Player Matchup

Ah Puch
Ah Puch
ChaosFrm905
Ah Puch
Level 122
God Stats
3W - 2L
1,500 SR
Queue Stats
116W - 107L
1,299 Elo+
Solo
Medusa
Medusa
Haku_15
Medusa
Level 156
God Stats
2W - 2L
1,715 SR
Queue Stats
5W - 4L
1,715 Elo+
Party 1
Nu Wa
Nu Wa
KicbackxTTV
Nu Wa
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 31L
1,526 Elo+
Party 1
King Arthur
King Arthur
linternaverde11
King Arthur
Level 127
God Stats
7W - 8L
1,415 SR
Queue Stats
924W - 915L
1,564 Elo+
Solo
Thanatos
Thanatos
runaway_erik
Thanatos
Level 87
God Stats
40W - 41L
1,396 SR
Queue Stats
484W - 469L
1,570 Elo+
Solo
Team Averages
Level 129
1,505 SR
1,535 Elo+

VS

Team Averages
Level 78
1,439 SR
1,458 Elo+
Pele
Pele
AimsHeart
Pele
Level 48
God Stats
2W - 7L
1,195 SR
Queue Stats
135W - 135L
1,304 Elo+
Solo
Baron Samedi
Baron Samedi
AmericanDonkey03
Baron Samedi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
1,515 Elo+
Solo
Tyr
Tyr
Jihou
Tyr
Level 127
God Stats
6W - 2L
1,500 SR
Queue Stats
276W - 271L
1,504 Elo+
Solo
Charon
Charon
PToasterOven
Charon
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 39L
1,483 Elo+
Solo
Danzaburou
Danzaburou
SOULREAPER56667
Danzaburou
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ChaosFrm905
Ah Puch
11
5 / 0 / 0
6,852
761
5,334
2,382
905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Haku_15
Medusa
9
6 / 1 / 2
5,830
648
7,602
6,436
2,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
1 / 0 / 7
5,228
581
4,077
4,140
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
linternaverde11
King Arthur
9
0 / 1 / 1
5,331
592
4,138
9,797
7,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
runaway_erik
Thanatos
10
1 / 0 / 2
5,843
649
4,228
5,718
2,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
11
0 / 3 / 0
4,984
554
1,102
8,448
3,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
AmericanDonkey03
Baron Samedi
2
0 / 2 / 0
3,404
378
284
1,699
457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Jihou
Tyr
9
1 / 0 / 0
5,099
567
5,841
9,728
7,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Charon
7
0 / 3 / 1
4,475
497
3,176
7,896
4,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
SOULREAPER56667
Danzaburou
7
0 / 5 / 0
4,233
470
3,983
8,366
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
13
Kills
1
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
0
3
0
0
L
Baron Samedi
AmericanDonkey03
Baron Samedi
0
2
0
0
W
Ah Puch
ChaosFrm905
Ah Puch
5
0
0
5
W
Medusa
Haku_15
Medusa
6
1
2
7
L
Tyr
Jihou
Tyr
1
0
0
1
W
1
0
7
4.5
L
Charon
0
3
1
0.17
L
Danzaburou
SOULREAPER56667
Danzaburou
0
5
0
0
W
King Arthur
linternaverde11
King Arthur
0
1
1
0.5
W
Thanatos
runaway_erik
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,379
Damage
14,386
28,473
Taken
36,137
14,503
Mitigated
18,304
9,324
Healing
6,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,102
286
0
1,592
8,448
3,353
0
3,221
4,833
0
36,109
L
Baron Samedi
AmericanDonkey03
Baron Samedi
284
0
0
86
1,699
457
0
832
723
3,061
0
W
Ah Puch
ChaosFrm905
Ah Puch
5,334
65
0
562
2,382
905
543
0
2,382
32,106
2,868
W
Medusa
Haku_15
Medusa
7,602
2,010
0
574
6,436
2,189
571
1,422
5,014
0
40,683
L
Tyr
Jihou
Tyr
5,841
658
0
2,363
9,728
7,340
0
1,157
8,449
0
29,680
W
4,077
917
0
750
4,140
1,293
539
1,574
2,566
16,468
455
L
Charon
3,176
705
0
1,192
7,896
4,876
0
1,773
5,841
12,728
0
L
Danzaburou
SOULREAPER56667
Danzaburou
3,983
925
0
1,586
8,366
2,278
0
1,009
7,187
0
25,867
W
King Arthur
linternaverde11
King Arthur
4,138
403
45
1,807
9,797
7,759
0
0
9,797
0
33,924
W
Thanatos
runaway_erik
Thanatos
4,228
472
0
5,586
5,718
2,357
0
384
5,254
0
38,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,084
Gold Earned
22,195
255
Minions Killed
167
0
Camps Cleared
0
901,361
Distance Traveled
801,797
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,984
554
70
8
0
209,886
0
L
Baron Samedi
3,404
378
4
0
0
45,679
0
W
Ah Puch
6,852
761
63
7
0
156,259
0
W
Medusa
5,830
648
56
6
0
179,454
1
L
Tyr
5,099
567
49
5
0
187,688
1
W
Nu Wa
5,228
581
35
4
0
179,818
0
L
Charon
4,475
497
15
2
0
179,810
2
L
Danzaburou
4,233
470
29
3
0
178,734
0
W
King Arthur
5,331
592
49
5
0
208,846
0
W
Thanatos
5,843
649
52
6
0
176,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role