Player Matchup

Ra
Ra
Its Fueled
Ra
Level 100
God Stats
5W - 10L
1,500 SR
Queue Stats
39W - 31L
1,954 Elo+
Solo
Gilgamesh
Gilgamesh
aicre59
Gilgamesh
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,584 Elo+
Party 1
Izanami
Izanami
kirigo1498
Izanami
Level 6
God Stats
4W - 2L
1,669 SR
Queue Stats
8W - 6L
1,584 Elo+
Party 1
Team Averages
Level 67
1,556 SR
1,707 Elo+

VS

Team Averages
Level 96
1,380 SR
1,461 Elo+
Loki
Loki
AfroTuga
Loki
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Hel
Hel
AimpeeX
Hel
Level 119
God Stats
0W - 1L
1,273 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Antidxte
Cthulhu
Level 85
God Stats
1W - 5L
1,366 SR
Queue Stats
10W - 20L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
7,935
721
8,916
5,918
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
aicre59
Gilgamesh
13
1 / 0 / 3
7,323
666
6,521
10,970
9,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
kirigo1498
Izanami
12
1 / 1 / 3
7,273
661
4,949
5,719
2,496
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 1 / 2
6,853
623
7,384
8,226
3,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
11
0 / 2 / 1
6,605
600
2,845
6,719
3,350
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Antidxte
Cthulhu
13
2 / 1 / 0
7,223
657
8,084
12,603
10,532
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
5
4
Kills
2
2
Deaths
4
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
0
1
2
1
L
Hel
0
2
1
0.25
L
Cthulhu
Antidxte
Cthulhu
2
1
0
2
W
2
1
2
3
W
Gilgamesh
aicre59
Gilgamesh
1
0
3
2.5
W
Izanami
kirigo1498
Izanami
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,386
Damage
18,313
22,607
Taken
27,548
14,286
Mitigated
17,766
7,232
Healing
8,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
7,384
1,044
0
2,560
8,226
3,884
0
1,937
6,003
0
31,034
L
Hel
2,845
269
2,313
3,252
6,719
3,350
66
2,016
4,398
14,388
363
L
Cthulhu
Antidxte
Cthulhu
8,084
468
59
270
12,603
10,532
0
3,477
8,684
21,995
2,387
W
8,916
1,031
1,485
3,113
5,918
2,688
525
2,567
3,229
36,089
1,651
W
Gilgamesh
aicre59
Gilgamesh
6,521
1,508
58
1,207
10,970
9,102
158
3,755
6,746
0
14,488
W
Izanami
kirigo1498
Izanami
4,949
2,991
0
1,369
5,719
2,496
830
3,190
2,360
0
17,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,531
Gold Earned
20,681
126
Minions Killed
107
0
Camps Cleared
0
573,880
Distance Traveled
581,281
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,853
623
52
5
0
183,362
2
L
Hel
6,605
600
30
3
0
190,171
0
L
Cthulhu
7,223
657
25
2
0
207,748
0
W
Ra
7,935
721
82
7
0
179,520
2
W
Gilgamesh
7,323
666
12
1
0
217,979
0
W
Izanami
7,273
661
32
3
0
176,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role