Player Matchup

Skadi
Skadi
AlaskanWonderFK
Skadi
Level 124
God Stats
44W - 36L
1,784 SR
Queue Stats
230W - 230L
1,570 Elo+
Solo
Yu Huang
Yu Huang
AppearedFurball
Yu Huang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 60L
1,311 Elo+
Solo
Hercules
Hercules
SARTEN1337
Hercules
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
67W - 66L
1,479 Elo+
Solo
Bakasura
Bakasura
TXC_vitormrv
Bakasura
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
141W - 139L
1,482 Elo+
Party 1
Ymir
Ymir
VladOsbert
Ymir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 38L
1,834 Elo+
Party 1
Team Averages
Level 121
1,557 SR
1,535 Elo+

VS

Team Averages
Level 104
1,465 SR
1,461 Elo+
Horus
Horus
CloudedV0ID
Horus
Level 126
God Stats
4W - 3L
1,285 SR
Queue Stats
251W - 242L
1,500 Elo+
Solo
Bacchus
Bacchus
GurekDerZerschme
Bacchus
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
JCxkingb453
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 101L
1,495 Elo+
Solo
Loki
Loki
SugaryCobra5639
Loki
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,290 Elo+
Solo
Olorun
Olorun
niz monkey
Olorun
Level 128
God Stats
4W - 4L
1,539 SR
Queue Stats
47W - 48L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 0
3,011
502
960
1,799
514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
7
1 / 1 / 0
4,211
702
2,373
2,609
835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
SARTEN1337
Hercules
7
0 / 0 / 0
3,929
655
1,856
3,780
1,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
TXC_vitormrv
Bakasura
6
0 / 2 / 1
3,660
610
1,838
5,803
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,517
586
832
3,933
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,875
646
1,947
4,365
2,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 0 / 0
3,603
601
876
2,213
1,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,523
587
2,456
2,432
685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
3 / 0 / 0
4,363
727
2,563
4,323
1,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Olorun
niz monkey
Olorun
7
0 / 1 / 2
3,891
649
1,319
3,798
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Yu Huang
1
1
0
1
W
0
0
0
0
W
0
0
0
0
W
1
0
0
1
L
Hercules
SARTEN1337
Hercules
0
0
0
0
W
3
0
0
3
L
Bakasura
TXC_vitormrv
Bakasura
0
2
1
0.25
L
0
0
0
0
W
Olorun
niz monkey
Olorun
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,859
Damage
9,161
17,924
Taken
17,131
7,173
Mitigated
6,925
6,291
Healing
8,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
960
438
0
452
1,799
514
0
611
1,188
0
13,295
L
Yu Huang
2,373
907
0
1,055
2,609
835
0
607
2,002
23,801
0
W
1,947
912
0
1,558
4,365
2,043
0
0
4,182
0
23,156
W
876
71
0
1,283
2,213
1,640
0
295
1,918
5,397
131
W
2,456
724
0
813
2,432
685
0
537
1,895
0
16,678
L
Hercules
SARTEN1337
Hercules
1,856
843
0
1,521
3,780
1,726
0
0
3,531
0
21,561
W
2,563
1,079
0
2,684
4,323
1,350
0
576
3,737
0
27,855
L
Bakasura
TXC_vitormrv
Bakasura
1,838
1,404
0
2,234
5,803
1,973
0
712
5,091
0
14,866
L
832
248
31
998
3,933
2,125
0
265
3,668
9,806
0
W
Olorun
niz monkey
Olorun
1,319
295
60
1,662
3,798
1,207
0
1,797
1,911
21,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,328
Gold Earned
19,255
152
Minions Killed
149
0
Camps Cleared
0
500,519
Distance Traveled
595,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
3,011
502
18
3
0
53,943
0
L
Yu Huang
4,211
702
41
7
0
98,768
1
W
Horus
3,875
646
33
6
0
101,400
0
W
Bacchus
3,603
601
11
2
0
125,489
3
W
Neith
3,523
587
18
3
0
114,655
0
L
Hercules
3,929
655
38
6
0
111,453
0
W
Loki
4,363
727
53
9
0
136,539
0
L
Bakasura
3,660
610
34
6
0
126,996
0
L
Ymir
3,517
586
21
4
0
109,359
0
W
Olorun
3,891
649
34
6
0
117,105
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role