0
125,899
0
W
Ne Zha
7,218
902
3
0
0
185,781
0
W
Ix Chel
8,166
1,021
16
2
0
163,977
0
L
Horus
5,574
697
1
0
0
131,596
0
L
Cabrakan
5,944
743
2
0
0
132,919
0
L
Ishtar
6,664
833
25
3
0
127,256
0
W
Sol
8,104
1,013
25
3
0
146,603
0
W
Medusa
8,351
1,044
39
5
0
185,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role