Player Matchup

Ishtar
Ishtar
AmSquaretoll
Ishtar
Level 145
God Stats
0W - 2L
1,285 SR
Queue Stats
113W - 122L
1,308 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dmentia
Cu Chulainn
Level 46
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 13L
1,957 Elo+
Party 2
Arachne
Arachne
FadedChunk
Arachne
Level 155
God Stats
10W - 6L
1,730 SR
Queue Stats
98W - 68L
2,047 Elo+
Party 2
Nox
Nox
JackalJam
Nox
Level 142
God Stats
0W - 2L
1,316 SR
Queue Stats
28W - 29L
1,294 Elo+
Solo
Poseidon
Poseidon
XWarmachine97X
Poseidon
Level 193
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 22L
1,842 Elo+
Solo
Team Averages
Level 136
1,466 SR
1,690 Elo+

VS

Team Averages
Level 176
1,507 SR
1,513 Elo+
Hachiman
Hachiman
Perekthewarlock
Hachiman
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,593 Elo+
Party 1
Merlin
Merlin
Squirrly
Merlin
Level 230
God Stats
3W - 3L
1,295 SR
Queue Stats
64W - 64L
1,537 Elo+
Party 1
Gilgamesh
Gilgamesh
TheN7Monk
Gilgamesh
Level 183
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 30L
1,633 Elo+
Solo
Chaac
Chaac
ang3lzHS
Chaac
Level 142
God Stats
41W - 30L
1,355 SR
Queue Stats
347W - 338L
1,396 Elo+
Solo
Ganesha
Ganesha
recondrone
Ganesha
Level 166
God Stats
1W - 1L
1,886 SR
Queue Stats
42W - 22L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 2 / 1
6,064
505
3,984
6,882
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Dmentia
Cu Chulainn
12
2 / 5 / 3
7,354
613
11,763
14,235
8,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
FadedChunk
Arachne
12
3 / 0 / 1
6,449
537
6,147
10,983
4,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

10
1 / 4 / 1
5,836
486
2,379
9,088
6,223
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
14
2 / 1 / 0
7,382
615
3,605
5,716
1,934
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
2 / 1 / 1
7,122
594
6,931
5,098
2,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Squirrly
Merlin
12
2 / 2 / 2
7,114
593
2,239
5,749
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
TheN7Monk
Gilgamesh
13
3 / 3 / 3
7,458
622
8,975
15,862
14,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
ang3lzHS
Chaac
13
4 / 2 / 3
6,849
571
5,271
9,566
5,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ganesha
recondrone
Ganesha
11
0 / 0 / 7
7,220
602
2,720
9,498
7,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
11
12
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
2
1
0.25
L
Cu Chulainn
Dmentia
Cu Chulainn
2
5
3
0.7
L
Arachne
FadedChunk
Arachne
3
0
1
3.5
L
1
4
1
0.38
W
Hachiman
2
1
1
2.5
W
Merlin
Squirrly
Merlin
2
2
2
1.5
W
Gilgamesh
TheN7Monk
Gilgamesh
3
3
3
1.5
L
Poseidon
2
1
0
2
W
Chaac
ang3lzHS
Chaac
4
2
3
2.75
W
Ganesha
recondrone
Ganesha
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,878
Damage
26,136
46,904
Taken
45,773
24,158
Mitigated
31,708
10,476
Healing
13,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
3,984
2,730
0
1,634
6,882
2,583
67
710
6,172
0
46,459
L
Cu Chulainn
Dmentia
Cu Chulainn
11,763
2,975
0
1,293
14,235
8,661
0
0
13,565
1,545
61,096
L
Arachne
FadedChunk
Arachne
6,147
3,761
0
3,926
10,983
4,757
0
793
10,065
0
46,763
L
2,379
395
0
1,171
9,088
6,223
48
2,117
6,930
16,448
0
W
Hachiman
6,931
3,703
0
2,034
5,098
2,320
746
617
4,481
0
57,787
W
Merlin
Squirrly
Merlin
2,239
230
0
750
5,749
2,257
200
1,821
3,928
49,368
1,567
W
Gilgamesh
TheN7Monk
Gilgamesh
8,975
3,476
0
3,344
15,862
14,620
0
1,752
14,110
0
47,129
L
Poseidon
3,605
621
0
2,452
5,716
1,934
47
1,248
4,420
78,829
0
W
Chaac
ang3lzHS
Chaac
5,271
861
0
4,497
9,566
5,353
0
535
9,031
0
47,038
W
Ganesha
recondrone
Ganesha
2,720
469
393
2,912
9,498
7,158
13
1,637
7,861
27,707
5,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,085
Gold Earned
35,763
419
Minions Killed
429
0
Camps Cleared
0
1,185,913
Distance Traveled
1,186,095
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,064
505
89
7
0
218,183
0
L
Cu Chulainn
7,354
613
105
9
0
196,458
2
L
Arachne
6,449
537
72
6
0
298,243
0
L
Nox
5,836
486
26
2
0
225,105
0
W
Hachiman
7,122
594
142
12
0
223,839
0
W
Merlin
7,114
593
115
10
0
230,008
2
W
Gilgamesh
7,458
622
88
7
0
236,638
0
L
Poseidon
7,382
615
127
11
0
247,924
2
W
Chaac
6,849
571
82
7
0
251,132
0
W
Ganesha
7,220
602
2
0
0
244,478
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role