Player Matchup

Apollo
Apollo
 
Apollo
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Gxds
Thoth
Level 54
God Stats
3W - 4L
1,751 SR
Queue Stats
282W - 279L
1,650 Elo+
Party 2
Hun Batz
Hun Batz
Made_in_Brasil99
Hun Batz
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
314W - 299L
1,508 Elo+
Solo
Bellona
Bellona
Whitewolf00122
Bellona
Level 93
God Stats
12W - 7L
1,500 SR
Queue Stats
244W - 227L
1,457 Elo+
Solo
Bake Kujira
Bake Kujira
papersalamander
Bake Kujira
Level 100
God Stats
24W - 13L
1,500 SR
Queue Stats
76W - 64L
1,500 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,523 Elo+

VS

Team Averages
Level 106
1,555 SR
1,407 Elo+
Sol
Sol
ExquisiteDeadGuy
Sol
Level 64
God Stats
5W - 2L
1,511 SR
Queue Stats
8W - 8L
1,551 Elo+
Solo
Hercules
Hercules
ItzAceman
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Kira6475
Zhong Kui
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,242 Elo+
Party 3
Arachne
Arachne
Saladin709
Arachne
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 17L
1,242 Elo+
Party 3
Maui
Maui
VBHokies
Maui
Level 127
God Stats
1W - 0L
1,763 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
8
1 / 1 / 0
4,867
487
2,365
5,501
2,097
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
Gxds
Thoth
9
1 / 4 / 0
5,478
548
2,636
6,017
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 0 / 1
4,668
467
3,597
8,382
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 0
6,045
605
2,345
8,974
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
papersalamander
Bake Kujira
7
0 / 0 / 0
4,619
462
657
6,820
4,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,296
530
4,623
5,828
1,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
ItzAceman
Hercules
11
1 / 0 / 0
6,445
645
5,140
5,963
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Kira6475
Zhong Kui
10
0 / 1 / 3
5,781
578
3,545
6,606
4,202
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Arachne
Saladin709
Arachne
11
4 / 0 / 0
6,273
627
3,365
7,074
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
10
1 / 0 / 1
5,947
595
2,210
6,145
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
6
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
1
0
1
W
0
1
1
0.5
L
Thoth
Gxds
Thoth
1
4
0
0.25
W
Hercules
ItzAceman
Hercules
1
0
0
1
W
Zhong Kui
Kira6475
Zhong Kui
0
1
3
1.5
L
0
0
1
0.5
W
Arachne
Saladin709
Arachne
4
0
0
4
W
Maui
1
0
1
1.5
L
0
1
0
0
L
Bake Kujira
papersalamander
Bake Kujira
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,600
Damage
18,883
35,694
Taken
31,616
18,852
Mitigated
18,890
11,065
Healing
13,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,365
1,342
0
1,908
5,501
2,097
0
3,331
2,170
0
23,951
W
4,623
2,856
0
3,150
5,828
1,740
1,954
485
5,343
35,524
12,339
L
Thoth
Gxds
Thoth
2,636
148
0
1,002
6,017
2,001
420
3,225
2,792
29,236
0
W
Hercules
ItzAceman
Hercules
5,140
1,519
0
2,737
5,963
5,514
0
0
5,963
0
46,899
W
Zhong Kui
Kira6475
Zhong Kui
3,545
304
0
2,067
6,606
4,202
0
1,825
4,781
36,530
1,257
L
3,597
1,052
0
3,160
8,382
2,912
0
1,697
6,685
0
29,615
W
Arachne
Saladin709
Arachne
3,365
2,399
0
2,557
7,074
2,855
0
345
6,729
0
40,927
W
Maui
2,210
402
254
2,403
6,145
4,579
146
638
5,507
11,895
0
L
2,345
1,229
0
3,788
8,974
7,836
0
0
8,330
0
46,602
L
Bake Kujira
papersalamander
Bake Kujira
657
216
0
1,207
6,820
4,006
0
1,509
5,311
26,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
29,742
274
Minions Killed
318
0
Camps Cleared
0
864,274
Distance Traveled
993,803
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,867
487
41
4
0
179,502
0
W
Sol
5,296
530
79
8
0
177,896
1
L
Thoth
5,478
548
60
6
0
146,120
0
W
Hercules
6,445
645
91
9
0
202,479
1
W
Zhong Kui
5,781
578
61
6
0
189,085
6
L
Hun Batz
4,668
467
44
4
0
203,996
2
W
Arachne
6,273
627
67
7
0
229,537
0
W
Maui
5,947
595
20
2
0
194,806
1
L
Bellona
6,045
605
93
9
0
188,386
0
L
Bake Kujira
4,619
462
36
4
0
146,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role