Player Matchup

Baron Samedi
Baron Samedi
DeviantLakes
Baron Samedi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 55L
1,510 Elo+
Party 1
Hercules
Hercules
OofasLeFourbe
Hercules
Level 108
God Stats
7W - 3L
1,619 SR
Queue Stats
17W - 15L
1,652 Elo+
Party 2
Set
Set
Shirabe
Set
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,267 Elo+
Solo
Skadi
Skadi
darotdelta
Skadi
Level 93
God Stats
2W - 0L
1,694 SR
Queue Stats
17W - 13L
1,749 Elo+
Party 2
Sun Wukong
Sun Wukong
xx_BigChung_xx
Sun Wukong
Level 64
God Stats
9W - 5L
1,632 SR
Queue Stats
52W - 49L
1,510 Elo+
Party 1
Team Averages
Level 96
1,589 SR
1,538 Elo+

VS

Team Averages
Level 93
1,461 SR
1,392 Elo+
Ix Chel
Ix Chel
DrTraurig
Ix Chel
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,498 Elo+
Solo
Ratatoskr
Ratatoskr
Nxrxtive
Ratatoskr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nike
Nike
Overlord8478
Nike
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,191 Elo+
Solo
Neith
Neith
Your1Last1Shadow
Neith
Level 134
God Stats
2W - 3L
1,303 SR
Queue Stats
46W - 57L
1,271 Elo+
Solo
Hachiman
Hachiman
javicete10
Hachiman
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeviantLakes
Baron Samedi
14
4 / 1 / 2
8,168
545
11,812
9,497
5,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
OofasLeFourbe
Hercules
11
2 / 1 / 3
7,193
480
6,864
13,894
12,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Set
14
3 / 1 / 2
7,985
532
4,589
12,682
6,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
12
1 / 3 / 1
7,332
489
11,159
10,678
3,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
xx_BigChung_xx
Sun Wukong
14
2 / 0 / 2
8,039
536
8,949
13,135
12,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DrTraurig
Ix Chel
12
0 / 5 / 0
6,435
429
6,429
12,859
5,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Nxrxtive
Ratatoskr
15
3 / 1 / 0
7,585
506
10,849
15,089
7,141
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 0
7,414
494
7,063
11,930
6,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 4
7,235
482
4,434
11,383
9,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
javicete10
Hachiman
13
3 / 2 / 1
8,054
537
7,778
12,690
4,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
12
Kills
6
6
Deaths
12
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeviantLakes
Baron Samedi
4
1
2
5
L
Ix Chel
DrTraurig
Ix Chel
0
5
0
0
L
Ratatoskr
Nxrxtive
Ratatoskr
3
1
0
3
W
Hercules
OofasLeFourbe
Hercules
2
1
3
3.5
L
0
3
0
0
W
Set
3
1
2
4
L
0
1
4
2
W
Skadi
1
3
1
0.5
L
Hachiman
javicete10
Hachiman
3
2
1
1.75
W
Sun Wukong
xx_BigChung_xx
Sun Wukong
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,373
Damage
36,553
59,886
Taken
63,951
41,969
Mitigated
32,437
15,529
Healing
16,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeviantLakes
Baron Samedi
11,812
572
1,064
3,294
9,497
5,902
450
2,028
7,193
59,923
1,632
L
Ix Chel
DrTraurig
Ix Chel
6,429
926
620
4,322
12,859
5,289
0
4,994
7,507
43,843
1,710
L
Ratatoskr
Nxrxtive
Ratatoskr
10,849
3,119
0
2,426
15,089
7,141
0
3,509
11,383
0
72,227
W
Hercules
OofasLeFourbe
Hercules
6,864
3,393
0
6,799
13,894
12,569
0
2,436
11,222
0
23,010
L
7,063
1,043
0
3,161
11,930
6,057
0
0
11,930
0
59,419
W
Set
4,589
2,246
0
1,100
12,682
6,635
0
495
12,131
0
69,508
L
4,434
920
0
2,464
11,383
9,026
0
2,571
8,651
0
32,780
W
Skadi
11,159
4,452
0
500
10,678
3,984
0
0
10,678
0
57,769
L
Hachiman
javicete10
Hachiman
7,778
5,218
0
3,135
12,690
4,924
0
178
12,464
0
68,322
W
Sun Wukong
xx_BigChung_xx
Sun Wukong
8,949
1,598
0
2,772
13,135
12,879
54
824
12,263
815
60,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,717
Gold Earned
36,723
409
Minions Killed
451
0
Camps Cleared
0
1,473,955
Distance Traveled
1,376,404
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,168
545
99
7
0
298,006
3
L
Ix Chel
6,435
429
84
6
0
280,320
0
L
Ratatoskr
7,585
506
101
7
0
357,800
1
W
Hercules
7,193
480
24
2
0
331,889
0
L
Nike
7,414
494
101
7
0
194,893
0
W
Set
7,985
532
95
6
0
335,072
0
L
Neith
7,235
482
52
3
0
282,349
0
W
Skadi
7,332
489
105
7
0
264,436
0
L
Hachiman
8,054
537
113
8
0
261,042
0
W
Sun Wukong
8,039
536
86
6
0
244,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role