Player Matchup

Ymir
Ymir
KiddGodz
Ymir
Level 6
God Stats
13W - 22L
1,233 SR
Queue Stats
31W - 56L
1,102 Elo+
Party 1
Ratatoskr
Ratatoskr
PabloGV--
Ratatoskr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 42L
1,102 Elo+
Party 1
Anubis
Anubis
Sr Alfa 81
Anubis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 13L
984 Elo+
Party 1
Team Averages
Level 29
1,411 SR
1,062 Elo+

VS

Team Averages
Level 98
1,544 SR
1,627 Elo+
Ymir
Ymir
Paul-NLD
Ymir
Level 84
God Stats
25W - 15L
1,651 SR
Queue Stats
920W - 969L
1,315 Elo+
Solo
Nox
Nox
TheBigDesign
Nox
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 15L
1,683 Elo+
Solo
Ishtar
Ishtar
druif123
Ishtar
Level 83
God Stats
3W - 3L
1,482 SR
Queue Stats
13W - 10L
1,883 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 7 / 1
8,496
566
9,480
19,411
19,928
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
PabloGV--
Ratatoskr
14
3 / 5 / 0
9,429
629
7,113
17,747
7,931
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
Sr Alfa 81
Anubis
13
0 / 8 / 2
8,496
566
5,993
10,958
6,206
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
3 / 2 / 15
10,774
718
9,885
14,912
16,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
11 / 0 / 9
12,794
853
15,885
9,629
5,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ishtar
druif123
Ishtar
18
6 / 1 / 9
11,197
746
15,693
11,272
5,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
53
3
Kills
20
20
Deaths
3
3
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
7
1
0.07
L
Ratatoskr
PabloGV--
Ratatoskr
3
5
0
0.6
W
Ymir
3
2
15
5.25
L
Anubis
Sr Alfa 81
Anubis
0
8
2
0.13
W
11
0
9
15.5
W
Ishtar
druif123
Ishtar
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,586
Damage
41,463
48,116
Taken
35,813
34,065
Mitigated
27,396
2,038
Healing
6,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,480
1,499
0
238
19,411
19,928
0
11,960
7,105
20,008
0
L
Ratatoskr
PabloGV--
Ratatoskr
7,113
2,178
0
1,800
17,747
7,931
0
9,390
8,178
0
35,123
W
Ymir
9,885
2,152
0
0
14,912
16,764
159
6,305
8,607
23,665
2,010
L
Anubis
Sr Alfa 81
Anubis
5,993
421
0
0
10,958
6,206
0
3,257
7,679
17,819
0
W
15,885
1,747
0
1,750
9,629
5,117
1,434
3,063
6,566
61,653
206
W
Ishtar
druif123
Ishtar
15,693
10,918
0
4,410
11,272
5,515
346
6,179
5,093
0
50,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,421
Gold Earned
34,765
94
Minions Killed
181
0
Camps Cleared
0
655,158
Distance Traveled
760,879
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,496
566
28
2
0
222,104
0
L
Ratatoskr
9,429
629
39
3
0
257,882
2
W
Ymir
10,774
718
32
2
0
236,815
0
L
Anubis
8,496
566
27
2
0
175,172
0
W
Nox
12,794
853
88
6
0
267,792
0
W
Ishtar
11,197
746
61
4
0
256,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role