Player Matchup

Athena
Athena
Bronze III
Argano
Athena
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,500 MMR
Solo
Discordia
Discordia
Silver II
BigOunce0814
Discordia
Silver II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,503 MMR
Solo
Pele
Pele
Bronze III
Chaaarlitos
Pele
Bronze III
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,502 MMR
Solo
Bellona
Bellona
Bronze III
bambam1758
Bellona
Bronze III
Level 143
God Stats
4W - 4L
1,500 SR
Queue Stats
141W - 127L
1,500 MMR
Solo
Anhur
Anhur
Bronze III
llNotHimII
Anhur
Bronze III
Level 119
God Stats
1W - 1L
1,313 SR
Queue Stats
5W - 3L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 128
1,463 SR
1,501 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,536 SR
1,501 MMR
Kumbhakarna
Kumbhakarna
Bronze III
 
Kumbhakarna
Bronze III
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
ChimpDaPimp
Osiris
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 MMR
Solo
Izanami
Izanami
Silver I
EdgarColina
Izanami
Silver I
Level 69
God Stats
2W - 4L
1,485 SR
Queue Stats
11W - 22L
1,503 MMR
Solo
Janus
Janus
Bronze III
Lunar Regicide
Janus
Bronze III
Level 144
God Stats
0W - 1L
1,695 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
OG Tote One
Ravana
Bronze III
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 42L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Argano
Athena
11
0 / 1 / 4
6,423
584
3,708
7,659
5,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
BigOunce0814
Discordia
12
1 / 1 / 1
7,236
658
2,792
3,633
1,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

14
6 / 0 / 2
7,764
706
7,878
10,449
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
bambam1758
Bellona
12
2 / 0 / 2
7,063
642
7,968
9,182
9,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
13
3 / 0 / 2
7,253
659
6,923
5,385
2,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
AchillesThorBake Kujira

VS

Bans
SurtrThanatosMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 2
5,520
502
2,006
11,553
7,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
11
0 / 2 / 0
6,203
564
7,047
12,200
15,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
EdgarColina
Izanami
10
1 / 3 / 0
5,848
532
2,893
5,518
1,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 1 / 0
5,700
518
2,865
4,102
1,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
11
0 / 4 / 0
5,708
519
3,267
8,817
3,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
2
Deaths
12
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
2
2
0.5
W
Athena
Argano
Athena
0
1
4
2
W
Discordia
BigOunce0814
Discordia
1
1
1
1.5
W
6
0
2
7
L
Osiris
0
2
0
0
L
Izanami
EdgarColina
Izanami
1
3
0
0.33
L
0
1
0
0
L
Ravana
0
4
0
0
W
Bellona
bambam1758
Bellona
2
0
2
3
W
Anhur
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,269
Damage
18,078
36,308
Taken
42,190
23,970
Mitigated
28,823
9,869
Healing
9,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,006
247
0
1,737
11,553
7,170
0
2,836
8,623
10,559
0
W
Athena
Argano
Athena
3,708
1,412
0
1,116
7,659
5,720
368
1,025
6,536
14,299
1,147
W
Discordia
BigOunce0814
Discordia
2,792
143
0
1,100
3,633
1,273
741
1,547
1,922
50,356
1,479
W
7,878
2,804
0
2,123
10,449
4,736
0
125
10,189
0
68,416
L
Osiris
7,047
1,840
0
2,513
12,200
15,261
0
336
10,866
0
46,940
L
Izanami
EdgarColina
Izanami
2,893
2,685
0
873
5,518
1,718
0
1,226
4,292
0
47,356
L
2,865
129
0
745
4,102
1,359
0
791
3,221
45,222
0
L
Ravana
3,267
995
0
3,460
8,817
3,315
0
813
7,874
0
46,947
W
Bellona
bambam1758
Bellona
7,968
1,868
0
2,296
9,182
9,962
0
716
7,465
0
51,474
W
Anhur
6,923
4,599
0
3,234
5,385
2,279
1,344
1,228
4,119
0
70,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
28,979
446
Minions Killed
364
0
Camps Cleared
0
1,231,680
Distance Traveled
1,058,210
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,520
502
29
3
0
201,876
2
W
Athena
6,423
584
18
2
0
266,022
4
W
Discordia
7,236
658
112
10
0
235,353
5
W
Pele
7,764
706
107
10
0
274,090
0
L
Osiris
6,203
564
86
8
0
227,105
0
L
Izanami
5,848
532
76
7
0
176,845
1
L
Janus
5,700
518
88
8
0
224,349
0
L
Ravana
5,708
519
85
8
0
228,035
0
W
Bellona
7,063
642
87
8
0
244,361
2
W
Anhur
7,253
659
122
11
0
211,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role