Player Matchup

Bake Kujira
Bake Kujira
KxntHxghes
Bake Kujira
Level 85
God Stats
6W - 2L
1,737 SR
Queue Stats
6W - 2L
1,710 Elo+
Solo
Hachiman
Hachiman
SMX_godly
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 77L
1,243 Elo+
Party 2
Hun Batz
Hun Batz
diosgeneroso
Hun Batz
Level 137
God Stats
9W - 3L
1,818 SR
Queue Stats
69W - 53L
1,501 Elo+
Solo
Atlas
Atlas
hakymoto
Atlas
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,572 Elo+
Party 2
Ao Kuang
Ao Kuang
samirul
Ao Kuang
Level 46
God Stats
8W - 12L
1,460 SR
Queue Stats
16W - 31L
1,476 Elo+
Solo
Team Averages
Level 76
1,603 SR
1,500 Elo+

VS

Team Averages
Level 86
1,397 SR
1,351 Elo+
Awilix
Awilix
B-G_Bookie
Awilix
Level 65
God Stats
0W - 2L
1,260 SR
Queue Stats
19W - 15L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
Gunnar23-
Jing Wei
Level 127
God Stats
6W - 2L
1,868 SR
Queue Stats
275W - 272L
1,546 Elo+
Solo
Osiris
Osiris
MR_D242
Osiris
Level 89
God Stats
6W - 6L
1,500 SR
Queue Stats
111W - 98L
1,535 Elo+
Party 1
He Bo
He Bo
Mivergalinda2000
He Bo
Level 61
God Stats
0W - 5L
1,172 SR
Queue Stats
7W - 18L
1,137 Elo+
Solo
Ymir
Ymir
Yhonatanplay4
Ymir
Level 89
God Stats
7W - 11L
1,185 SR
Queue Stats
103W - 114L
1,066 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
KxntHxghes
Bake Kujira
16
4 / 0 / 2
10,594
623
11,593
12,003
16,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
SMX_godly
Hachiman
14
1 / 3 / 3
7,860
462
10,369
13,708
4,766
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
diosgeneroso
Hun Batz
17
10 / 1 / 2
9,992
588
11,889
14,471
7,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
hakymoto
Atlas
13
1 / 3 / 3
8,059
474
11,687
14,772
7,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
samirul
Ao Kuang
14
0 / 2 / 5
8,039
473
5,793
11,836
4,503
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
B-G_Bookie
Awilix
13
2 / 5 / 1
7,380
434
7,709
16,088
6,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Gunnar23-
Jing Wei
14
5 / 3 / 2
8,858
521
11,707
15,849
7,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
MR_D242
Osiris
14
0 / 3 / 0
7,723
454
8,265
18,220
15,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
8,342
491
6,672
9,984
3,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 5
8,065
474
5,879
16,719
13,673
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
16
Kills
9
9
Deaths
16
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
B-G_Bookie
Awilix
2
5
1
0.5
L
Jing Wei
Gunnar23-
Jing Wei
5
3
2
2
W
Bake Kujira
KxntHxghes
Bake Kujira
4
0
2
5
L
Osiris
MR_D242
Osiris
0
3
0
0
L
1
4
1
0.38
W
Hachiman
SMX_godly
Hachiman
1
3
3
0.83
L
1
1
5
3.5
W
Hun Batz
diosgeneroso
Hun Batz
10
1
2
11
W
Atlas
hakymoto
Atlas
1
3
3
0.83
W
Ao Kuang
samirul
Ao Kuang
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,331
Damage
40,232
66,790
Taken
76,860
40,280
Mitigated
47,548
21,110
Healing
21,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
B-G_Bookie
Awilix
7,709
3,370
0
3,311
16,088
6,449
0
5,103
10,985
0
48,638
L
Jing Wei
Gunnar23-
Jing Wei
11,707
8,406
0
4,571
15,849
7,742
1,073
5,238
10,611
0
76,621
W
Bake Kujira
KxntHxghes
Bake Kujira
11,593
8,117
0
3,253
12,003
16,586
152
128
11,875
73,288
5,314
L
Osiris
MR_D242
Osiris
8,265
3,794
0
5,929
18,220
15,754
0
8,447
9,773
0
60,765
L
6,672
1,350
0
375
9,984
3,930
0
4,395
5,589
67,483
852
W
Hachiman
SMX_godly
Hachiman
10,369
6,274
0
3,574
13,708
4,766
464
2,596
11,112
0
53,809
L
5,879
303
1,944
5,339
16,719
13,673
0
5,188
11,531
24,795
0
W
Hun Batz
diosgeneroso
Hun Batz
11,889
3,643
0
6,196
14,471
7,057
336
1,315
13,156
0
80,107
W
Atlas
hakymoto
Atlas
11,687
3,542
0
2,711
14,772
7,368
182
2,750
12,022
48,865
831
W
Ao Kuang
samirul
Ao Kuang
5,793
1,433
0
5,376
11,836
4,503
51
5,717
6,119
34,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,544
Gold Earned
40,368
450
Minions Killed
408
0
Camps Cleared
0
1,580,764
Distance Traveled
1,558,789
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,380
434
66
4
0
359,238
0
L
Jing Wei
8,858
521
118
7
0
271,022
0
W
Bake Kujira
10,594
623
139
8
0
306,776
0
L
Osiris
7,723
454
90
5
0
314,184
0
L
He Bo
8,342
491
102
6
0
298,029
3
W
Hachiman
7,860
462
84
5
0
303,484
0
L
Ymir
8,065
474
32
2
0
316,316
0
W
Hun Batz
9,992
588
111
7
0
322,368
0
W
Atlas
8,059
474
57
3
0
324,133
0
W
Ao Kuang
8,039
473
59
3
0
324,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role